# Check if the last round is valid for closing (by checking if all scores
# entered are valid)
my $ref = $dbh->selectrow_hashref('SELECT COUNT(*) AS num_incomplete FROM scores WHERE tournament=? AND (song IS NULL OR playmode IS NULL OR difficulty IS NULL OR chosen IS NULL or score IS NULL)', undef, $tournament->{'tournament'});
-my $closing_valid;
+my ($closing_valid,$finishing_valid);
+$finishing_valid = 0;
if ($ref->{'num_incomplete'} == 0) {
$closing_valid = 1;
} else {
$closing_valid = 0;
}
+# Check if this tournament is on the bigscreen or not.
+my $ref = $dbh->selectrow_hashref('SELECT * FROM bigscreen.active_tournament');
+my $bigscreen = ($ref->{'tournament'} == $id) ? 1 : 0;
+
+my $active_groups;
+if ($bigscreen) {
+ # Find all groups currently shown on the bigscreen.
+ $active_groups = ccbs::db_fetch_all($dbh, 'SELECT * FROM bigscreen.active_groups WHERE tournament=?', $id);
+}
+
# Swoop all the data in in a big join, then order it over to quasi-sane Perl objects.
# (round -> parallel -> player -> songs -> title,chosen,score)
my $scores = ccbs::db_fetch_all($dbh,
push @$p, { parallel => $parallel, players => [], songs => [], num_songs => 0 };
$player = '';
+ if ($bigscreen) {
+ # suboptimal, but heck :-)
+ $p->[$#$p]->{'bigscreen'} = 0;
+ for my $ag (@$active_groups) {
+ if ($ag->{'round'} == $round && $ag->{'parallel'} == $parallel) {
+ $p->[$#$p]->{'bigscreen'} = 1;
+ last;
+ }
+ }
+ }
+
# Information on songs is not selected from roundrandomsongs etc.,
# but is filled in the first time the song is seen for this round
# (ie. below)
}
if ($score->{'position'} == 1) {
if ($score->{'chosen'}) {
- push @{$p->[$#$p]->{'songs'}}, '';
+ push @{$p->[$#$p]->{'songs'}}, { song => -1, title => '' };
} else {
- push @{$p->[$#$p]->{'songs'}}, $score->{'title'};
+ push @{$p->[$#$p]->{'songs'}}, $score;
}
$p->[$#$p]->{'num_songs'}++;
}
my $pl = $p->[$#$p]->{'players'};
if ($score->{'nick'} ne $player) {
$player = $score->{'nick'};
- push @$pl, { player => $score->{'player'}, nick => $player, songs => [], total => 0 };
+ push @$pl, { player => $score->{'player'}, nick => $player, songs => [], total => 0, rank => 1 };
}
-
+
push @{$pl->[$#$pl]->{'songs'}}, $score;
if (defined($score->{'score'})) {
}
}
+# Find the rank of all the players in every group, via simple insertion-like
+# sort
+for my $r (@rounds) {
+ for my $p (@{$r->{'parallels'}}) {
+ my $pls = $p->{'players'};
+ for my $i (0..$#$pls) {
+ my $rank = 1;
+ for my $j (0..($i-1)) {
+ if ($pls->[$i]->{'total'} < $pls->[$j]->{'total'}) {
+ $pls->[$i]->{'rank'}++;
+ } elsif ($pls->[$i]->{'total'} > $pls->[$j]->{'total'}) {
+ $pls->[$j]->{'rank'}++;
+ }
+ }
+ }
+ }
+}
+
+# FIXME: In some odd cases, there _might_ be an empty group right at the end. Fix this when
+# we are able to add/delete people in groups.
+
my $num_rounds = scalar @rounds;
my $num_rankings = scalar @$rankings;
$rounds[$r]->{'locked'} = 1;
}
+# If there's only one group left and it's valid for closing, we can also finish
+# the entire tournament if we'd like
+if ($closing_valid && (scalar @rounds > 0 && scalar @{$rounds[$#rounds]->{'parallels'}}) == 1) {
+ $finishing_valid = 1;
+}
+
# If there have been no rounds, check out the number of participants; if not, check the
# number of qualified from the last round
my $num_qualified;
$num_qualified = $ref->{'numqualifying'};
}
+# And last: If there is a ranking list, the tournament is closed and we really can't
+# do anything more
+if ($num_rankings > 0) {
+ $closing_valid = 0;
+ $finishing_valid = 0;
+ $rounds[$#rounds]->{'locked'} = 1;
+}
+
ccbs::print_header();
ccbs::process_template('show-tournament.tmpl', $tournament->{'tournamentname'}, {
tournament => $tournament,
num_rounds => $num_rounds,
num_qualified => $num_qualified,
songs => $songs,
- closing_valid => $closing_valid
+ closing_valid => $closing_valid,
+ finishing_valid => $finishing_valid,
+ bigscreen => $bigscreen
});
$dbh->disconnect;