#include <mutex>
#include "context.h"
+#include "flags.h"
#include "mixer.h"
#include "ref_counted_gl_sync.h"
#include "vumeter.h"
static std::once_flag flag;
std::call_once(flag, [this]{
- global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format()));
- global_mixer->set_audio_level_callback([this](float level_lufs, float peak_db){
- global_vu_meter->set_level(level_lufs);
-
- char buf[256];
- snprintf(buf, sizeof(buf), "%.1f", peak_db);
- global_peak_display->setText(buf);
- });
+ global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format()), global_flags.num_cards);
+ global_mainwindow->mixer_created(global_mixer);
global_mixer->start();
});
global_mixer->set_frame_ready_callback(output, [this]{
Mixer::DisplayFrame frame;
if (!global_mixer->get_display_frame(output, &frame)) {
glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
+ check_error();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ check_error();
return;
}
+ check_error();
glWaitSync(frame.ready_fence.get(), /*flags=*/0, GL_TIMEOUT_IGNORED);
+ check_error();
frame.setup_chain();
+ check_error();
frame.chain->render_to_screen();
check_error();
}