* instance the module name, its shortcuts, its capabilities... we also create
* a copy of its config because the module can be unloaded at any time.
*/
+#if defined (__PLUGIN__) || defined (__BUILTIN__)
+EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL
+E_(vlc_entry) ( module_t *p_module );
+#endif
+
#define vlc_module_begin( ) \
DECLARE_SYMBOLS; \
EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL \