static int default_height = 480;
static int screen_width = 0;
static int screen_height = 0;
+static int screen_left = SDL_WINDOWPOS_CENTERED;
+static int screen_top = SDL_WINDOWPOS_CENTERED;
static int audio_disable;
static int video_disable;
static int subtitle_disable;
static const char* wanted_stream_spec[AVMEDIA_TYPE_NB] = {0};
static int seek_by_bytes = -1;
+static float seek_interval = 10;
static int display_disable;
static int borderless;
static int startup_volume = 100;
{
Uint32 format;
int access, w, h;
- if (SDL_QueryTexture(*texture, &format, &access, &w, &h) < 0 || new_width != w || new_height != h || new_format != format) {
+ if (!*texture || SDL_QueryTexture(*texture, &format, &access, &w, &h) < 0 || new_width != w || new_height != h || new_format != format) {
void *pixels;
int pitch;
- SDL_DestroyTexture(*texture);
+ if (*texture)
+ SDL_DestroyTexture(*texture);
if (!(*texture = SDL_CreateTexture(renderer, new_format, SDL_TEXTUREACCESS_STREAMING, new_width, new_height)))
return -1;
if (SDL_SetTextureBlendMode(*texture, blendmode) < 0)
int scr_xleft, int scr_ytop, int scr_width, int scr_height,
int pic_width, int pic_height, AVRational pic_sar)
{
- float aspect_ratio;
- int width, height, x, y;
+ AVRational aspect_ratio = pic_sar;
+ int64_t width, height, x, y;
- if (pic_sar.num == 0)
- aspect_ratio = 0;
- else
- aspect_ratio = av_q2d(pic_sar);
+ if (av_cmp_q(aspect_ratio, av_make_q(0, 1)) <= 0)
+ aspect_ratio = av_make_q(1, 1);
- if (aspect_ratio <= 0.0)
- aspect_ratio = 1.0;
- aspect_ratio *= (float)pic_width / (float)pic_height;
+ aspect_ratio = av_mul_q(aspect_ratio, av_make_q(pic_width, pic_height));
/* XXX: we suppose the screen has a 1.0 pixel ratio */
height = scr_height;
- width = lrint(height * aspect_ratio) & ~1;
+ width = av_rescale(height, aspect_ratio.num, aspect_ratio.den) & ~1;
if (width > scr_width) {
width = scr_width;
- height = lrint(width / aspect_ratio) & ~1;
+ height = av_rescale(width, aspect_ratio.den, aspect_ratio.num) & ~1;
}
x = (scr_width - width) / 2;
y = (scr_height - height) / 2;
rect->x = scr_xleft + x;
rect->y = scr_ytop + y;
- rect->w = FFMAX(width, 1);
- rect->h = FFMAX(height, 1);
+ rect->w = FFMAX((int)width, 1);
+ rect->h = FFMAX((int)height, 1);
}
static void get_sdl_pix_fmt_and_blendmode(int format, Uint32 *sdl_pix_fmt, SDL_BlendMode *sdl_blendmode)
return ret;
}
+static void set_sdl_yuv_conversion_mode(AVFrame *frame)
+{
+#if SDL_VERSION_ATLEAST(2,0,8)
+ SDL_YUV_CONVERSION_MODE mode = SDL_YUV_CONVERSION_AUTOMATIC;
+ if (frame && (frame->format == AV_PIX_FMT_YUV420P || frame->format == AV_PIX_FMT_YUYV422 || frame->format == AV_PIX_FMT_UYVY422)) {
+ if (frame->color_range == AVCOL_RANGE_JPEG)
+ mode = SDL_YUV_CONVERSION_JPEG;
+ else if (frame->colorspace == AVCOL_SPC_BT709)
+ mode = SDL_YUV_CONVERSION_BT709;
+ else if (frame->colorspace == AVCOL_SPC_BT470BG || frame->colorspace == AVCOL_SPC_SMPTE170M || frame->colorspace == AVCOL_SPC_SMPTE240M)
+ mode = SDL_YUV_CONVERSION_BT601;
+ }
+ SDL_SetYUVConversionMode(mode);
+#endif
+}
+
static void video_image_display(VideoState *is)
{
Frame *vp;
vp->flip_v = vp->frame->linesize[0] < 0;
}
+ set_sdl_yuv_conversion_mode(vp->frame);
SDL_RenderCopyEx(renderer, is->vid_texture, NULL, &rect, 0, NULL, vp->flip_v ? SDL_FLIP_VERTICAL : 0);
+ set_sdl_yuv_conversion_mode(NULL);
if (sp) {
#if USE_ONEPASS_SUBTITLE_RENDER
SDL_RenderCopy(renderer, is->sub_texture, NULL, &rect);
static void set_default_window_size(int width, int height, AVRational sar)
{
SDL_Rect rect;
- calculate_display_rect(&rect, 0, 0, INT_MAX, height, width, height, sar);
+ int max_width = screen_width ? screen_width : INT_MAX;
+ int max_height = screen_height ? screen_height : INT_MAX;
+ if (max_width == INT_MAX && max_height == INT_MAX)
+ max_height = height;
+ calculate_display_rect(&rect, 0, 0, max_width, max_height, width, height, sar);
default_width = rect.w;
default_height = rect.h;
}
{
int w,h;
- if (screen_width) {
- w = screen_width;
- h = screen_height;
- } else {
- w = default_width;
- h = default_height;
- }
+ w = screen_width ? screen_width : default_width;
+ h = screen_height ? screen_height : default_height;
if (!window_title)
window_title = input_filename;
SDL_SetWindowTitle(window, window_title);
SDL_SetWindowSize(window, w, h);
- SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
+ SDL_SetWindowPosition(window, screen_left, screen_top);
if (is_full_screen)
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
SDL_ShowWindow(window);
ret = queue_picture(is, frame, pts, duration, frame->pkt_pos, is->viddec.pkt_serial);
av_frame_unref(frame);
#if CONFIG_AVFILTER
+ if (is->videoq.serial != is->viddec.pkt_serial)
+ break;
}
#endif
if (forced_codec_name) av_log(NULL, AV_LOG_WARNING,
"No codec could be found with name '%s'\n", forced_codec_name);
else av_log(NULL, AV_LOG_WARNING,
- "No codec could be found with id %d\n", avctx->codec_id);
+ "No decoder could be found for codec %s\n", avcodec_get_name(avctx->codec_id));
ret = AVERROR(EINVAL);
goto fail;
}
refresh_loop_wait_event(cur_stream, &event);
switch (event.type) {
case SDL_KEYDOWN:
- if (exit_on_keydown) {
+ if (exit_on_keydown || event.key.keysym.sym == SDLK_ESCAPE || event.key.keysym.sym == SDLK_q) {
do_exit(cur_stream);
break;
}
+ // If we don't yet have a window, skip all key events, because read_thread might still be initializing...
+ if (!cur_stream->width)
+ continue;
switch (event.key.keysym.sym) {
- case SDLK_ESCAPE:
- case SDLK_q:
- do_exit(cur_stream);
- break;
case SDLK_f:
toggle_full_screen(cur_stream);
cur_stream->force_refresh = 1;
seek_chapter(cur_stream, -1);
break;
case SDLK_LEFT:
- incr = -10.0;
+ incr = seek_interval ? -seek_interval : -10.0;
goto do_seek;
case SDLK_RIGHT:
- incr = 10.0;
+ incr = seek_interval ? seek_interval : 10.0;
goto do_seek;
case SDLK_UP:
incr = 60.0;
{ "ss", HAS_ARG, { .func_arg = opt_seek }, "seek to a given position in seconds", "pos" },
{ "t", HAS_ARG, { .func_arg = opt_duration }, "play \"duration\" seconds of audio/video", "duration" },
{ "bytes", OPT_INT | HAS_ARG, { &seek_by_bytes }, "seek by bytes 0=off 1=on -1=auto", "val" },
+ { "seek_interval", OPT_FLOAT | HAS_ARG, { &seek_interval }, "set seek interval for left/right keys, in seconds", "seconds" },
{ "nodisp", OPT_BOOL, { &display_disable }, "disable graphical display" },
{ "noborder", OPT_BOOL, { &borderless }, "borderless window" },
{ "volume", OPT_INT | HAS_ARG, { &startup_volume}, "set startup volume 0=min 100=max", "volume" },
{ "framedrop", OPT_BOOL | OPT_EXPERT, { &framedrop }, "drop frames when cpu is too slow", "" },
{ "infbuf", OPT_BOOL | OPT_EXPERT, { &infinite_buffer }, "don't limit the input buffer size (useful with realtime streams)", "" },
{ "window_title", OPT_STRING | HAS_ARG, { &window_title }, "set window title", "window title" },
+ { "left", OPT_INT | HAS_ARG | OPT_EXPERT, { &screen_left }, "set the x position for the left of the window", "x pos" },
+ { "top", OPT_INT | HAS_ARG | OPT_EXPERT, { &screen_top }, "set the y position for the top of the window", "y pos" },
#if CONFIG_AVFILTER
{ "vf", OPT_EXPERT | HAS_ARG, { .func_arg = opt_add_vfilter }, "set video filters", "filter_graph" },
{ "af", OPT_STRING | HAS_ARG, { &afilters }, "set audio filters", "filter_graph" },
"c cycle program\n"
"w cycle video filters or show modes\n"
"s activate frame-step mode\n"
- "left/right seek backward/forward 10 seconds\n"
+ "left/right seek backward/forward 10 seconds or to custom interval if -seek_interval is set\n"
"down/up seek backward/forward 1 minute\n"
"page down/page up seek backward/forward 10 minutes\n"
"right mouse click seek to percentage in file corresponding to fraction of width\n"
#if CONFIG_AVDEVICE
avdevice_register_all();
#endif
-#if CONFIG_AVFILTER
- avfilter_register_all();
-#endif
- av_register_all();
avformat_network_init();
init_opts();