#include <epoxy/gl.h>
#include <epoxy/egl.h>
#include <QSurfaceFormat>
+#include <movit/resource_pool.h>
#include "glwidget.h"
-#include <movit/resource_pool.h>
#include <stdio.h>
#include <functional>
#include <mutex>
using namespace std;
GLWidget::GLWidget(QWidget *parent)
- : QGLWidget(parent, global_share_widget),
- resource_pool(new movit::ResourcePool)
+ : QGLWidget(parent, global_share_widget)
{
}
-GLWidget::~GLWidget()
+void GLWidget::clean_context()
{
+ if (resource_pool != nullptr) {
+ makeCurrent();
+ resource_pool->clean_context();
+ }
}
void GLWidget::initializeGL()
{
- printf("egl context=%p\n", eglGetCurrentContext());
- //printf("threads: %p %p\n", QThread::currentThread(), qGuiApp->thread());
-
- static std::once_flag flag;
- std::call_once(flag, [this]{
+ static once_flag flag;
+ call_once(flag, [this]{
global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format()), global_flags.num_cards);
global_mainwindow->mixer_created(global_mixer);
global_mixer->start();
global_mixer->set_frame_ready_callback(output, [this]{
QMetaObject::invokeMethod(this, "update", Qt::AutoConnection);
emit transition_names_updated(global_mixer->get_transition_names());
+ emit resolution_updated(output);
});
glDisable(GL_BLEND);
check_error();
frame.chain->render_to_screen();
check_error();
+
+ if (resource_pool == nullptr) {
+ resource_pool = frame.chain->get_resource_pool();
+ } else {
+ assert(resource_pool == frame.chain->get_resource_pool());
+ }
}
void GLWidget::mousePressEvent(QMouseEvent *event)