#include "audio_mixer.h"
#include "context.h"
+#include "context_menus.h"
#include "flags.h"
#include "mainwindow.h"
#include "mixer.h"
check_error();
frame.setup_chain();
check_error();
+ glDisable(GL_FRAMEBUFFER_SRGB);
+ check_error();
frame.chain->render_to_screen();
check_error();
// Add a submenu for selecting output card, with an action for each card.
QMenu card_submenu;
- QActionGroup card_group(&card_submenu);
-
- int current_card = global_mixer->get_output_card_index();
-
- QAction *none_action = new QAction("None", &card_group);
- none_action->setCheckable(true);
- if (current_card == -1) {
- none_action->setChecked(true);
- }
- none_action->setData(QList<QVariant>{"output_card", -1});
- card_submenu.addAction(none_action);
-
- unsigned num_cards = global_mixer->get_num_cards();
- for (unsigned card_index = 0; card_index < num_cards; ++card_index) {
- if (!global_mixer->card_can_be_used_as_output(card_index)) {
- continue;
- }
-
- QString description(QString::fromStdString(global_mixer->get_output_card_description(card_index)));
- QAction *action = new QAction(description, &card_group);
- action->setCheckable(true);
- if (current_card == int(card_index)) {
- action->setChecked(true);
- }
- action->setData(QList<QVariant>{"output_card", card_index});
- card_submenu.addAction(action);
- }
-
- card_submenu.setTitle("HDMI/SDI output");
+ fill_hdmi_sdi_output_device_menu(&card_submenu);
+ card_submenu.setTitle("HDMI/SDI output device");
menu.addMenu(&card_submenu);
// Add a submenu for choosing the output resolution. Since this is
// card-dependent, it is disabled if we haven't chosen a card
// (but it's still there so that the user will know it exists).
QMenu resolution_submenu;
- QActionGroup resolution_group(&resolution_submenu);
- if (current_card == -1) {
- resolution_submenu.setEnabled(false);
- } else {
- uint32_t current_mode = global_mixer->get_output_video_mode();
- map<uint32_t, bmusb::VideoMode> video_modes = global_mixer->get_available_output_video_modes();
- for (const auto &mode : video_modes) {
- QString description(QString::fromStdString(mode.second.name));
- QAction *action = new QAction(description, &resolution_group);
- action->setCheckable(true);
- if (current_mode == mode.first) {
- action->setChecked(true);
- }
- action->setData(QList<QVariant>{"video_mode", mode.first});
- resolution_submenu.addAction(action);
- }
- }
-
+ fill_hdmi_sdi_output_resolution_menu(&resolution_submenu);
resolution_submenu.setTitle("HDMI/SDI output resolution");
menu.addMenu(&resolution_submenu);
- // Show the menu and look at the result.
- QAction *selected_item = menu.exec(global_pos);
- if (selected_item != nullptr) {
- QList<QVariant> selected = selected_item->data().toList();
- if (selected[0].toString() == "output_card") {
- unsigned output_card = selected[1].toUInt(nullptr);
- global_mixer->set_output_card(output_card);
- } else if (selected[0].toString() == "video_mode") {
- uint32_t mode = selected[1].toUInt(nullptr);
- global_mixer->set_output_video_mode(mode);
- } else {
- assert(false);
- }
- }
+ // Show the menu; if there's an action selected, it will deal with it itself.
+ menu.exec(global_pos);
}
void GLWidget::show_preview_context_menu(unsigned signal_num, const QPoint &pos)