#include "frame_on_disk.h"
#include "player.h"
#include "futatabi_midi_mapping.pb.h"
+#include "midi_mapping_dialog.h"
#include "shared/aboutdialog.h"
#include "shared/disk_space_estimator.h"
#include "shared/post_to_main_thread.h"
global_flags.interpolation_quality = settings.interpolation_quality() - 1;
}
}
- if (!global_flags.cue_point_padding_set) {
- global_flags.cue_point_padding_seconds = settings.cue_point_padding_seconds(); // Default 0 is fine.
+ if (!global_flags.cue_in_point_padding_set) {
+ global_flags.cue_in_point_padding_seconds = settings.cue_in_point_padding_seconds(); // Default 0 is fine.
+ }
+ if (!global_flags.cue_out_point_padding_set) {
+ global_flags.cue_out_point_padding_seconds = settings.cue_out_point_padding_seconds(); // Default 0 is fine.
}
if (global_flags.interpolation_quality == 0) {
// Allocate something just for simplicity; we won't be using it
save_settings();
// The menus.
+ connect(ui->midi_mapping_action, &QAction::triggered, this, &MainWindow::midi_mapping_triggered);
connect(ui->exit_action, &QAction::triggered, this, &MainWindow::exit_triggered);
connect(ui->export_cliplist_clip_multitrack_action, &QAction::triggered, this, &MainWindow::export_cliplist_clip_multitrack_triggered);
connect(ui->export_playlist_clip_interpolated_action, &QAction::triggered, this, &MainWindow::export_playlist_clip_interpolated_triggered);
connect(ui->quality_3_action, &QAction::toggled, bind(&MainWindow::quality_toggled, this, 3, _1));
connect(ui->quality_4_action, &QAction::toggled, bind(&MainWindow::quality_toggled, this, 4, _1));
- // The cue point padding group.
- QActionGroup *padding_group = new QActionGroup(ui->interpolation_menu);
- padding_group->addAction(ui->padding_0_action);
- padding_group->addAction(ui->padding_1_action);
- padding_group->addAction(ui->padding_2_action);
- padding_group->addAction(ui->padding_5_action);
- if (global_flags.cue_point_padding_seconds <= 1e-3) {
- ui->padding_0_action->setChecked(true);
- } else if (fabs(global_flags.cue_point_padding_seconds - 1.0) < 1e-3) {
- ui->padding_1_action->setChecked(true);
- } else if (fabs(global_flags.cue_point_padding_seconds - 2.0) < 1e-3) {
- ui->padding_2_action->setChecked(true);
- } else if (fabs(global_flags.cue_point_padding_seconds - 5.0) < 1e-3) {
- ui->padding_5_action->setChecked(true);
+ // The cue-in point padding group.
+ QActionGroup *in_padding_group = new QActionGroup(ui->in_padding_menu);
+ in_padding_group->addAction(ui->in_padding_0_action);
+ in_padding_group->addAction(ui->in_padding_1_action);
+ in_padding_group->addAction(ui->in_padding_2_action);
+ in_padding_group->addAction(ui->in_padding_5_action);
+ if (global_flags.cue_in_point_padding_seconds <= 1e-3) {
+ ui->in_padding_0_action->setChecked(true);
+ } else if (fabs(global_flags.cue_in_point_padding_seconds - 1.0) < 1e-3) {
+ ui->in_padding_1_action->setChecked(true);
+ } else if (fabs(global_flags.cue_in_point_padding_seconds - 2.0) < 1e-3) {
+ ui->in_padding_2_action->setChecked(true);
+ } else if (fabs(global_flags.cue_in_point_padding_seconds - 5.0) < 1e-3) {
+ ui->in_padding_5_action->setChecked(true);
} else {
// Nothing to check, which is fine.
}
- connect(ui->padding_0_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 0.0, _1));
- connect(ui->padding_1_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 1.0, _1));
- connect(ui->padding_2_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 2.0, _1));
- connect(ui->padding_5_action, &QAction::toggled, bind(&MainWindow::padding_toggled, this, 5.0, _1));
+ connect(ui->in_padding_0_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 0.0, _1));
+ connect(ui->in_padding_1_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 1.0, _1));
+ connect(ui->in_padding_2_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 2.0, _1));
+ connect(ui->in_padding_5_action, &QAction::toggled, bind(&MainWindow::in_padding_toggled, this, 5.0, _1));
+
+ // Same for the cue-out padding.
+ QActionGroup *out_padding_group = new QActionGroup(ui->out_padding_menu);
+ out_padding_group->addAction(ui->out_padding_0_action);
+ out_padding_group->addAction(ui->out_padding_1_action);
+ out_padding_group->addAction(ui->out_padding_2_action);
+ out_padding_group->addAction(ui->out_padding_5_action);
+ if (global_flags.cue_out_point_padding_seconds <= 1e-3) {
+ ui->out_padding_0_action->setChecked(true);
+ } else if (fabs(global_flags.cue_out_point_padding_seconds - 1.0) < 1e-3) {
+ ui->out_padding_1_action->setChecked(true);
+ } else if (fabs(global_flags.cue_out_point_padding_seconds - 2.0) < 1e-3) {
+ ui->out_padding_2_action->setChecked(true);
+ } else if (fabs(global_flags.cue_out_point_padding_seconds - 5.0) < 1e-3) {
+ ui->out_padding_5_action->setChecked(true);
+ } else {
+ // Nothing to check, which is fine.
+ }
+ connect(ui->out_padding_0_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 0.0, _1));
+ connect(ui->out_padding_1_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 1.0, _1));
+ connect(ui->out_padding_2_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 2.0, _1));
+ connect(ui->out_padding_5_action, &QAction::toggled, bind(&MainWindow::out_padding_toggled, this, 5.0, _1));
global_disk_space_estimator = new DiskSpaceEstimator(bind(&MainWindow::report_disk_space, this, _1, _2));
disk_free_label = new QLabel(this);
playlist_selection_changed(); // First time set-up.
preview_player.reset(new Player(ui->preview_display, Player::NO_STREAM_OUTPUT));
+ preview_player->set_done_callback([this] {
+ post_to_main_thread([this] {
+ preview_player_done();
+ });
+ });
+
live_player.reset(new Player(ui->live_display, Player::HTTPD_STREAM_OUTPUT));
live_player->set_done_callback([this] {
post_to_main_thread([this] {
MainWindow::~MainWindow()
{
- // Empty so that we can forward-declare Player in the .h file.
+ // We don't have a context to release Player's OpenGL resources in here,
+ // so instead of crashing on exit, leak it.
+ live_player.release();
+ preview_player.release();
}
void MainWindow::cue_in_clicked()
cliplist_clips->mutable_back()->pts_in = current_pts;
} else {
Clip clip;
- clip.pts_in = max<int64_t>(current_pts - lrint(global_flags.cue_point_padding_seconds * TIMEBASE), 0);
+ clip.pts_in = max<int64_t>(current_pts - lrint(global_flags.cue_in_point_padding_seconds * TIMEBASE), 0);
cliplist_clips->add_clip(clip);
playlist_selection_changed();
}
return;
}
- cliplist_clips->mutable_back()->pts_out = current_pts + lrint(global_flags.cue_point_padding_seconds * TIMEBASE);
+ cliplist_clips->mutable_back()->pts_out = current_pts + lrint(global_flags.cue_out_point_padding_seconds * TIMEBASE);
// Select the item so that we can jog it.
ui->clip_list->setFocus();
QModelIndex index = selected->currentIndex();
const Clip &clip = *playlist_clips->clip(index.row());
preview_player->play(clip);
+ preview_playing = true;
+ enable_or_disable_preview_button();
return;
}
}
QItemSelectionModel *selected = ui->clip_list->selectionModel();
if (!selected->hasSelection()) {
preview_player->play(*cliplist_clips->back());
+ preview_playing = true;
+ enable_or_disable_preview_button();
return;
}
clip.stream_idx = ui->preview_display->get_stream_idx();
}
preview_player->play(clip);
+ preview_playing = true;
+ enable_or_disable_preview_button();
}
void MainWindow::preview_angle_clicked(unsigned stream_idx)
{
SettingsProto settings;
settings.set_interpolation_quality(global_flags.interpolation_quality + 1);
- settings.set_cue_point_padding_seconds(global_flags.cue_point_padding_seconds);
+ settings.set_cue_in_point_padding_seconds(global_flags.cue_in_point_padding_seconds);
+ settings.set_cue_out_point_padding_seconds(global_flags.cue_out_point_padding_seconds);
db.store_settings(settings);
}
live_player->play(clips);
playlist_clips->set_progress({ { start_row, 0.0f } });
ui->playlist->selectionModel()->clear();
- playlist_selection_changed();
-
ui->stop_btn->setEnabled(true);
+ playlist_selection_changed();
}
void MainWindow::stop_clicked()
playlist_clips->set_progress({});
live_player->play(fake_clip);
ui->stop_btn->setEnabled(false);
+ playlist_selection_changed();
}
void MainWindow::speed_slider_changed(int percent)
float speed = percent / 100.0f;
ui->speed_lock_btn->setText(QString::fromStdString(" " + to_string(percent) + "%"));
live_player->set_master_speed(speed);
+ midi_mapper.set_speed_light(speed);
}
void MainWindow::speed_lock_clicked()
lock_blink_timeout->stop();
}
+void MainWindow::preview_player_done()
+{
+ preview_playing = false;
+ enable_or_disable_preview_button();
+}
+
void MainWindow::live_player_done()
{
- playlist_selection_changed();
playlist_clips->set_progress({});
ui->stop_btn->setEnabled(false);
+ playlist_selection_changed();
}
void MainWindow::live_player_clip_progress(const map<uint64_t, double> &progress, double time_remaining)
any_selected && selected->selectedRows().back().row() < int(playlist_clips->size()) - 1);
ui->play_btn->setEnabled(any_selected);
- midi_mapper.set_play_enabled(any_selected);
+ if (ui->stop_btn->isEnabled()) { // Playing.
+ midi_mapper.set_play_enabled(MIDIMapper::On);
+ } else if (any_selected) {
+ midi_mapper.set_play_enabled(MIDIMapper::Blinking);
+ } else {
+ midi_mapper.set_play_enabled(MIDIMapper::Off);
+ }
if (!any_selected) {
set_output_status("paused");
});
}
+void MainWindow::midi_mapping_triggered()
+{
+ MIDIMappingDialog(&midi_mapper).exec();
+}
+
void MainWindow::exit_triggered()
{
close();
save_settings();
}
-void MainWindow::padding_toggled(double seconds, bool checked)
+void MainWindow::in_padding_toggled(double seconds, bool checked)
{
if (!checked) {
return;
}
- global_flags.cue_point_padding_seconds = seconds;
+ global_flags.cue_in_point_padding_seconds = seconds;
+ save_settings();
+}
+
+void MainWindow::out_padding_toggled(double seconds, bool checked)
+{
+ if (!checked) {
+ return;
+ }
+ global_flags.cue_out_point_padding_seconds = seconds;
save_settings();
}
QItemSelectionModel *selected = ui->playlist->selectionModel();
if (selected->hasSelection()) {
ui->preview_btn->setEnabled(true);
- midi_mapper.set_preview_enabled(true);
+ midi_mapper.set_preview_enabled(preview_playing ? MIDIMapper::On : MIDIMapper::Blinking);
return;
}
}
// TODO: Perhaps only enable this if something is actually selected.
ui->preview_btn->setEnabled(!cliplist_clips->empty());
- midi_mapper.set_preview_enabled(!cliplist_clips->empty());
+ if (preview_playing) {
+ midi_mapper.set_preview_enabled(MIDIMapper::On);
+ } else {
+ midi_mapper.set_preview_enabled(cliplist_clips->empty() ? MIDIMapper::Off : MIDIMapper::Blinking);
+ }
}
void MainWindow::enable_or_disable_queue_button()
ui->speed_lock_btn->setText(QString::fromStdString(" " + to_string(percent) + "%"));
live_player->set_master_speed(speed);
+ midi_mapper.set_speed_light(speed);
});
}