SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 0);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 0);
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
- SDL_SetVideoMode(1280, 720, 0, SDL_OPENGL);
+ SDL_SetVideoMode(32, 32, 0, SDL_OPENGL);
SDL_WM_SetCaption("OpenGL window for unit test", NULL);
testing::InitGoogleTest(&argc, argv);