/*****************************************************************************
* modules_inner.h : Macros used from within a module.
*****************************************************************************
- * Copyright (C) 2001 VideoLAN
+ * Copyright (C) 2001 the VideoLAN team
+ * $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
/*****************************************************************************
- * Check that we are within a module.
+ * If we are not within a module, assume we're in the vlc core.
*****************************************************************************/
-#ifndef MODULE_NAME
-# error "You must define MODULE_NAME before using modules_inner.h !"
+#if !defined( __PLUGIN__ ) && !defined( __BUILTIN__ )
+# define MODULE_NAME main
#endif
/*****************************************************************************
*
* if user has #defined MODULE_NAME foo, then we will need:
* #define MODULE_STRING "foo"
- * #define MODULE_VAR(blah) "VLC_MODULE_foo_blah"
*
- * and, if BUILTIN is set, we will also need:
- * #define InitModule foo_InitModule
- * #define ActivateModule foo_ActivateModule
- * #define DeactivateModule foo_DeactivateModule
+ * and, if __BUILTIN__ is set, we will also need:
+ * #define MODULE_FUNC( zog ) module_foo_zog
*
* this can't easily be done with the C preprocessor, thus a few ugly hacks.
*/
-/* I can't believe I need to do this to change « foo » to « "foo" » */
-#define UGLY_KLUDGE(z) NASTY_CROCK(z)
-#define NASTY_CROCK(z) #z
-/* And I need to do _this_ to change « foo bar » to « foo_bar » ! */
-#define AWFUL_BRITTLE(y,z) CRUDE_HACK(y,z)
-#define CRUDE_HACK(y,z) y##_##z
-
-/* Also, I need to do this to change « blah » to « "VLC_MODULE_foo_blah" » */
-#define MODULE_STRING UGLY_KLUDGE(MODULE_NAME)
-#define MODULE_VAR(z) "VLC_MODULE_" UGLY_KLUDGE(MODULE_NAME) "_" #z
+/* I can't believe I need to do this to change « foo » to « "foo" » */
+#define STRINGIFY( z ) UGLY_KLUDGE( z )
+#define UGLY_KLUDGE( z ) #z
+/* And I need to do _this_ to change « foo bar » to « module_foo_bar » ! */
+#define CONCATENATE( y, z ) CRUDE_HACK( y, z )
+#define CRUDE_HACK( y, z ) y##__##z
/* If the module is built-in, then we need to define foo_InitModule instead
* of InitModule. Same for Activate- and DeactivateModule. */
-#ifdef BUILTIN
-# define InitModule AWFUL_BRITTLE(MODULE_NAME,InitModule)
-# define ActivateModule AWFUL_BRITTLE(MODULE_NAME,ActivateModule)
-# define DeactivateModule AWFUL_BRITTLE(MODULE_NAME,DeactivateModule)
+#if defined( __BUILTIN__ )
+# define E_( function ) CONCATENATE( function, MODULE_NAME )
+# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_NAME )
+# define DECLARE_SYMBOLS struct _u_n_u_s_e_d_
+# define STORE_SYMBOLS struct _u_n_u_s_e_d_
+#elif defined( __PLUGIN__ )
+# define E_( function ) CONCATENATE( function, MODULE_SYMBOL )
+# define __VLC_SYMBOL( symbol ) CONCATENATE( symbol, MODULE_SYMBOL )
+# define DECLARE_SYMBOLS module_symbols_t* p_symbols
+# define STORE_SYMBOLS p_symbols = p_module->p_symbols
#endif
-/*****************************************************************************
- * Macros used to build the configuration structure.
- *****************************************************************************/
-#define MODULE_CONFIG_START \
-static module_config_t p_config[] = { \
- { MODULE_CONFIG_ITEM_START, NULL, NULL, NULL, NULL },
-
-#define MODULE_CONFIG_END \
- { MODULE_CONFIG_ITEM_END, NULL, NULL, NULL, NULL } \
-};
-
-#define ADD_WINDOW( text ) \
- { MODULE_CONFIG_ITEM_WINDOW, text, NULL, NULL, NULL },
-#define ADD_FRAME( text ) \
- { MODULE_CONFIG_ITEM_FRAME, text, NULL, NULL, NULL },
-#define ADD_PANE( text ) \
- { MODULE_CONFIG_ITEM_PANE, text, NULL, NULL, NULL },
-#define ADD_COMMENT( text ) \
- { MODULE_CONFIG_ITEM_COMMENT, text, NULL, NULL, NULL },
-#define ADD_STRING( text, name, p_update ) \
- { MODULE_CONFIG_ITEM_STRING, text, name, NULL, p_update },
-#define ADD_FILE( text, name, p_update ) \
- { MODULE_CONFIG_ITEM_FILE, text, name, NULL, p_update },
-#define ADD_CHECK( text, name, p_update ) \
- { MODULE_CONFIG_ITEM_CHECK, text, name, NULL, p_update },
-#define ADD_CHOOSE( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_CHOOSE, text, name, p_getlist, p_update },
-#define ADD_RADIO( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_RADIO, text, name, p_getlist, p_update },
-#define ADD_SCALE( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_SCALE, text, name, p_getlist, p_update },
-#define ADD_SPIN( text, name, p_getlist, p_update ) \
- { MODULE_CONFIG_ITEM_SPIN, text, name, p_getlist, p_update },
+#if defined( __PLUGIN__ ) && ( defined( WIN32 ) || defined( UNDER_CE ) )
+# define DLL_SYMBOL __declspec(dllexport)
+# define CDECL_SYMBOL __cdecl
+#else
+# define DLL_SYMBOL
+# define CDECL_SYMBOL
+#endif
+
+#if defined( __cplusplus )
+# define EXTERN_SYMBOL extern "C"
+#else
+# define EXTERN_SYMBOL
+#endif
+
+#if defined( USE_DLL )
+# define IMPORT_SYMBOL __declspec(dllimport)
+#else
+# define IMPORT_SYMBOL
+#endif
+
+#define MODULE_STRING STRINGIFY( MODULE_NAME )
+
+/*
+ * InitModule: this function is called once and only once, when the module
+ * is looked at for the first time. We get the useful data from it, for
+ * instance the module name, its shortcuts, its capabilities... we also create
+ * a copy of its config because the module can be unloaded at any time.
+ */
+#define vlc_module_begin( ) \
+ DECLARE_SYMBOLS; \
+ EXTERN_SYMBOL DLL_SYMBOL int CDECL_SYMBOL \
+ __VLC_SYMBOL(vlc_entry) ( module_t *p_module ) \
+ { \
+ int i_shortcut = 1, i_config = -1; \
+ module_config_t *p_config = NULL; \
+ static module_config_t config_end = {CONFIG_HINT_END}; \
+ STORE_SYMBOLS; \
+ p_module->b_submodule = VLC_FALSE; \
+ p_module->b_unloadable = VLC_TRUE; \
+ p_module->b_reentrant = VLC_TRUE; \
+ p_module->psz_object_name = MODULE_STRING; \
+ p_module->psz_shortname = NULL; \
+ p_module->psz_longname = MODULE_STRING; \
+ p_module->pp_shortcuts[ 0 ] = MODULE_STRING; \
+ p_module->i_cpu = 0; \
+ p_module->psz_program = NULL; \
+ p_module->psz_capability = ""; \
+ p_module->i_score = 1; \
+ p_module->pf_activate = NULL; \
+ p_module->pf_deactivate = NULL; \
+ { \
+ module_t *p_submodule = p_module /* the ; gets added */
+
+#define vlc_module_end( ) \
+ p_submodule->pp_shortcuts[ i_shortcut ] = NULL; \
+ } \
+ if( p_config ) \
+ { \
+ int i; \
+ p_config[ ++i_config ] = config_end; \
+ config_Duplicate( p_module, p_config ); \
+ for( i = 0; i < i_config; i++ ) \
+ { \
+ if( p_config[ i ].i_action ) \
+ { \
+ free( p_config[ i ].ppf_action ); \
+ free( p_config[ i ].ppsz_action_text ); \
+ } \
+ } \
+ free( p_config ); \
+ } \
+ else config_Duplicate( p_module, &config_end ); \
+ if( p_module->p_config == NULL ) \
+ { \
+ return VLC_EGENERIC; \
+ } \
+ return VLC_SUCCESS && i_shortcut; \
+ } \
+ struct _u_n_u_s_e_d_ /* the ; gets added */
+
+
+#define add_submodule( ) \
+ p_submodule->pp_shortcuts[ i_shortcut ] = NULL; \
+ p_submodule = \
+ (module_t *)vlc_object_create( p_module, VLC_OBJECT_MODULE ); \
+ vlc_object_attach( p_submodule, p_module ); \
+ p_submodule->b_submodule = VLC_TRUE; \
+ /* Nuahahaha! Heritage! Polymorphism! Ugliness!! */ \
+ for( i_shortcut = 0; p_module->pp_shortcuts[ i_shortcut ]; i_shortcut++ ) \
+ { \
+ p_submodule->pp_shortcuts[ i_shortcut ] = \
+ p_module->pp_shortcuts[ i_shortcut ]; \
+ } \
+ p_submodule->psz_object_name = p_module->psz_object_name; \
+ p_submodule->psz_shortname = p_module->psz_shortname; \
+ p_submodule->psz_longname = p_module->psz_longname; \
+ p_submodule->psz_program = p_module->psz_program; \
+ p_submodule->psz_capability = p_module->psz_capability; \
+ p_submodule->i_score = p_module->i_score; \
+ p_submodule->i_cpu = p_module->i_cpu; \
+ p_submodule->pf_activate = NULL; \
+ p_submodule->pf_deactivate = NULL
+
+#define add_requirement( cap ) \
+ p_module->i_cpu |= CPU_CAPABILITY_##cap
+
+#define add_shortcut( shortcut ) \
+ p_submodule->pp_shortcuts[ i_shortcut ] = shortcut; \
+ i_shortcut++
+
+#define set_shortname( desc ) \
+ p_submodule->psz_shortname = desc
+
+#define set_description( desc ) \
+ p_submodule->psz_longname = desc
+
+#define set_capability( cap, score ) \
+ p_submodule->psz_capability = cap; \
+ p_submodule->i_score = score
+
+#define set_program( program ) \
+ p_submodule->psz_program = program
+
+#define set_callbacks( activate, deactivate ) \
+ p_submodule->pf_activate = activate; \
+ p_submodule->pf_deactivate = deactivate
+
+#define linked_with_a_crap_library_which_uses_atexit( ) \
+ p_module->b_unloadable = VLC_FALSE