#include <assert.h>
#include <GL/glew.h>
+#include "effect_util.h"
#include "flat_input.h"
#include "util.h"
needs_mipmaps(false),
width(width),
height(height),
- pitch(width)
+ pitch(width),
+ pixel_data(NULL)
{
assert(type == GL_FLOAT || type == GL_UNSIGNED_BYTE);
register_int("output_linear_gamma", &output_linear_gamma);
internal_format = GL_RGBA16F_ARB;
} else if (output_linear_gamma) {
assert(type == GL_UNSIGNED_BYTE);
- internal_format = GL_SRGB8;
+ internal_format = GL_SRGB8_ALPHA8;
} else {
assert(type == GL_UNSIGNED_BYTE);
internal_format = GL_RGBA8;
if (pixel_format == FORMAT_RGB) {
format = GL_RGB;
bytes_per_pixel = 3;
- } else if (pixel_format == FORMAT_RGBA) {
+ } else if (pixel_format == FORMAT_RGBA_PREMULTIPLIED_ALPHA ||
+ pixel_format == FORMAT_RGBA_POSTMULTIPLIED_ALPHA) {
format = GL_RGBA;
bytes_per_pixel = 4;
} else if (pixel_format == FORMAT_BGR) {
format = GL_BGR;
bytes_per_pixel = 3;
- } else if (pixel_format == FORMAT_BGRA) {
+ } else if (pixel_format == FORMAT_BGRA_PREMULTIPLIED_ALPHA ||
+ pixel_format == FORMAT_BGRA_POSTMULTIPLIED_ALPHA) {
format = GL_BGRA;
bytes_per_pixel = 4;
} else if (pixel_format == FORMAT_GRAYSCALE) {