#include "libavcodec/audioconvert.h"
#include "libavcodec/colorspace.h"
#include "libavcodec/opt.h"
-#include "libavcodec/fft.h"
+#include "libavcodec/avfft.h"
#if CONFIG_AVFILTER
# include "libavfilter/avfilter.h"
#undef main /* We don't want SDL to override our main() */
#endif
-#undef exit
-#undef printf
-#undef fprintf
-
const char program_name[] = "FFplay";
const int program_birth_year = 2003;
int16_t sample_array[SAMPLE_ARRAY_SIZE];
int sample_array_index;
int last_i_start;
- RDFTContext rdft;
+ RDFTContext *rdft;
int rdft_bits;
int xpos;
}else{
nb_display_channels= FFMIN(nb_display_channels, 2);
if(rdft_bits != s->rdft_bits){
- ff_rdft_end(&s->rdft);
- ff_rdft_init(&s->rdft, rdft_bits, RDFT);
+ av_rdft_end(s->rdft);
+ s->rdft = av_rdft_init(rdft_bits, DFT_R2C);
s->rdft_bits= rdft_bits;
}
{
if (i >= SAMPLE_ARRAY_SIZE)
i -= SAMPLE_ARRAY_SIZE;
}
- ff_rdft_calc(&s->rdft, data[ch]);
+ av_rdft_calc(s->rdft, data[ch]);
}
//least efficient way to do this, we should of course directly access it but its more than fast enough
for(y=0; y<s->height; y++){