// Note that Movit's internal formats generally do not have enough accuracy
// for 12-bit input or output.
+#include <GL/glew.h>
#include <string>
#include "effect.h"
#include "image_format.h"
+namespace movit {
+
class GammaCompressionEffect : public Effect {
private:
// Should not be instantiated by end users.
GammaCurve destination_curve;
};
+} // namespace movit
+
#endif // !defined(_MOVIT_GAMMA_COMPRESSION_EFFECT_H)