* modules_inner.h : Macros used from within a module.
*****************************************************************************
* Copyright (C) 2001 VideoLAN
- * $Id: modules_inner.h,v 1.7 2001/05/30 17:03:11 sam Exp $
+ * $Id: modules_inner.h,v 1.13 2002/03/11 07:23:09 gbazin Exp $
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
/*****************************************************************************
* Check that we are within a module.
*****************************************************************************/
-#ifndef MODULE_NAME
+#if !( defined( MODULE_NAME ) || defined( MAKE_DEP ) )
# error "You must define MODULE_NAME before using modules_inner.h !"
#endif
#define UGLY_KLUDGE( z ) #z
/* And I need to do _this_ to change « foo bar » to « module_foo_bar » ! */
#define CONCATENATE( y, z ) CRUDE_HACK( y, z )
-#define CRUDE_HACK( y, z ) module_##y##_##z
+#define CRUDE_HACK( y, z ) y##__MODULE_##z
#define MODULE_VAR( z ) "VLC_MODULE_" #z
/* If the module is built-in, then we need to define foo_InitModule instead
* of InitModule. Same for Activate- and DeactivateModule. */
#ifdef BUILTIN
-
-# define _M( function ) CONCATENATE( MODULE_NAME, function )
-
-# define MODULE_INIT_START \
- int CONCATENATE( MODULE_NAME, InitModule ) ( module_t *p_module ) \
- { \
- p_module->psz_name = MODULE_STRING; \
- p_module->psz_version = VERSION;
-
-# define MODULE_INIT_STOP \
- return( 0 ); \
- }
-
-# define MODULE_ACTIVATE_START \
- int CONCATENATE( MODULE_NAME, ActivateModule ) ( module_t *p_module ) \
- { \
- p_module->p_functions = \
- ( module_functions_t * )malloc( sizeof( module_functions_t ) ); \
- if( p_module->p_functions == NULL ) \
- { \
- return( -1 ); \
- } \
- p_module->p_config = p_config;
-
-# define MODULE_ACTIVATE_STOP \
- return( 0 ); \
- }
-
-# define MODULE_DEACTIVATE_START \
- int CONCATENATE( MODULE_NAME, DeactivateModule )( module_t *p_module ) \
- { \
- free( p_module->p_functions );
-
-# define MODULE_DEACTIVATE_STOP \
- return( 0 ); \
- }
-
+# define _M( function ) CONCATENATE( function, MODULE_NAME )
+# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_NAME )
+# define DECLARE_SYMBOLS ;
+# define STORE_SYMBOLS ;
#else
-
-# define _M( function ) function
-
-# define MODULE_INIT_START \
- int InitModule ( module_t *p_module ) \
- { \
- p_module->psz_name = MODULE_STRING; \
- p_module->psz_version = VERSION;
-
-# define MODULE_INIT_STOP \
- return( 0 ); \
- }
-
-# define MODULE_ACTIVATE_START \
- int ActivateModule ( module_t *p_module ) \
- { \
- p_module->p_functions = \
- ( module_functions_t * )malloc( sizeof( module_functions_t ) ); \
- if( p_module->p_functions == NULL ) \
- { \
- return( -1 ); \
- } \
- p_module->p_config = p_config; \
- p_symbols = p_module->p_symbols;
-
-# define MODULE_ACTIVATE_STOP \
- return( 0 ); \
- }
-
-# define MODULE_DEACTIVATE_START \
- int DeactivateModule( module_t *p_module ) \
- { \
- free( p_module->p_functions );
-
-# define MODULE_DEACTIVATE_STOP \
- return( 0 ); \
- }
-
+# define _M( function ) function
+# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_SYMBOL )
+# define DECLARE_SYMBOLS module_symbols_t* p_symbols;
+# define STORE_SYMBOLS p_symbols = p_module->p_symbols;
#endif
-/* Now the real stuff */
#define MODULE_STRING STRINGIFY( MODULE_NAME )
-/*****************************************************************************
- * Macros used to build the configuration structure.
- *****************************************************************************/
-#ifdef BUILTIN
-# define MODULE_CONFIG_START \
- static module_config_t p_config[] = { \
- { MODULE_CONFIG_ITEM_START, NULL, NULL, NULL, NULL },
-#else
-# define MODULE_CONFIG_START \
- module_symbols_t* p_symbols; \
- static module_config_t p_config[] = { \
- { MODULE_CONFIG_ITEM_START, NULL, NULL, NULL, NULL },
-#endif
-
-#define MODULE_CONFIG_STOP \
- { MODULE_CONFIG_ITEM_END, NULL, NULL, NULL, NULL } \
-};
-
-#define ADD_WINDOW( text ) \
- { MODULE_CONFIG_ITEM_WINDOW, text, NULL, NULL, NULL },
-#define ADD_FRAME( text ) \
- { MODULE_CONFIG_ITEM_FRAME, text, NULL, NULL, NULL },
-#define ADD_PANE( text ) \
- { MODULE_CONFIG_ITEM_PANE, text, NULL, NULL, NULL },
-#define ADD_COMMENT( text ) \
- { MODULE_CONFIG_ITEM_COMMENT, text, NULL, NULL, NULL },
-#define ADD_STRING( text, name, p_update ) \
- { MODULE_CONFIG_ITEM_STRING, text, name, NULL, p_update },
-#define ADD_FILE( text, name, p_update ) \
- { MODULE_CONFIG_ITEM_FILE, text, name, NULL, p_update },
-#define ADD_CHECK( text, name, p_update ) \
- { MODULE_CONFIG_ITEM_CHECK, text, name, NULL, p_update },
-#define ADD_CHOOSE( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_CHOOSE, text, name, p_getlist, p_update },
-#define ADD_RADIO( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_RADIO, text, name, p_getlist, p_update },
-#define ADD_SCALE( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_SCALE, text, name, p_getlist, p_update },
-#define ADD_SPIN( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_SPIN, text, name, p_getlist, p_update },
-
-
+/*
+ * InitModule: this function is called once and only once, when the module
+ * is looked at for the first time. We get the useful data from it, for
+ * instance the module name, its shortcuts, its capabilities... we also create
+ * a copy of its config because the module can be unloaded at any time.
+ */
+#define MODULE_INIT_START \
+ DECLARE_SYMBOLS; \
+ \
+ int __VLC_SYMBOL( InitModule ) ( module_t *p_module ) \
+ { \
+ int i_shortcut = 0; \
+ p_module->psz_name = MODULE_STRING; \
+ p_module->psz_longname = MODULE_STRING; \
+ p_module->psz_program = NULL; \
+ p_module->i_capabilities = 0; \
+ p_module->i_cpu_capabilities = 0;
+
+#define MODULE_INIT_STOP \
+ STORE_SYMBOLS; \
+ p_module->pp_shortcuts[ i_shortcut ] = NULL; \
+ p_module->i_config_items = 0; \
+ for( p_module->i_config_lines = 0; \
+ p_module->i_config_lines < (sizeof(p_config)/ \
+ sizeof(module_config_t)); \
+ p_module->i_config_lines++ ) \
+ { \
+ if( p_config[p_module->i_config_lines].i_type & \
+ MODULE_CONFIG_ITEM ) \
+ p_module->i_config_items++; \
+ } \
+ vlc_mutex_init( &p_module->config_lock ); \
+ p_module->p_config_orig = p_config; \
+ p_module->p_config = config_Duplicate( p_module ); \
+ if( p_module->p_config == NULL ) \
+ { \
+ intf_ErrMsg( MODULE_STRING \
+ " InitModule error: can't duplicate p_config" ); \
+ return( -1 ); \
+ } \
+ return( 0 ); \
+ }
+
+#define ADD_CAPABILITY( cap, score ) \
+ p_module->i_capabilities |= 1 << MODULE_CAPABILITY_##cap; \
+ p_module->pi_score[ MODULE_CAPABILITY_##cap ] = score;
+
+#define ADD_REQUIREMENT( cap ) \
+ p_module->i_cpu_capabilities |= CPU_CAPABILITY_##cap;
+
+#define ADD_PROGRAM( program ) \
+ p_module->psz_program = program;
+
+#define ADD_SHORTCUT( shortcut ) \
+ p_module->pp_shortcuts[ i_shortcut ] = shortcut; \
+ i_shortcut++;
+
+#define SET_DESCRIPTION( desc ) \
+ p_module->psz_longname = desc;
+
+/*
+ * ActivateModule: this function is called before functions can be accessed,
+ * we do allocation tasks here, and maybe additional stuff such as large
+ * table allocation. Once ActivateModule is called we are almost sure the
+ * module will be used.
+ */
+#define MODULE_ACTIVATE_START \
+ int __VLC_SYMBOL( ActivateModule ) ( module_t *p_module ) \
+ { \
+ p_module->p_functions = \
+ ( module_functions_t * )malloc( sizeof( module_functions_t ) ); \
+ p_module->p_config_orig = p_config; \
+ if( p_module->p_functions == NULL ) \
+ { \
+ return( -1 ); \
+ } \
+ STORE_SYMBOLS;
+
+#define MODULE_ACTIVATE_STOP \
+ return( 0 ); \
+ }
+
+/*
+ * DeactivateModule: this function is called after we are finished with the
+ * module. Everything that has been done in ActivateModule needs to be undone
+ * here.
+ */
+#define MODULE_DEACTIVATE_START \
+ int __VLC_SYMBOL( DeactivateModule )( module_t *p_module ) \
+ { \
+ p_module->p_config_orig = NULL; \
+ free( p_module->p_functions );
+
+#define MODULE_DEACTIVATE_STOP \
+ return( 0 ); \
+ }