QSurface *surface2 = create_surface(format());
QSurface *surface3 = create_surface(format());
QSurface *surface4 = create_surface(format());
- std::thread([surface, surface2, surface3, surface4]{
- mixer_thread(surface, surface2, surface3, surface4);
- }).detach();
+ start_mixer(surface, surface2, surface3, surface4);
}
void GLWidget::paintGL()