#include <thread>
#include "context.h"
+#include "httpd.h"
#include "timebase.h"
class QOpenGLContext;
{IDR(PBB)(PBB)}.
*/
-/*
- * Return displaying order with specified periods and encoding order
- * displaying_order: displaying order
- * frame_type: frame type
- */
+// General pts/dts strategy:
+//
+// Getting pts and dts right with variable frame rate (VFR) and B-frames can be a
+// bit tricky. We assume first of all that the frame rate never goes _above_
+// <frame_rate>, which gives us a frame period N. The decoder can always decode
+// in at least this speed, as long at dts <= pts (the frame is not attempted
+// presented before it is decoded). Furthermore, we never have longer chains of
+// B-frames than a fixed constant C. (In a B-frame chain, we say that the base
+// I/P-frame has order O=0, the B-frame depending on it directly has order O=1,
+// etc. The last frame in the chain, which no B-frames depend on, is the “tip”
+// frame, with an order O <= C.)
+//
+// Many strategies are possible, but we establish these rules:
+//
+// - Tip frames have dts = pts - (C-O)*N.
+// - Non-tip frames have dts = dts_last + N.
+//
+// An example, with C=2 and N=10 and the data flow showed with arrows:
+//
+// I B P B B P
+// pts: 30 40 50 60 70 80
+// ↓ ↓ ↓
+// dts: 10 30 20 60 50←40
+// | | ↑ ↑
+// `--|--' |
+// `----------'
+//
+// To show that this works fine also with irregular spacings, let's say that
+// the third frame is delayed a bit (something earlier was dropped). Now the
+// situation looks like this:
+//
+// I B P B B P
+// pts: 30 40 80 90 100 110
+// ↓ ↓ ↓
+// dts: 10 30 20 90 50←40
+// | | ↑ ↑
+// `--|--' |
+// `----------'
+//
+// The resetting on every tip frame makes sure dts never ends up lagging a lot
+// behind pts, and the subtraction of (C-O)*N makes sure pts <= dts.
+//
+// In the output of this function, if <dts_lag> is >= 0, it means to reset the
+// dts from the current pts minus <dts_lag>, while if it's -1, the frame is not
+// a tip frame and should be given a dts based on the previous one.
#define FRAME_P 0
#define FRAME_B 1
#define FRAME_I 2
unsigned long long encoding_order, int intra_period,
int intra_idr_period, int ip_period,
unsigned long long *displaying_order,
- int *frame_type)
+ int *frame_type, int *pts_lag)
{
int encoding_order_gop = 0;
+ *pts_lag = 0;
+
if (intra_period == 1) { /* all are I/IDR frames */
*displaying_order = encoding_order;
if (intra_idr_period == 0)
if (intra_period == 0)
intra_idr_period = 0;
- /* new sequence like
- * IDR PPPPP IPPPPP
- * IDR (PBB)(PBB)(IBB)(PBB)
- */
- encoding_order_gop = (intra_idr_period == 0)? encoding_order:
- (encoding_order % (intra_idr_period + ((ip_period == 1)?0:1)));
+ if (ip_period == 1) {
+ // No B-frames, sequence is like IDR PPPPP IPPPPP.
+ encoding_order_gop = (intra_idr_period == 0) ? encoding_order : (encoding_order % intra_idr_period);
+ *displaying_order = encoding_order;
+
+ if (encoding_order_gop == 0) { /* the first frame */
+ *frame_type = FRAME_IDR;
+ } else if (intra_period != 0 && /* have I frames */
+ encoding_order_gop >= 2 &&
+ (encoding_order_gop % intra_period == 0)) {
+ *frame_type = FRAME_I;
+ } else {
+ *frame_type = FRAME_P;
+ }
+ return;
+ }
+
+ // We have B-frames. Sequence is like IDR (PBB)(PBB)(IBB)(PBB).
+ encoding_order_gop = (intra_idr_period == 0) ? encoding_order : (encoding_order % (intra_idr_period + 1));
+ *pts_lag = -1; // Most frames are not tip frames.
if (encoding_order_gop == 0) { /* the first frame */
*frame_type = FRAME_IDR;
*displaying_order = encoding_order;
+ // IDR frames are a special case; I honestly can't find the logic behind
+ // why this is the right thing, but it seems to line up nicely in practice :-)
+ *pts_lag = TIMEBASE / frame_rate;
} else if (((encoding_order_gop - 1) % ip_period) != 0) { /* B frames */
- *frame_type = FRAME_B;
+ *frame_type = FRAME_B;
*displaying_order = encoding_order - 1;
- } else if ((intra_period != 0) && /* have I frames */
- (encoding_order_gop >= 2) &&
- ((ip_period == 1 && encoding_order_gop % intra_period == 0) || /* for IDR PPPPP IPPPP */
- /* for IDR (PBB)(PBB)(IBB) */
- (ip_period >= 2 && ((encoding_order_gop - 1) / ip_period % (intra_period / ip_period)) == 0))) {
- *frame_type = FRAME_I;
- *displaying_order = encoding_order + ip_period - 1;
+ if ((encoding_order_gop % ip_period) == 0) {
+ *pts_lag = 0; // Last B-frame.
+ }
+ } else if (intra_period != 0 && /* have I frames */
+ encoding_order_gop >= 2 &&
+ ((encoding_order_gop - 1) / ip_period % (intra_period / ip_period)) == 0) {
+ *frame_type = FRAME_I;
+ *displaying_order = encoding_order + ip_period - 1;
} else {
- *frame_type = FRAME_P;
- *displaying_order = encoding_order + ip_period - 1;
+ *frame_type = FRAME_P;
+ *displaying_order = encoding_order + ip_period - 1;
}
}
string data;
+ const int64_t global_delay = (ip_period - 1) * (TIMEBASE / frame_rate); // So we never get negative dts.
+
va_status = vaMapBuffer(va_dpy, gl_surfaces[task.display_order % SURFACE_NUM].coded_buf, (void **)(&buf_list));
CHECK_VASTATUS(va_status, "vaMapBuffer");
while (buf_list != NULL) {
}
vaUnmapBuffer(va_dpy, gl_surfaces[task.display_order % SURFACE_NUM].coded_buf);
- const int64_t pts_dts_delay = (ip_period - 1) * (TIMEBASE / frame_rate);
- const int64_t av_delay = TIMEBASE / 30; // Corresponds to the fixed delay in resampler.h. TODO: Make less hard-coded.
{
- int64_t pts, dts;
- {
- unique_lock<mutex> lock(frame_queue_mutex);
- assert(timestamps.count(task.display_order));
- assert(timestamps.count(task.encode_order));
- pts = timestamps[task.display_order];
- dts = timestamps[task.encode_order];
- }
// Add video.
AVPacket pkt;
memset(&pkt, 0, sizeof(pkt));
pkt.buf = nullptr;
- pkt.pts = av_rescale_q(pts + av_delay + pts_dts_delay, AVRational{1, TIMEBASE}, avstream_video->time_base);
- pkt.dts = av_rescale_q(dts + av_delay, AVRational{1, TIMEBASE}, avstream_video->time_base);
pkt.data = reinterpret_cast<uint8_t *>(&data[0]);
pkt.size = data.size();
pkt.stream_index = 0;
pkt.flags = 0;
}
//pkt.duration = 1;
- av_interleaved_write_frame(avctx, &pkt);
+ httpd->add_packet(pkt, task.pts + global_delay, task.dts + global_delay);
}
// Encode and add all audio frames up to and including the pts of this video frame.
// (They can never be queued to us after the video frame they belong to, only before.)
for ( ;; ) {
- int display_order;
- int64_t pts;
+ int64_t audio_pts;
std::vector<float> audio;
{
unique_lock<mutex> lock(frame_queue_mutex);
if (pending_audio_frames.empty()) break;
auto it = pending_audio_frames.begin();
- if (it->first > int(task.display_order)) break;
- display_order = it->first;
+ if (it->first > task.pts) break;
+ audio_pts = it->first;
audio = move(it->second);
pending_audio_frames.erase(it);
-
- auto pts_it = timestamps.find(display_order);
- assert(pts_it != timestamps.end());
- pts = pts_it->second;
}
+
AVFrame *frame = avcodec_alloc_frame();
frame->nb_samples = audio.size() / 2;
frame->format = AV_SAMPLE_FMT_FLT;
pkt.data = nullptr;
pkt.size = 0;
int got_output;
- avcodec_encode_audio2(avstream_audio->codec, &pkt, frame, &got_output);
+ avcodec_encode_audio2(context_audio, &pkt, frame, &got_output);
if (got_output) {
- pkt.pts = av_rescale_q(pts + pts_dts_delay, AVRational{1, TIMEBASE}, avstream_audio->time_base);
- pkt.dts = pkt.pts;
pkt.stream_index = 1;
- av_interleaved_write_frame(avctx, &pkt);
+ httpd->add_packet(pkt, audio_pts + global_delay, audio_pts + global_delay);
}
// TODO: Delayed frames.
avcodec_free_frame(&frame);
}
- {
- unique_lock<mutex> lock(frame_queue_mutex);
- timestamps.erase(task.encode_order - (ip_period - 1));
- }
#if 0
printf("\r "); /* return back to startpoint */
return 0;
}
-
-//H264Encoder::H264Encoder(SDL_Window *window, SDL_GLContext context, int width, int height, const char *output_filename)
-H264Encoder::H264Encoder(QSurface *surface, int width, int height, const char *output_filename)
- : current_storage_frame(0), surface(surface)
- //: width(width), height(height), current_encoding_frame(0)
+H264Encoder::H264Encoder(QSurface *surface, int width, int height, HTTPD *httpd)
+ : current_storage_frame(0), surface(surface), httpd(httpd)
{
- av_register_all();
- avctx = avformat_alloc_context();
- avctx->oformat = av_guess_format(NULL, output_filename, NULL);
- strcpy(avctx->filename, output_filename);
- if (avio_open2(&avctx->pb, output_filename, AVIO_FLAG_WRITE, &avctx->interrupt_callback, NULL) < 0) {
- fprintf(stderr, "%s: avio_open2() failed\n", output_filename);
- exit(1);
- }
- AVCodec *codec_video = avcodec_find_encoder(AV_CODEC_ID_H264);
- avstream_video = avformat_new_stream(avctx, codec_video);
- if (avstream_video == nullptr) {
- fprintf(stderr, "%s: avformat_new_stream() failed\n", output_filename);
- exit(1);
- }
- avstream_video->time_base = AVRational{1, TIMEBASE};
- avstream_video->codec->width = width;
- avstream_video->codec->height = height;
- avstream_video->codec->time_base = AVRational{1, TIMEBASE};
- avstream_video->codec->ticks_per_frame = 1; // or 2?
-
AVCodec *codec_audio = avcodec_find_encoder(AV_CODEC_ID_MP3);
- avstream_audio = avformat_new_stream(avctx, codec_audio);
- if (avstream_audio == nullptr) {
- fprintf(stderr, "%s: avformat_new_stream() failed\n", output_filename);
- exit(1);
- }
- avstream_audio->time_base = AVRational{1, TIMEBASE};
- avstream_audio->codec->bit_rate = 256000;
- avstream_audio->codec->sample_rate = 48000;
- avstream_audio->codec->sample_fmt = AV_SAMPLE_FMT_FLTP;
- avstream_audio->codec->channels = 2;
- avstream_audio->codec->channel_layout = AV_CH_LAYOUT_STEREO;
- avstream_audio->codec->time_base = AVRational{1, TIMEBASE};
-
- /* open it */
- if (avcodec_open2(avstream_audio->codec, codec_audio, NULL) < 0) {
+ context_audio = avcodec_alloc_context3(codec_audio);
+ context_audio->bit_rate = 256000;
+ context_audio->sample_rate = 48000;
+ context_audio->sample_fmt = AV_SAMPLE_FMT_FLTP;
+ context_audio->channels = 2;
+ context_audio->channel_layout = AV_CH_LAYOUT_STEREO;
+ context_audio->time_base = AVRational{1, TIMEBASE};
+ if (avcodec_open2(context_audio, codec_audio, NULL) < 0) {
fprintf(stderr, "Could not open codec\n");
exit(1);
}
- if (avformat_write_header(avctx, NULL) < 0) {
- fprintf(stderr, "%s: avformat_write_header() failed\n", output_filename);
- exit(1);
- }
-
frame_width = width;
frame_height = height;
frame_width_mbaligned = (frame_width + 15) & (~15);
release_encode();
deinit_va();
-
- av_write_trailer(avctx);
- avformat_free_context(avctx);
}
bool H264Encoder::begin_frame(GLuint *y_tex, GLuint *cbcr_tex)
return true;
}
-void H264Encoder::end_frame(RefCountedGLsync fence, int64_t pts, std::vector<float> audio, const std::vector<RefCountedFrame> &input_frames)
+void H264Encoder::add_audio(int64_t pts, std::vector<float> audio)
+{
+ {
+ unique_lock<mutex> lock(frame_queue_mutex);
+ pending_audio_frames[pts] = move(audio);
+ }
+ frame_queue_nonempty.notify_one();
+}
+
+
+void H264Encoder::end_frame(RefCountedGLsync fence, int64_t pts, const std::vector<RefCountedFrame> &input_frames)
{
{
unique_lock<mutex> lock(frame_queue_mutex);
- pending_video_frames[current_storage_frame] = PendingFrame{ fence, input_frames };
- pending_audio_frames[current_storage_frame] = move(audio);
- timestamps[current_storage_frame] = pts;
+ pending_video_frames[current_storage_frame] = PendingFrame{ fence, input_frames, pts };
++current_storage_frame;
}
frame_queue_nonempty.notify_one();
void H264Encoder::copy_thread_func()
{
+ int64_t last_dts = -1;
for ( ;; ) {
PendingFrame frame;
+ int pts_lag;
encoding2display_order(current_frame_encoding, intra_period, intra_idr_period, ip_period,
- ¤t_frame_display, ¤t_frame_type);
+ ¤t_frame_display, ¤t_frame_type, &pts_lag);
if (current_frame_type == FRAME_IDR) {
numShortTerm = 0;
current_frame_num = 0;
va_status = vaEndPicture(va_dpy, context_id);
CHECK_VASTATUS(va_status, "vaEndPicture");
+ // Determine the pts and dts of this frame.
+ int64_t pts = frame.pts;
+ int64_t dts;
+ if (pts_lag == -1) {
+ assert(last_dts != -1);
+ dts = last_dts + (TIMEBASE / frame_rate);
+ } else {
+ dts = pts - pts_lag;
+ }
+ last_dts = dts;
+
// so now the data is done encoding (well, async job kicked off)...
// we send that to the storage thread
storage_task tmp;
tmp.display_order = current_frame_display;
- tmp.encode_order = current_frame_encoding;
tmp.frame_type = current_frame_type;
+ tmp.pts = pts;
+ tmp.dts = dts;
storage_task_enqueue(move(tmp));
update_ReferenceFrames();