MIDIMappingProto::kQueueBankFieldNumber },
{ "Play", MIDIMappingProto::kPlayFieldNumber,
MIDIMappingProto::kPlayBankFieldNumber },
+ { "Next", MIDIMappingProto::kNextFieldNumber,
+ MIDIMappingProto::kNextButtonBankFieldNumber },
{ "Lock master speed", MIDIMappingProto::kToggleLockFieldNumber,
MIDIMappingProto::kToggleLockBankFieldNumber },
{ "Cue in", MIDIMappingProto::kCueInFieldNumber,
{ "Queue button enabled", MIDIMappingProto::kQueueEnabledFieldNumber, 0 },
{ "Playing", MIDIMappingProto::kPlayingFieldNumber, 0 },
{ "Play ready", MIDIMappingProto::kPlayReadyFieldNumber, 0 },
+ { "Next ready", MIDIMappingProto::kNextReadyFieldNumber, 0 },
{ "Master speed locked", MIDIMappingProto::kLockedFieldNumber, 0 },
{ "Master speed locked (blinking)",
MIDIMappingProto::kLockedBlinkingFieldNumber, 0 },