progress.setMaximum(100000);
progress.setValue(0);
- double total_length = compute_time_left(clips, { { 0, 0.0 } });
- vector<Player::ClipWithRow> clips_with_row;
+ vector<ClipWithID> clips_with_id;
for (const Clip &clip : clips) {
- clips_with_row.emplace_back(Player::ClipWithRow{ clip, 0 });
+ clips_with_id.emplace_back(ClipWithID{ clip, 0 });
}
+ TimeRemaining total_length = compute_total_time(clips_with_id);
promise<void> done_promise;
future<void> done = done_promise.get_future();
std::atomic<double> current_value{ 0.0 };
- size_t clip_idx = 0;
Player player(/*destination=*/nullptr, Player::FILE_STREAM_OUTPUT, closer.release());
- player.set_done_callback([&done_promise, &clip_idx, &clips] {
- if (clip_idx >= clips.size()) {
- done_promise.set_value();
- }
+ player.set_done_callback([&done_promise] {
+ done_promise.set_value();
});
- player.set_progress_callback([¤t_value, &clips, total_length](const std::map<size_t, double> &player_progress) {
- current_value = 1.0 - compute_time_left(clips, player_progress) / total_length;
+ player.set_progress_callback([¤t_value, total_length](const std::map<uint64_t, double> &player_progress, TimeRemaining time_remaining) {
+ current_value = 1.0 - time_remaining.t / total_length.t; // Nothing to do about the infinite clips.
});
- player.play(clips_with_row);
+ player.play(clips_with_id);
while (done.wait_for(std::chrono::milliseconds(100)) != future_status::ready && !progress.wasCanceled()) {
progress.setValue(lrint(100000.0 * current_value));
}