class QSurface;
class QSurfaceFormat;
-double compute_time_left(const std::vector<Clip> &clips, const std::map<size_t, double> &progress);
-
class Player : public QueueInterface {
public:
enum StreamOutput {
Player(JPEGFrameView *destination, StreamOutput stream_output, AVFormatContext *file_avctx = nullptr);
~Player();
- void play(const std::vector<Clip> &clips);
+ struct ClipWithRow {
+ Clip clip;
+ size_t row; // Used for progress callback only.
+ };
+ void play(const Clip &clip)
+ {
+ play({ ClipWithRow{ clip, 0 } });
+ }
+ void play(const std::vector<ClipWithRow> &clips);
void override_angle(unsigned stream_idx); // Assumes one-clip playlist only.
// Not thread-safe to set concurrently with playing.
// Not thread-safe to set concurrently with playing.
// Will be called back from the player thread.
- // The keys in the given map are indexes in the vector given to play().
- using progress_callback_func = std::function<void(const std::map<size_t, double> &progress)>;
+ // The keys in the given map are row members in the vector given to play().
+ using progress_callback_func = std::function<void(const std::map<size_t, double> &progress, double time_remaining)>;
void set_progress_callback(progress_callback_func cb) { progress_callback = cb; }
// QueueInterface.
std::mutex queue_state_mu;
std::condition_variable new_clip_changed;
- std::vector<Clip> queued_clip_list; // Under queue_state_mu.
+ std::vector<ClipWithRow> queued_clip_list; // Under queue_state_mu.
bool new_clip_ready = false; // Under queue_state_mu.
bool playing = false; // Under queue_state_mu.
int override_stream_idx = -1; // Under queue_state_mu.
const StreamOutput stream_output;
};
+double compute_time_left(const std::vector<Player::ClipWithRow> &clips, size_t currently_playing_idx, double progress_currently_playing);
+
+static inline double compute_total_time(const std::vector<Player::ClipWithRow> &clips)
+{
+ return compute_time_left(clips, 0, 0.0);
+}
+
#endif // !defined(_PLAYER_H)