// comes from a single 2D array with chunky pixels.
class FlatInput : public Input {
public:
- FlatInput(ImageFormat format, MovitPixelFormat pixel_format, unsigned width, unsigned height);
+ FlatInput(ImageFormat format, MovitPixelFormat pixel_format, GLenum type, unsigned width, unsigned height);
virtual std::string effect_type_id() const { return "FlatInput"; }
void finalize();
// TODO: Check that we actually have the required extension.
- virtual bool can_output_linear_gamma() const { return true; }
+ virtual bool can_output_linear_gamma() const {
+ return (image_format.gamma_curve == GAMMA_LINEAR ||
+ image_format.gamma_curve == GAMMA_sRGB);
+ }
std::string output_fragment_shader();
// Uploads the texture if it has changed since last time.
void set_gl_state(GLuint glsl_program_num, const std::string& prefix, unsigned *sampler_num);
+ unsigned get_width() const { return width; }
+ unsigned get_height() const { return height; }
ColorSpace get_color_space() const { return image_format.color_space; }
GammaCurve get_gamma_curve() const { return image_format.gamma_curve; }
// on subsequent frames.
void set_pixel_data(const unsigned char *pixel_data)
{
+ assert(this->type == GL_UNSIGNED_BYTE);
this->pixel_data = pixel_data;
invalidate_pixel_data();
}
- void invalidate_pixel_data()
+ void set_pixel_data(const float *pixel_data)
{
- needs_update = true;
+ assert(this->type == GL_FLOAT);
+ this->pixel_data = pixel_data;
+ invalidate_pixel_data();
}
- const unsigned char *get_pixel_data() const
+ void invalidate_pixel_data()
{
- return pixel_data;
+ needs_update = true;
}
void set_pitch(unsigned pitch) {
this->pitch = pitch;
}
- unsigned get_pitch() {
- return pitch;
- }
-
private:
ImageFormat image_format;
MovitPixelFormat pixel_format;
- GLenum format;
+ GLenum format, type;
GLuint pbo, texture_num;
bool needs_update, finalized;
int output_linear_gamma, needs_mipmaps;
unsigned width, height, pitch, bytes_per_pixel;
- const unsigned char *pixel_data;
+ const void *pixel_data;
};
#endif // !defined(_FLAT_INPUT_H)