void GLWidget::initializeGL()
{
- printf("egl context=%p\n", eglGetCurrentContext());
- //printf("threads: %p %p\n", QThread::currentThread(), qGuiApp->thread());
-
static std::once_flag flag;
std::call_once(flag, [this]{
global_mixer = new Mixer(QGLFormat::toSurfaceFormat(format()), global_flags.num_cards);