extern int64_t current_pts;
-template <class Model>
-void replace_model(QTableView *view, Model **model, Model *new_model, MainWindow *main_window)
-{
- QItemSelectionModel *old_selection_model = view->selectionModel();
- view->setModel(new_model);
- delete *model;
- delete old_selection_model;
- *model = new_model;
- main_window->connect(new_model, &Model::any_content_changed, main_window, &MainWindow::content_changed);
-}
-
MainWindow::MainWindow()
: ui(new Ui::MainWindow),
db(global_flags.working_directory + "/futatabi.db")
connect(play, &QShortcut::activated, ui->play_btn, &QPushButton::click);
connect(ui->play_btn, &QPushButton::clicked, this, &MainWindow::play_clicked);
- QShortcut *preview_1 = new QShortcut(QKeySequence(Qt::Key_1), this);
- connect(preview_1, &QShortcut::activated, ui->preview_1_btn, &QPushButton::click);
- connect(ui->input1_display, &JPEGFrameView::clicked, ui->preview_1_btn, &QPushButton::click);
- connect(ui->preview_1_btn, &QPushButton::clicked, [this]{ preview_angle_clicked(0); });
- ui->input1_display->set_overlay("1");
-
- QShortcut *preview_2 = new QShortcut(QKeySequence(Qt::Key_2), this);
- connect(preview_2, &QShortcut::activated, ui->preview_2_btn, &QPushButton::click);
- connect(ui->input2_display, &JPEGFrameView::clicked, ui->preview_2_btn, &QPushButton::click);
- connect(ui->preview_2_btn, &QPushButton::clicked, [this]{ preview_angle_clicked(1); });
- ui->input2_display->set_overlay("2");
-
- QShortcut *preview_3 = new QShortcut(QKeySequence(Qt::Key_3), this);
- connect(preview_3, &QShortcut::activated, ui->preview_3_btn, &QPushButton::click);
- connect(ui->input3_display, &JPEGFrameView::clicked, ui->preview_3_btn, &QPushButton::click);
- connect(ui->preview_3_btn, &QPushButton::clicked, [this]{ preview_angle_clicked(2); });
- ui->input3_display->set_overlay("3");
-
- QShortcut *preview_4 = new QShortcut(QKeySequence(Qt::Key_4), this);
- connect(preview_4, &QShortcut::activated, ui->preview_4_btn, &QPushButton::click);
- connect(ui->input4_display, &JPEGFrameView::clicked, ui->preview_4_btn, &QPushButton::click);
- connect(ui->preview_4_btn, &QPushButton::clicked, [this]{ preview_angle_clicked(3); });
- ui->input4_display->set_overlay("4");
+ connect(ui->stop_btn, &QPushButton::clicked, this, &MainWindow::stop_clicked);
+ ui->stop_btn->setEnabled(false);
connect(ui->playlist_duplicate_btn, &QPushButton::clicked, this, &MainWindow::playlist_duplicate);
connect(ui->clip_list->selectionModel(), &QItemSelectionModel::currentChanged,
this, &MainWindow::clip_list_selection_changed);
+
+ // Make the display rows.
+ unsigned display_rows = (NUM_CAMERAS + 1) / 2;
+ ui->video_displays->setStretch(1, display_rows);
+ for (unsigned i = 0; i < NUM_CAMERAS; ++i) {
+ QFrame *frame = new QFrame(this);
+ frame->setAutoFillBackground(true);
+
+ QLayout *layout = new QGridLayout(frame);
+ frame->setLayout(layout);
+ layout->setContentsMargins(3, 3, 3, 3);
+
+ JPEGFrameView *display = new JPEGFrameView(frame);
+ display->setAutoFillBackground(true);
+ layout->addWidget(display);
+
+ ui->input_displays->addWidget(frame, i / 2, i % 2);
+ display->set_overlay(to_string(i + 1));
+
+ QPushButton *preview_btn = new QPushButton(this);
+ preview_btn->setMaximumSize(20, 17);
+ preview_btn->setText(QString::fromStdString(to_string(i + 1)));
+ ui->preview_layout->addWidget(preview_btn);
+
+ displays.emplace_back(FrameAndDisplay{ frame, display, preview_btn });
+
+ connect(display, &JPEGFrameView::clicked, preview_btn, &QPushButton::click);
+ QShortcut *shortcut = new QShortcut(QKeySequence(Qt::Key_1 + i), this);
+ connect(shortcut, &QShortcut::activated, preview_btn, &QPushButton::click);
+
+ connect(preview_btn, &QPushButton::clicked, [this, i]{ preview_angle_clicked(i); });
+ }
}
MainWindow::~MainWindow()
QModelIndex index = selected->currentIndex();
Clip clip = *cliplist_clips->clip(index.row());
- if (index.column() >= int(ClipList::Column::CAMERA_1) &&
- index.column() <= int(ClipList::Column::CAMERA_4)) {
+ if (ClipList::is_camera_column(index.column())) {
clip.stream_idx = index.column() - int(ClipList::Column::CAMERA_1);
} else {
clip.stream_idx = ui->preview_display->get_stream_idx();
QModelIndex index = selected->currentIndex();
unsigned stream_idx;
- if (index.column() >= int(ClipList::Column::CAMERA_1) &&
- index.column() <= int(ClipList::Column::CAMERA_4)) {
+ if (ClipList::is_camera_column(index.column())) {
stream_idx = index.column() - int(ClipList::Column::CAMERA_1);
} else {
stream_idx = ui->preview_display->get_stream_idx();
playlist_clips->set_progress({{ row, 0.0f }});
playlist_clips->set_currently_playing(row, 0.0f);
playlist_selection_changed();
+
+ ui->stop_btn->setEnabled(true);
+}
+
+void MainWindow::stop_clicked()
+{
+ Clip fake_clip;
+ fake_clip.pts_in = 0;
+ fake_clip.pts_out = 0;
+ size_t last_row = playlist_clips->size() - 1;
+ playlist_clips->set_currently_playing(last_row, 0.0f);
+ live_player->play_clip(fake_clip, last_row, 0);
}
void MainWindow::live_player_clip_done()
playlist_clips->set_progress({{ row + 1, 0.0f }});
playlist_clips->set_currently_playing(row + 1, 0.0f);
}
+ ui->stop_btn->setEnabled(false);
}
pair<Clip, size_t> MainWindow::live_player_get_next_clip()
// for Player to shut down, we could have a deadlock here.
promise<pair<Clip, size_t>> clip_promise;
future<pair<Clip, size_t>> clip = clip_promise.get_future();
- post_to_main_thread([this, &clip_promise] {
+ post_to_main_thread([&clip_promise] {
int row = playlist_clips->get_currently_playing();
if (row != -1 && row < int(playlist_clips->size()) - 1) {
clip_promise.set_value(make_pair(*playlist_clips->clip(row + 1), row + 1));
void MainWindow::clip_list_selection_changed(const QModelIndex ¤t, const QModelIndex &)
{
int camera_selected = -1;
- if (current.column() >= int(ClipList::Column::CAMERA_1) &&
- current.column() <= int(ClipList::Column::CAMERA_4)) {
+ if (ClipList::is_camera_column(current.column())) {
camera_selected = current.column() - int(ClipList::Column::CAMERA_1);
}
highlight_camera_input(camera_selected);
StateProto state = undo_stack.back();
ui->undo_action->setEnabled(undo_stack.size() > 1);
- replace_model(ui->clip_list, &cliplist_clips, new ClipList(state.clip_list()), this);
- replace_model(ui->playlist, &playlist_clips, new PlayList(state.play_list()), this);
+ replace_model(ui->clip_list, &cliplist_clips, new ClipList(state.clip_list()));
+ replace_model(ui->playlist, &playlist_clips, new PlayList(state.play_list()));
db.store_state(state);
}
ui->redo_action->setEnabled(!redo_stack.empty());
const StateProto &state = undo_stack.back();
- replace_model(ui->clip_list, &cliplist_clips, new ClipList(state.clip_list()), this);
- replace_model(ui->playlist, &playlist_clips, new PlayList(state.play_list()), this);
+ replace_model(ui->clip_list, &cliplist_clips, new ClipList(state.clip_list()));
+ replace_model(ui->playlist, &playlist_clips, new PlayList(state.play_list()));
db.store_state(state);
}
void MainWindow::highlight_camera_input(int stream_idx)
{
- if (stream_idx == 0) {
- ui->input1_frame->setStyleSheet("background: rgb(0,255,0)");
- } else {
- ui->input1_frame->setStyleSheet("");
- }
- if (stream_idx == 1) {
- ui->input2_frame->setStyleSheet("background: rgb(0,255,0)");
- } else {
- ui->input2_frame->setStyleSheet("");
- }
- if (stream_idx == 2) {
- ui->input3_frame->setStyleSheet("background: rgb(0,255,0)");
- } else {
- ui->input3_frame->setStyleSheet("");
- }
- if (stream_idx == 3) {
- ui->input4_frame->setStyleSheet("background: rgb(0,255,0)");
- } else {
- ui->input4_frame->setStyleSheet("");
+ for (unsigned i = 0; i < NUM_CAMERAS; ++i) {
+ if (stream_idx == i) {
+ displays[i].frame->setStyleSheet("background: rgb(0,255,0)");
+ } else {
+ displays[i].frame->setStyleSheet("");
+ }
}
}
lock_guard<mutex> lock(queue_status_mu);
return {queue_status, "text/plain"};
}
+
+void MainWindow::display_frame(unsigned stream_idx, const FrameOnDisk &frame)
+{
+ if (stream_idx < NUM_CAMERAS) {
+ displays[stream_idx].display->setFrame(stream_idx, frame);
+ }
+}
+
+template <class Model>
+void MainWindow::replace_model(QTableView *view, Model **model, Model *new_model)
+{
+ QItemSelectionModel *old_selection_model = view->selectionModel();
+ view->setModel(new_model);
+ delete *model;
+ delete old_selection_model;
+ *model = new_model;
+ connect(new_model, &Model::any_content_changed, this, &MainWindow::content_changed);
+}