live_player.reset(new Player(ui->live_display, Player::HTTPD_STREAM_OUTPUT));
live_player->set_done_callback([this] {
post_to_main_thread([this] {
- live_player_clip_done();
+ live_player_done();
});
});
- live_player->set_progress_callback([this](const map<size_t, double> &progress) {
- post_to_main_thread([this, progress] {
- live_player_clip_progress(progress);
+ live_player->set_progress_callback([this](const map<uint64_t, double> &progress, double time_remaining) {
+ post_to_main_thread([this, progress, time_remaining] {
+ live_player_clip_progress(progress, time_remaining);
});
});
set_output_status("paused");
if (selected->hasSelection()) {
QModelIndex index = selected->currentIndex();
const Clip &clip = *playlist_clips->clip(index.row());
- preview_player->play({ clip });
+ preview_player->play(clip);
return;
}
}
QItemSelectionModel *selected = ui->clip_list->selectionModel();
if (!selected->hasSelection()) {
- preview_player->play({ *cliplist_clips->back() });
+ preview_player->play(*cliplist_clips->back());
return;
}
} else {
clip.stream_idx = ui->preview_display->get_stream_idx();
}
- preview_player->play({ clip });
+ preview_player->play(clip);
}
void MainWindow::preview_angle_clicked(unsigned stream_idx)
void MainWindow::content_changed()
{
+ // If we are playing, update the part of the playlist that's not playing yet.
+ vector<ClipWithID> clips;
+ for (unsigned row = 0; row < playlist_clips->size(); ++row) {
+ clips.emplace_back(*playlist_clips->clip_with_id(row));
+ }
+ live_player->splice_play(clips);
+
+ // Serialize the state.
if (defer_timeout->isActive() &&
(!currently_deferring_model_changes || deferred_change_id != current_change_id)) {
// There's some deferred event waiting, but this event is unrelated.
start_row = selected->selectedRows(0)[0].row();
}
- live_player_index_to_row.clear();
-
- vector<Clip> clips;
+ vector<ClipWithID> clips;
for (unsigned row = start_row; row < playlist_clips->size(); ++row) {
- live_player_index_to_row.emplace(clips.size(), row);
- clips.push_back(*playlist_clips->clip(row));
+ clips.emplace_back(*playlist_clips->clip_with_id(row));
}
live_player->play(clips);
playlist_clips->set_progress({ { start_row, 0.0f } });
- playlist_clips->set_currently_playing(start_row, 0.0f);
+ ui->playlist->selectionModel()->clear();
playlist_selection_changed();
ui->stop_btn->setEnabled(true);
Clip fake_clip;
fake_clip.pts_in = 0;
fake_clip.pts_out = 0;
- size_t last_row = playlist_clips->size() - 1;
- playlist_clips->set_currently_playing(last_row, 0.0f);
- live_player_index_to_row.clear();
- live_player->play({ fake_clip });
-}
-
-void MainWindow::live_player_clip_done()
-{
- int row = playlist_clips->get_currently_playing();
- if (row == -1 || row == int(playlist_clips->size()) - 1) {
- set_output_status("paused");
- playlist_clips->set_progress({});
- playlist_clips->set_currently_playing(-1, 0.0f);
- } else {
- playlist_clips->set_progress({ { row + 1, 0.0f } });
- playlist_clips->set_currently_playing(row + 1, 0.0f);
- }
+ playlist_clips->set_progress({});
+ live_player->play(fake_clip);
ui->stop_btn->setEnabled(false);
}
-pair<Clip, size_t> MainWindow::live_player_get_next_clip()
+void MainWindow::live_player_done()
{
- // playlist_clips can only be accessed on the main thread.
- // Hopefully, we won't have to wait too long for this to come back.
- //
- // TODO: If MainWindow is in the process of being destroyed and waiting
- // for Player to shut down, we could have a deadlock here.
- promise<pair<Clip, size_t>> clip_promise;
- future<pair<Clip, size_t>> clip = clip_promise.get_future();
- post_to_main_thread([&clip_promise] {
- int row = playlist_clips->get_currently_playing();
- if (row != -1 && row < int(playlist_clips->size()) - 1) {
- clip_promise.set_value(make_pair(*playlist_clips->clip(row + 1), row + 1));
- } else {
- clip_promise.set_value(make_pair(Clip(), 0));
- }
- });
- return clip.get();
-}
-
-static string format_duration(double t)
-{
- int t_ms = lrint(t * 1e3);
-
- int ms = t_ms % 1000;
- t_ms /= 1000;
- int s = t_ms % 60;
- t_ms /= 60;
- int m = t_ms;
-
- char buf[256];
- snprintf(buf, sizeof(buf), "%d:%02d.%03d", m, s, ms);
- return buf;
+ playlist_selection_changed();
+ playlist_clips->set_progress({});
+ ui->stop_btn->setEnabled(false);
}
-void MainWindow::live_player_clip_progress(const map<size_t, double> &progress)
+void MainWindow::live_player_clip_progress(const map<uint64_t, double> &progress, double time_remaining)
{
- map<size_t, double> converted_progress;
- for (const auto &it : progress) {
- if (live_player_index_to_row.count(it.first)) {
- converted_progress.emplace(live_player_index_to_row[it.first], it.second);
- }
- }
- playlist_clips->set_progress(converted_progress);
-
- vector<Clip> clips;
- for (size_t row = 0; row < playlist_clips->size(); ++row) {
- clips.push_back(*playlist_clips->clip(row));
- }
- double remaining = compute_time_left(clips, progress);
- set_output_status(format_duration(remaining) + " left");
+ playlist_clips->set_progress(progress);
+ set_output_status(format_duration(time_remaining) + " left");
}
void MainWindow::resizeEvent(QResizeEvent *event)
Clip fake_clip;
fake_clip.pts_in = pts;
fake_clip.pts_out = pts + 1;
- preview_player->play({ fake_clip });
+ preview_player->play(fake_clip);
}
void MainWindow::playlist_selection_changed()
if (!any_selected) {
set_output_status("paused");
} else {
- vector<Clip> clips;
- for (size_t row = 0; row < playlist_clips->size(); ++row) {
- clips.push_back(*playlist_clips->clip(row));
+ vector<ClipWithID> clips;
+ for (size_t row = selected->selectedRows().front().row(); row < playlist_clips->size(); ++row) {
+ clips.emplace_back(*playlist_clips->clip_with_id(row));
}
- double remaining = compute_time_left(clips, { { selected->selectedRows().front().row(), 0.0 } });
+ double remaining = compute_total_time(clips);
set_output_status(format_duration(remaining) + " ready");
}
}
void MainWindow::set_output_status(const string &status)
{
ui->live_label->setText(QString::fromStdString("Current output (" + status + ")"));
+ if (live_player != nullptr) {
+ live_player->set_pause_status(status);
+ }
lock_guard<mutex> lock(queue_status_mu);
queue_status = status;