#include "db.h"
#include "state.pb.h"
+#include <deque>
#include <memory>
#include <mutex>
#include <QLabel>
std::string deferred_change_id;
StateProto deferred_state;
+ // NOTE: The undo stack always has the current state on top.
+ std::deque<StateProto> undo_stack, redo_stack;
+
// Before a change that should be deferred (see above), currently_deferring_model_changes
// must be set to true, and current_change_id must be given contents describing what's
// changed to avoid accidental grouping.
void report_disk_space(off_t free_bytes, double estimated_seconds_left);
void exit_triggered();
void export_cliplist_clip_multitrack_triggered();
+ void export_playlist_clip_interpolated_triggered();
void manual_triggered();
void about_triggered();
+ void undo_triggered();
+ void redo_triggered();
void highlight_camera_input(int stream_idx);