#include <math.h>
+#include <string.h>
#include <assert.h>
#include "gamma_compression_effect.h"
: destination_curve(GAMMA_LINEAR)
{
register_int("destination_curve", (int *)&destination_curve);
+ memset(compression_curve, 0, sizeof(compression_curve));
register_1d_texture("compression_curve_tex", compression_curve, COMPRESSION_CURVE_SIZE);
}