register_int("source_curve", (int *)&source_curve);
}
-std::string GammaExpansionEffect::output_glsl()
+std::string GammaExpansionEffect::output_fragment_shader()
{
switch (source_curve) {
case GAMMA_LINEAR:
case GAMMA_sRGB:
return read_file("gamma_expansion_effect_srgb.glsl");
case GAMMA_REC_709: // and GAMMA_REC_601
- // Not implemented yet.
- assert(false);
+ return read_file("gamma_expansion_effect_rec709.glsl");
default:
assert(false);
}