* modules_inner.h : Macros used from within a module.
*****************************************************************************
* Copyright (C) 2001 VideoLAN
- * $Id: modules_inner.h,v 1.17 2002/04/28 17:52:37 sam Exp $
+ * $Id: modules_inner.h,v 1.28 2002/08/08 00:35:10 sam Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
*****************************************************************************/
/*****************************************************************************
- * Check that we are within a module.
+ * If we are not within a module, assume we're in the vlc core.
*****************************************************************************/
-#if !( defined( MODULE_NAME ) || defined( MAKE_DEP ) )
-# error "You must define MODULE_NAME before using modules_inner.h !"
+#if !defined( __PLUGIN__ ) && !defined( __BUILTIN__ )
+# define MODULE_NAME main
#endif
/*****************************************************************************
*
* if user has #defined MODULE_NAME foo, then we will need:
* #define MODULE_STRING "foo"
- * #define MODULE_VAR(blah) "VLC_MODULE_foo_blah"
*
* and, if __BUILTIN__ is set, we will also need:
* #define MODULE_FUNC( zog ) module_foo_zog
#define UGLY_KLUDGE( z ) #z
/* And I need to do _this_ to change « foo bar » to « module_foo_bar » ! */
#define CONCATENATE( y, z ) CRUDE_HACK( y, z )
-#define CRUDE_HACK( y, z ) y##__MODULE_##z
-
-#define MODULE_VAR( z ) "VLC_MODULE_" #z
+#define CRUDE_HACK( y, z ) y##__##z
/* If the module is built-in, then we need to define foo_InitModule instead
* of InitModule. Same for Activate- and DeactivateModule. */
-#ifdef __BUILTIN__
-# define _M( function ) CONCATENATE( function, MODULE_NAME )
+#if defined( __BUILTIN__ )
+# define E_( function ) CONCATENATE( function, MODULE_NAME )
# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_NAME )
-# define DECLARE_SYMBOLS ;
-# define STORE_SYMBOLS ;
-#else
-# define _M( function ) function
+# define DECLARE_SYMBOLS struct _u_n_u_s_e_d_
+# define STORE_SYMBOLS struct _u_n_u_s_e_d_
+#elif defined( __PLUGIN__ )
+# define E_( function ) function
# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_SYMBOL )
-# define DECLARE_SYMBOLS module_symbols_t* p_symbols;
-# define STORE_SYMBOLS p_symbols = p_module->p_symbols;
+# define DECLARE_SYMBOLS module_symbols_t* p_symbols
+# define STORE_SYMBOLS p_symbols = p_module->p_symbols
+#endif
+
+#if defined( __cplusplus )
+# define EXTERN_SYMBOL extern "C"
+#else
+# define EXTERN_SYMBOL
#endif
#define MODULE_STRING STRINGIFY( MODULE_NAME )
* instance the module name, its shortcuts, its capabilities... we also create
* a copy of its config because the module can be unloaded at any time.
*/
-#define MODULE_INIT_START \
+#define vlc_module_begin( ) \
DECLARE_SYMBOLS; \
- int __VLC_SYMBOL( InitModule ) ( module_t *p_module ) \
+ EXTERN_SYMBOL int __VLC_SYMBOL(vlc_entry) ( module_t *p_module ) \
{ \
- int i_shortcut = 1; \
- struct module_config_s* p_item; \
- p_module->psz_name = MODULE_STRING; \
+ int i_shortcut = 1, i_config = 0; \
+ module_config_t p_config[ 100 ]; \
+ STORE_SYMBOLS; \
+ p_module->b_submodule = VLC_FALSE; \
+ p_module->psz_object_name = MODULE_STRING; \
p_module->psz_longname = MODULE_STRING; \
- p_module->psz_program = NULL; \
p_module->pp_shortcuts[ 0 ] = MODULE_STRING; \
- p_module->i_capabilities = 0; \
- p_module->i_cpu_capabilities = 0;
-
-#define MODULE_INIT_STOP \
- STORE_SYMBOLS; \
- p_module->pp_shortcuts[ i_shortcut ] = NULL; \
- p_module->i_config_items = 0; \
- for( p_item = p_config; \
- p_item->i_type != MODULE_CONFIG_HINT_END; \
- p_item++ ) \
+ p_module->i_cpu = 0; \
+ p_module->psz_program = NULL; \
+ p_module->psz_capability = ""; \
+ p_module->i_score = 1; \
+ p_module->pf_activate = NULL; \
+ p_module->pf_deactivate = NULL; \
{ \
- if( p_item->i_type & MODULE_CONFIG_ITEM ) \
- p_module->i_config_items++; \
+ module_t *p_submodule = p_module /* the ; gets added */
+
+#define vlc_module_end( ) \
+ p_submodule->pp_shortcuts[ i_shortcut ] = NULL; \
} \
- vlc_mutex_init( &p_module->config_lock ); \
- p_module->p_config = config_Duplicate( p_config ); \
- if( p_module->p_config == NULL ) \
{ \
- intf_ErrMsg( MODULE_STRING \
- " InitModule error: can't duplicate p_config" ); \
- return( -1 ); \
+ module_config_t tmp = { CONFIG_HINT_END, NULL, NULL, '\0' }; \
+ p_config[ i_config ] = tmp; \
} \
- for( p_item = p_module->p_config; \
- p_item->i_type != MODULE_CONFIG_HINT_END; \
- p_item++ ) \
+ config_Duplicate( p_module, p_config ); \
+ if( p_module->p_config == NULL ) \
{ \
- p_item->p_lock = &p_module->config_lock; \
+ return -1; \
} \
- return( 0 ); \
- }
-
-#define ADD_CAPABILITY( cap, score ) \
- p_module->i_capabilities |= 1 << MODULE_CAPABILITY_##cap; \
- p_module->pi_score[ MODULE_CAPABILITY_##cap ] = score;
-
-#define ADD_REQUIREMENT( cap ) \
- p_module->i_cpu_capabilities |= CPU_CAPABILITY_##cap;
-
-#define ADD_PROGRAM( program ) \
- p_module->psz_program = program;
-
-#define ADD_SHORTCUT( shortcut ) \
- p_module->pp_shortcuts[ i_shortcut ] = shortcut; \
- i_shortcut++;
-
-#define SET_DESCRIPTION( desc ) \
- p_module->psz_longname = desc;
+ return 0 && i_shortcut; \
+ } \
+ int __VLC_SYMBOL(vlc_entry) ( module_t * ) /* the ; gets added */
+
+
+#define add_submodule( ) \
+ p_submodule->pp_shortcuts[ i_shortcut ] = NULL; \
+ p_submodule = \
+ (module_t *)vlc_object_create( p_module, VLC_OBJECT_MODULE ); \
+ vlc_object_attach( p_submodule, p_module ); \
+ p_submodule->b_submodule = VLC_TRUE; \
+ /* Nuahahaha! Heritage! Polymorphism! Ugliness!! */ \
+ for( i_shortcut = 0; p_module->pp_shortcuts[ i_shortcut ]; i_shortcut++ ) \
+ { \
+ p_submodule->pp_shortcuts[ i_shortcut ] = \
+ p_module->pp_shortcuts[ i_shortcut ]; \
+ } \
+ p_submodule->psz_object_name = p_module->psz_object_name; \
+ p_submodule->psz_program = p_module->psz_program; \
+ p_submodule->psz_capability = p_module->psz_capability; \
+ p_submodule->i_score = p_module->i_score; \
+ p_submodule->i_cpu = p_module->i_cpu; \
+ p_submodule->pf_activate = NULL; \
+ p_submodule->pf_deactivate = NULL
+
+#define add_requirement( cap ) \
+ p_module->i_cpu |= CPU_CAPABILITY_##cap
+
+#define add_shortcut( shortcut ) \
+ p_submodule->pp_shortcuts[ i_shortcut ] = shortcut; \
+ i_shortcut++
+
+#define set_description( desc ) \
+ p_module->psz_longname = desc
+
+#define set_capability( cap, score ) \
+ p_submodule->psz_capability = cap; \
+ p_submodule->i_score = score
+
+#define set_program( program ) \
+ p_submodule->psz_program = program
+
+#define set_callbacks( activate, deactivate ) \
+ p_submodule->pf_activate = activate; \
+ p_submodule->pf_deactivate = deactivate
/*
- * ActivateModule: this function is called before functions can be accessed,
+ * module_activate: this function is called before functions can be accessed,
* we do allocation tasks here, and maybe additional stuff such as large
* table allocation. Once ActivateModule is called we are almost sure the
* module will be used.
*/
-#define MODULE_ACTIVATE_START \
- int __VLC_SYMBOL( ActivateModule ) ( module_t *p_module ) \
+#define module_activate( prototype ) \
+ __module_activate( prototype ); \
+ int __VLC_SYMBOL( module_activate ) ( module_t *p_module ) \
{ \
- p_module->p_functions = \
- ( module_functions_t * )malloc( sizeof( module_functions_t ) ); \
- if( p_module->p_functions == NULL ) \
- { \
- return( -1 ); \
- } \
- STORE_SYMBOLS;
-
-#define MODULE_ACTIVATE_STOP \
- return( 0 ); \
- }
+ STORE_SYMBOLS; \
+ config_SetCallbacks( p_module->p_config, p_config ); \
+ return __module_activate( p_module ); \
+ } \
+ \
+ static int __module_activate( prototype )
/*
* DeactivateModule: this function is called after we are finished with the
* module. Everything that has been done in ActivateModule needs to be undone
* here.
*/
-#define MODULE_DEACTIVATE_START \
- int __VLC_SYMBOL( DeactivateModule )( module_t *p_module ) \
+#define module_deactivate( prototype ) \
+ __module_deactivate( prototype ); \
+ int __VLC_SYMBOL( module_deactivate )( module_t *p_module ) \
{ \
- free( p_module->p_functions );
+ int i_ret = __module_deactivate( p_module ); \
+ config_UnsetCallbacks( p_module->p_config ); \
+ return i_ret; \
+ } \
+ \
+ static int __module_deactivate( prototype )
-#define MODULE_DEACTIVATE_STOP \
- return( 0 ); \
- }