]> git.sesse.net Git - ffmpeg/blobdiff - ffplay.c
opus: remove redundant ff_celt_window2 declaration
[ffmpeg] / ffplay.c
index 79dc76889e00dfdb2746723c3fded1a107d5f4b2..911fd7f947171982e47d994f1fedcd62ae6ff825 100644 (file)
--- a/ffplay.c
+++ b/ffplay.c
@@ -165,6 +165,7 @@ typedef struct Frame {
     int format;
     AVRational sar;
     int uploaded;
+    int flip_v;
 } Frame;
 
 typedef struct FrameQueue {
@@ -861,12 +862,20 @@ static int upload_texture(SDL_Texture *tex, AVFrame *frame, struct SwsContext **
     int ret = 0;
     switch (frame->format) {
         case AV_PIX_FMT_YUV420P:
+            if (frame->linesize[0] < 0 || frame->linesize[1] < 0 || frame->linesize[2] < 0) {
+                av_log(NULL, AV_LOG_ERROR, "Negative linesize is not supported for YUV.\n");
+                return -1;
+            }
             ret = SDL_UpdateYUVTexture(tex, NULL, frame->data[0], frame->linesize[0],
                                                   frame->data[1], frame->linesize[1],
                                                   frame->data[2], frame->linesize[2]);
             break;
         case AV_PIX_FMT_BGRA:
-            ret = SDL_UpdateTexture(tex, NULL, frame->data[0], frame->linesize[0]);
+            if (frame->linesize[0] < 0) {
+                ret = SDL_UpdateTexture(tex, NULL, frame->data[0] + frame->linesize[0] * (frame->height - 1), -frame->linesize[0]);
+            } else {
+                ret = SDL_UpdateTexture(tex, NULL, frame->data[0], frame->linesize[0]);
+            }
             break;
         default:
             /* This should only happen if we are not using avfilter... */
@@ -874,11 +883,11 @@ static int upload_texture(SDL_Texture *tex, AVFrame *frame, struct SwsContext **
                 frame->width, frame->height, frame->format, frame->width, frame->height,
                 AV_PIX_FMT_BGRA, sws_flags, NULL, NULL, NULL);
             if (*img_convert_ctx != NULL) {
-                uint8_t *pixels;
-                int pitch;
-                if (!SDL_LockTexture(tex, NULL, (void **)&pixels, &pitch)) {
+                uint8_t *pixels[4];
+                int pitch[4];
+                if (!SDL_LockTexture(tex, NULL, (void **)pixels, pitch)) {
                     sws_scale(*img_convert_ctx, (const uint8_t * const *)frame->data, frame->linesize,
-                              0, frame->height, &pixels, &pitch);
+                              0, frame->height, pixels, pitch);
                     SDL_UnlockTexture(tex);
                 }
             } else {
@@ -904,8 +913,8 @@ static void video_image_display(VideoState *is)
 
                 if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000)) {
                     if (!sp->uploaded) {
-                        uint8_t *pixels;
-                        int pitch;
+                        uint8_t* pixels[4];
+                        int pitch[4];
                         int i;
                         if (!sp->width || !sp->height) {
                             sp->width = vp->width;
@@ -930,9 +939,9 @@ static void video_image_display(VideoState *is)
                                 av_log(NULL, AV_LOG_FATAL, "Cannot initialize the conversion context\n");
                                 return;
                             }
-                            if (!SDL_LockTexture(is->sub_texture, (SDL_Rect *)sub_rect, (void **)&pixels, &pitch)) {
+                            if (!SDL_LockTexture(is->sub_texture, (SDL_Rect *)sub_rect, (void **)pixels, pitch)) {
                                 sws_scale(is->sub_convert_ctx, (const uint8_t * const *)sub_rect->data, sub_rect->linesize,
-                                          0, sub_rect->h, &pixels, &pitch);
+                                          0, sub_rect->h, pixels, pitch);
                                 SDL_UnlockTexture(is->sub_texture);
                             }
                         }
@@ -949,9 +958,10 @@ static void video_image_display(VideoState *is)
             if (upload_texture(vp->bmp, vp->frame, &is->img_convert_ctx) < 0)
                 return;
             vp->uploaded = 1;
+            vp->flip_v = vp->frame->linesize[0] < 0;
         }
 
-        SDL_RenderCopy(renderer, vp->bmp, NULL, &rect);
+        SDL_RenderCopyEx(renderer, vp->bmp, NULL, &rect, 0, NULL, vp->flip_v ? SDL_FLIP_VERTICAL : 0);
         if (sp) {
 #if USE_ONEPASS_SUBTITLE_RENDER
             SDL_RenderCopy(renderer, is->sub_texture, NULL, &rect);
@@ -1272,6 +1282,10 @@ static int video_open(VideoState *is, Frame *vp)
         if (window) {
             SDL_RendererInfo info;
             renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
+            if (!renderer) {
+                av_log(NULL, AV_LOG_WARNING, "Failed to initialize a hardware accelerated renderer: %s\n", SDL_GetError());
+                renderer = SDL_CreateRenderer(window, -1, 0);
+            }
             if (renderer) {
                 if (!SDL_GetRendererInfo(renderer, &info))
                     av_log(NULL, AV_LOG_VERBOSE, "Initialized %s renderer.\n", info.name);