fprintf(stderr, " -h, --height output height in pixels (default 720)\n");
fprintf(stderr, " --slow-down-input slow down input to realtime (default on if no\n");
fprintf(stderr, " source URL given)\n");
- fprintf(stderr, " -q, --interpolation-quality N 1 = fastest\n");
+ fprintf(stderr, " -q, --interpolation-quality N 0 = off\n");
+ fprintf(stderr, " 1 = fastest\n");
fprintf(stderr, " 2 = default (realtime 720p on fast embedded GPUs)\n");
fprintf(stderr, " 3 = good (realtime 720p on GTX 970 or so)\n");
fprintf(stderr, " 4 = best (not realtime on any current GPU)\n");
}
}
- if (global_flags.interpolation_quality < 1 || global_flags.interpolation_quality > 4) {
- fprintf(stderr, "Interpolation quality must be 1, 2, 3 or 4.\n");
+ if (global_flags.interpolation_quality < 0 || global_flags.interpolation_quality > 4) {
+ fprintf(stderr, "Interpolation quality must be 0, 1, 2, 3 or 4.\n");
usage();
exit(1);
}