* modules_core.h : Module management functions used by the core application.
*****************************************************************************
* Copyright (C) 2001 VideoLAN
+ * $Id: modules_core.h,v 1.5 2001/03/21 13:42:33 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* Inline functions for handling dynamic modules
*****************************************************************************/
-/* Function to load a dynamic module, returns 0 if successful. */
+/*****************************************************************************
+ * module_load: load a dynamic library
+ *****************************************************************************
+ * This function loads a dynamically linked library using a system dependant
+ * method, and returns a non-zero value on error, zero otherwise.
+ *****************************************************************************/
static __inline__ int
module_load( char * psz_filename, module_handle_t * handle )
{
#ifdef SYS_BEOS
*handle = load_add_on( psz_filename );
- return( *handle >= 0 );
+ return( *handle < 0 );
#else
- *handle = dlopen( psz_filename, RTLD_NOW | RTLD_GLOBAL );
- return( *handle != NULL );
+ /* Do not open modules with RTLD_GLOBAL, or we are going to get namespace
+ * collisions when two modules have common public symbols */
+ *handle = dlopen( psz_filename, RTLD_NOW );
+
+ return( *handle == NULL );
#endif
}
-/* Unload a dynamic module. */
+/*****************************************************************************
+ * module_unload: unload a dynamic library
+ *****************************************************************************
+ * This function unloads a previously opened dynamically linked library
+ * using a system dependant method. No return value is taken in consideration,
+ * since some libraries sometimes refuse to close properly.
+ *****************************************************************************/
static __inline__ void
module_unload( module_handle_t handle )
{
return;
}
-/* Get a given symbol from a module. */
+/*****************************************************************************
+ * module_getsymbol: get a symbol from a dynamic library
+ *****************************************************************************
+ * This function queries a loaded library for a symbol specified in a
+ * string, and returns a pointer to it.
+ * FIXME: under Unix we should maybe check for dlerror() instead of the
+ * return value of dlsym, since we could have loaded a symbol really set
+ * to NULL (quite unlikely, though).
+ *****************************************************************************/
static __inline__ void *
module_getsymbol( module_handle_t handle, char * psz_function )
{
#ifdef SYS_BEOS
void * p_symbol;
- get_image_symbol( handle, psz_function, B_SYMBOL_TYPE_TEXT, &p_symbol );
- return( p_symbol );
+ if( B_OK == get_image_symbol( handle, psz_function,
+ B_SYMBOL_TYPE_TEXT, &p_symbol ) )
+ {
+ return( p_symbol );
+ }
+ else
+ {
+ return( NULL );
+ }
+
+#elif defined(SYS_DARWIN1_3)
+ /* MacOS X dl library expects symbols to begin with "_". That's
+ * really lame, but hey, what can we do ? */
+ char * psz_call = malloc( strlen( psz_function ) + 2 );
+ void * p_return;
+ strcpy( psz_call + 1, psz_function );
+ psz_call[ 0 ] = '_';
+
+ p_return = dlsym( handle, psz_call );
+
+ free( psz_call );
+ return( p_return );
+
#else
return( dlsym( handle, psz_function ) );
#endif
}
-/* Wrapper to dlerror() for systems that don't have it. */
-static __inline__ char *
+/*****************************************************************************
+ * module_error: wrapper for dlerror()
+ *****************************************************************************
+ * This function returns the error message of the last module operation. It
+ * returns the string "failed" on systems which do not have the dlerror()
+ * function.
+ *****************************************************************************/
+static __inline__ const char *
module_error( void )
{
#ifdef SYS_BEOS