}
}
- FrameReader::Frame frame = readers[first_frame_stream_idx].read_frame(first_frame, /*read_audio=*/true);
+ FrameReader::Frame frame = readers[first_frame_stream_idx].read_frame(first_frame, /*read_video=*/true, /*read_audio=*/true);
// Write audio. (Before video, since that's what we expect on input.)
if (!frame.audio.empty()) {