// time, which in turn means you cannot change image or kernel size on the fly.
#include <assert.h>
-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include <string>
#include "effect.h"
int input_width, input_height;
int convolve_width, convolve_height;
- // Chosen by algorithm.
- int fft_width, fft_height;
-
// Both of these are owned by us if owns_effects is true (before finalize()),
// and otherwise owned by the EffectChain.
FFTInput *fft_input;