}
if (!error_mgr.run([&dinfo, &y_pix, &cb_pix, &cr_pix, pitch_y, pitch_chroma, v_mcu_size, mcu_height_blocks] {
- JSAMPROW yptr[v_mcu_size], cbptr[v_mcu_size], crptr[v_mcu_size];
- JSAMPARRAY data[3] = { yptr, cbptr, crptr };
+ unique_ptr<JSAMPROW[]> yptr(new JSAMPROW[v_mcu_size]);
+ unique_ptr<JSAMPROW[]> cbptr(new JSAMPROW[v_mcu_size]);
+ unique_ptr<JSAMPROW[]> crptr(new JSAMPROW[v_mcu_size]);
+ JSAMPARRAY data[3] = { yptr.get(), cbptr.get(), crptr.get() };
for (unsigned y = 0; y < mcu_height_blocks; ++y) {
// NOTE: The last elements of cbptr/crptr will be unused for vertically subsampled chroma.
for (unsigned yy = 0; yy < v_mcu_size; ++yy) {
glFlushMappedNamedBufferRange(pbo.pbo, 0, dinfo.image_width * dinfo.image_height + chroma_width * chroma_height * 2);
glMemoryBarrier(GL_PIXEL_BUFFER_BARRIER_BIT);
pbo.upload_done = RefCountedGLsync(GL_SYNC_GPU_COMMANDS_COMPLETE, /*flags=*/0);
+ glFlush();
frame->uploaded_ui_thread = pbo.upload_done;
frame->uploaded_interpolation = pbo.upload_done;
global_pbo_pool->release_pbo(move(pbo));
lock_guard<mutex> lock(cache_mu);
PendingDecode decode;
decode.frame = std::move(frame);
+ decode.fade_alpha = 0.0f;
pending_decodes.push_back(decode);
any_pending_decodes.notify_all();
}