static void free_subpicture(SubPicture *sp)
{
- int i;
-
- for (i = 0; i < sp->sub.num_rects; i++)
- {
- av_freep(&sp->sub.rects[i]->pict.data[0]);
- av_freep(&sp->sub.rects[i]->pict.data[1]);
- av_freep(&sp->sub.rects[i]);
- }
-
- av_free(sp->sub.rects);
-
- memset(&sp->sub, 0, sizeof(AVSubtitle));
+ avsubtitle_free(&sp->sub);
}
static void video_image_display(VideoState *is)
for(y=0; y<s->height; y++){
double w= 1/sqrt(nb_freq);
int a= sqrt(w*sqrt(data[0][2*y+0]*data[0][2*y+0] + data[0][2*y+1]*data[0][2*y+1]));
- int b= sqrt(w*sqrt(data[1][2*y+0]*data[1][2*y+0] + data[1][2*y+1]*data[1][2*y+1]));
+ int b= (nb_display_channels == 2 ) ? sqrt(w*sqrt(data[1][2*y+0]*data[1][2*y+0]
+ + data[1][2*y+1]*data[1][2*y+1])) : a;
a= FFMIN(a,255);
b= FFMIN(b,255);
fgcolor = SDL_MapRGB(screen->format, a, b, (a+b)/2);