-#include <GL/glew.h>
+#include <epoxy/gl.h>
#include <math.h>
#include "effect_chain.h"
// bit, so the stride is 8, and so on.
assert((fft_size & (fft_size - 1)) == 0); // Must be power of two.
- fp16_int_t *tmp = new fp16_int_t[fft_size * 4];
int subfft_size = 1 << pass_number;
+ fp16_int_t *tmp = new fp16_int_t[subfft_size * 4];
double mulfac;
if (inverse) {
mulfac = 2.0 * M_PI;