]> git.sesse.net Git - vlc/blobdiff - include/video.h
* ./configure.in: more modules are plugins.
[vlc] / include / video.h
index 8d613647f1830c0d65373b54737f5a50168840b1..e4c8590ab7f2fac41ffbf579963e14190aa00796 100644 (file)
-/*******************************************************************************
+/*****************************************************************************
  * video.h: common video definitions
- * (c)1999 VideoLAN
- *******************************************************************************
  * This header is required by all modules which have to handle pictures. It
  * includes all common video types and constants.
- *******************************************************************************
- * Requires:
- *  "config.h"
- *  "common.h"
- *  "mtime.h"
- *******************************************************************************/
-
-/*******************************************************************************
- * picture_t: video picture                                            
- *******************************************************************************
- * Any picture destined to be displayed by a video output thread should be 
+ *****************************************************************************
+ * Copyright (C) 1999, 2000 VideoLAN
+ * $Id: video.h,v 1.46 2002/03/16 23:03:19 sam Exp $
+ *
+ * Authors: Vincent Seguin <seguin@via.ecp.fr>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
+ *****************************************************************************/
+
+/*****************************************************************************
+ * plane_t: description of a planar graphic field
+ *****************************************************************************/
+typedef struct plane_s
+{
+    u8 *p_pixels;                               /* Start of the plane's data */
+
+    /* Variables used for fast memcpy operations */
+    int i_lines;                                          /* Number of lines */
+    int i_pitch;             /* Number of bytes in a line, including margins */
+
+    /* Size of a macropixel, defaults to 1 */
+    int i_pixel_bytes;
+
+    /* Is there a margin ? defaults to no */
+    boolean_t b_margin;
+
+    /* Variables used for pictures with margins */
+    int i_visible_bytes;                 /* How many real pixels are there ? */
+    boolean_t b_hidden;           /* Are we allowed to write to the margin ? */
+
+} plane_t;
+
+/*****************************************************************************
+ * picture_t: video picture
+ *****************************************************************************
+ * Any picture destined to be displayed by a video output thread should be
  * stored in this structure from it's creation to it's effective display.
  * Picture type and flags should only be modified by the output thread. Note
  * that an empty picture MUST have its flags set to 0.
- *******************************************************************************/
-typedef struct
+ *****************************************************************************/
+typedef struct picture_s
 {
+    /* Picture data - data can always be freely modified, but p_data may
+     * NEVER be modified. A direct buffer can be handled as the plugin
+     * wishes, it can even swap p_pixels buffers. */
+    u8             *p_data;
+    plane_t         p[ VOUT_MAX_PLANES ];       /* description of the planes */
+    int             i_planes;                  /* number of allocated planes */
+
     /* Type and flags - should NOT be modified except by the vout thread */
-    int             i_type;                                    /* picture type */
-    int             i_status;                                 /* picture flags */
-    
-    /* Picture properties - those properties are fixed at initialization and 
-     * should NOT be modified. Note that for YUV pictures, i_bytes_per_line is
-     * the number of bytes for ONE of the Y, U or V pictures, and therefore the
-     * number of bytes in the picture is 3 * i_height * i_bytes_per_line */
-    int             i_width;                                  /* picture width */
-    int             i_height;                                /* picture height */
-    int             i_bytes_per_line;        /* total number of bytes per line */
-    
-    /* Link reference counter - it can be modified using vout_Link and 
-     * vout_Unlink functions, or directly if the picture is independant */
-    int             i_refcount;                      /* link reference counter */
-
-    /* Video properties - those properties should not be modified once 
-     * the picture is in a heap, but can be freely modified if it is 
-     * independant */
-    mtime_t         date;                                      /* display date */
-
-    /* Picture data - data can always be freely modified. p_data itself 
-     * (the pointer) should NEVER be modified. In YUV format, the p_y, p_u and
-     * p_v data pointers refers to different areas of p_data, and should not
-     * be freed */   
-    byte_t *        p_data;                                    /* picture data */
-    byte_t *        p_y;          /* pointer to beginning of Y image in p_data */
-    byte_t *        p_u;          /* pointer to beginning of U image in p_data */
-    byte_t *        p_v;          /* pointer to beginning of V image in p_data */
+    int             i_status;                               /* picture flags */
+    int             i_type;                  /* is picture a direct buffer ? */
+    int             i_matrix_coefficients;     /* in YUV type, encoding type */
+
+    /* Picture management properties - these properties can be modified using
+     * the video output thread API, but should never be written directly */
+    int             i_refcount;                    /* link reference counter */
+    mtime_t         date;                                    /* display date */
+
+    /* Picture dynamic properties - those properties can be changed by the
+     * decoder */
+    boolean_t       b_progressive;            /* is it a progressive frame ? */
+    boolean_t       b_repeat_first_field;                         /* RFF bit */
+    boolean_t       b_top_field_first;               /* which field is first */
+
+    /* The picture heap we are attached to */
+    struct picture_heap_s* p_heap;
+
+    /* Private data - the video output plugin might want to put stuff here to
+     * keep track of the picture */
+    struct picture_sys_s *p_sys;
+
 } picture_t;
 
+/*****************************************************************************
+ * picture_heap_t: video picture heap, either render (to store pictures used
+ * by the decoder) or output (to store pictures displayed by the vout plugin)
+ *****************************************************************************/
+typedef struct picture_heap_s
+{
+    int i_pictures;                                     /* current heap size */
+
+    /* Picture static properties - those properties are fixed at initialization
+     * and should NOT be modified */
+    int i_width;                                            /* picture width */
+    int i_height;                                          /* picture height */
+    u32 i_chroma;                                          /* picture chroma */
+    int i_aspect;                                            /* aspect ratio */
+
+    /* Variables used for RGB planes */
+    int i_rmask, i_rrshift, i_lrshift;
+    int i_gmask, i_rgshift, i_lgshift;
+    int i_bmask, i_rbshift, i_lbshift;
+
+    /* Real pictures */
+    picture_t*      pp_picture[VOUT_MAX_PICTURES];               /* pictures */
+
+} picture_heap_t;
+
+/* RGB2PIXEL: assemble RGB components to a pixel value, returns a u32 */
+#define RGB2PIXEL( p_vout, i_r, i_g, i_b )                                    \
+    (((((u32)i_r) >> p_vout->output.i_rrshift) << p_vout->output.i_lrshift) | \
+     ((((u32)i_g) >> p_vout->output.i_rgshift) << p_vout->output.i_lgshift) | \
+     ((((u32)i_b) >> p_vout->output.i_rbshift) << p_vout->output.i_lbshift))
+
+/*****************************************************************************
+ * Flags used to describe the status of a picture
+ *****************************************************************************/
+
+/* Picture type */
+#define EMPTY_PICTURE           0                            /* empty buffer */
+#define MEMORY_PICTURE          100                 /* heap-allocated buffer */
+#define DIRECT_PICTURE          200                         /* direct buffer */
+
+/* Picture status */
+#define FREE_PICTURE            0                  /* free and not allocated */
+#define RESERVED_PICTURE        1                  /* allocated and reserved */
+#define RESERVED_DATED_PICTURE  2              /* waiting for DisplayPicture */
+#define RESERVED_DISP_PICTURE   3               /* waiting for a DatePicture */
+#define READY_PICTURE           4                       /* ready for display */
+#define DISPLAYED_PICTURE       5            /* been displayed but is linked */
+#define DESTROYED_PICTURE       6              /* allocated but no more used */
 
-/* Pictures types */
-#define EMPTY_PICTURE           0       /* picture slot is empty and available */
-#define YUV_422_PICTURE         100                       /* 4:2:2 YUV picture */
-#define YUV_442_PICTURE         101                       /* 4:4:2 YUV picture */
-#define YUV_444_PICTURE         102                       /* 4:4:4 YUV picture */
+/*****************************************************************************
+ * Flags used to describe picture format - see http://www.webartz.com/fourcc/
+ *****************************************************************************/
+
+/* Packed RGB formats */
+#define FOURCC_BI_RGB        0x00000000                      /* RGB for 8bpp */
+#define FOURCC_RGB           0x32424752                  /* alias for BI_RGB */
+#define FOURCC_BI_BITFIELDS  0x00000003            /* RGB, for 16, 24, 32bpp */
+#define FOURCC_RV15          0x35315652    /* RGB 15bpp, 0x1f, 0x7e0, 0xf800 */
+#define FOURCC_RV16          0x36315652    /* RGB 16bpp, 0x1f, 0x3e0, 0x7c00 */
+#define FOURCC_RV24          0x34325652 /* RGB 24bpp, 0xff, 0xff00, 0xff0000 */
+#define FOURCC_RV32          0x32335652 /* RGB 32bpp, 0xff, 0xff00, 0xff0000 */
+
+/* Planar YUV formats */
+#define FOURCC_I420          0x30323449               /* Planar 4:2:0, Y:U:V */
+#define FOURCC_IYUV          0x56555949                    /* alias for I420 */
+#define FOURCC_YV12          0x32315659               /* Planar 4:2:0, Y:V:U */
+
+/* Packed YUV formats */
+#define FOURCC_IUYV          0x56595549 /* Packed 4:2:2, U:Y:V:Y, interlaced */
+#define FOURCC_UYVY          0x59565955             /* Packed 4:2:2, U:Y:V:Y */
+#define FOURCC_UYNV          0x564e5955                    /* alias for UYVY */
+#define FOURCC_Y422          0x32323459                    /* alias for UYVY */
+#define FOURCC_cyuv          0x76757963   /* Packed 4:2:2, U:Y:V:Y, reverted */
+#define FOURCC_YUY2          0x32595559             /* Packed 4:2:2, Y:U:Y:V */
+#define FOURCC_YUNV          0x564e5559                    /* alias for YUY2 */
+#define FOURCC_YVYU          0x55585659             /* Packed 4:2:2, Y:V:Y:U */
+#define FOURCC_Y211          0x31313259             /* Packed 2:1:1, Y:U:Y:V */
+
+/* Custom formats which we use but which don't exist in the fourcc database */
+#define FOURCC_YMGA          0x41474d59  /* Planar Y, packed UV, from Matrox */
+#define FOURCC_I422          0x32323449               /* Planar 4:2:2, Y:U:V */
+#define FOURCC_I444          0x34343449               /* Planar 4:4:4, Y:U:V */
+
+/* Plane indices */
+#define Y_PLANE      0
+#define U_PLANE      1
+#define V_PLANE      2
+
+/* Shortcuts */
+#define Y_PIXELS     p[Y_PLANE].p_pixels
+#define U_PIXELS     p[U_PLANE].p_pixels
+#define V_PIXELS     p[V_PLANE].p_pixels
+
+static __inline__ int vout_ChromaCmp( u32 i_chroma, u32 i_amorhc )
+{
+    /* If they are the same, they are the same ! */
+    if( i_chroma == i_amorhc )
+    {
+        return 1;
+    }
+
+    /* Check for equivalence classes */
+    switch( i_chroma )
+    {
+        case FOURCC_I420:
+        case FOURCC_IYUV:
+        case FOURCC_YV12:
+            switch( i_amorhc )
+            {
+                case FOURCC_I420:
+                case FOURCC_IYUV:
+                case FOURCC_YV12:
+                    return 1;
+
+                default:
+                    return 0;
+            }
+
+        case FOURCC_UYVY:
+        case FOURCC_UYNV:
+        case FOURCC_Y422:
+            switch( i_amorhc )
+            {
+                case FOURCC_UYVY:
+                case FOURCC_UYNV:
+                case FOURCC_Y422:
+                    return 1;
+
+                default:
+                    return 0;
+            }
+
+        case FOURCC_YUY2:
+        case FOURCC_YUNV:
+            switch( i_amorhc )
+            {
+                case FOURCC_YUY2:
+                case FOURCC_YUNV:
+                    return 1;
+
+                default:
+                    return 0;
+            }
+
+        default:
+            return 0;
+    }
+}
+
+/*****************************************************************************
+ * vout_CopyPicture: copy a picture to another one
+ *****************************************************************************
+ * This function takes advantage of the image format, and reduces the
+ * number of calls to memcpy() to the minimum. Source and destination
+ * images must have same width, height, and chroma.
+ *****************************************************************************/
+static __inline__ void vout_CopyPicture( picture_t *p_src, picture_t *p_dest )
+{
+    int i;
+
+    for( i = 0; i < p_src->i_planes ; i++ )
+    {
+        if( p_src->p[i].i_pitch == p_dest->p[i].i_pitch )
+        {
+            if( p_src->p[i].b_margin )
+            {
+                /* If p_src->b_margin is set, p_dest->b_margin must be set */
+                if( p_dest->p[i].b_hidden )
+                {
+                    /* There are margins, but they are hidden : perfect ! */
+                    FAST_MEMCPY( p_dest->p[i].p_pixels, p_src->p[i].p_pixels,
+                                 p_src->p[i].i_pitch * p_src->p[i].i_lines );
+                    continue;
+                }
+                else
+                {
+                    /* We can't directly copy the margin. Too bad. */
+                }
+            }
+            else
+            {
+                /* Same pitch, no margins : perfect ! */
+                FAST_MEMCPY( p_dest->p[i].p_pixels, p_src->p[i].p_pixels,
+                             p_src->p[i].i_pitch * p_src->p[i].i_lines );
+                continue;
+            }
+        }
+        else
+        {
+            /* Pitch values are different */
+        }
+
+        /* We need to proceed line by line */
+        {
+            u8 *p_in = p_src->p[i].p_pixels, *p_out = p_dest->p[i].p_pixels;
+            int i_line;
+
+            for( i_line = p_src->p[i].i_lines; i_line--; )
+            {
+                FAST_MEMCPY( p_out, p_in, p_src->p[i].i_visible_bytes );
+                p_in += p_src->p[i].i_pitch;
+                p_out += p_dest->p[i].i_pitch;
+            }
+        }
+    }
+}
+
+/*****************************************************************************
+ * subpicture_t: video subtitle
+ *****************************************************************************
+ * Any subtitle destined to be displayed by a video output thread should
+ * be stored in this structure from it's creation to it's effective display.
+ * Subtitle type and flags should only be modified by the output thread. Note
+ * that an empty subtitle MUST have its flags set to 0.
+ *****************************************************************************/
+typedef struct subpicture_s
+{
+    /* Type and flags - should NOT be modified except by the vout thread */
+    int             i_type;                                          /* type */
+    int             i_status;                                       /* flags */
+    int             i_size;                                     /* data size */
+    struct subpicture_s *   p_next;         /* next subtitle to be displayed */
 
-/* Pictures status */
-#define FREE_PICTURE            0         /* picture is free and not allocated */
-#define RESERVED_PICTURE        1         /* picture is allocated and reserved */
-#define READY_PICTURE           2              /* picture is ready for display */
-#define DISPLAYED_PICTURE       3  /* picture has been displayed but is linked */
-#define DESTROYED_PICTURE       4     /* picture is allocated but no more used */
+    /* Date properties */
+    mtime_t         i_start;                    /* beginning of display date */
+    mtime_t         i_stop;                           /* end of display date */
+    boolean_t       b_ephemer;             /* does the subtitle have a TTL ? */
 
+    /* Display properties - these properties are only indicative and may be
+     * changed by the video output thread, or simply ignored depending of the
+     * subtitle type. */
+    int             i_x;                   /* offset from alignment position */
+    int             i_y;                   /* offset from alignment position */
+    int             i_width;                                /* picture width */
+    int             i_height;                              /* picture height */
 
+#if 0
+    /* Additionnal properties depending of the subpicture type */
+    union
+    {
+        /* Text subpictures properties - text is stored in data area, in ASCIIZ
+         * format */
+        struct
+        {
+            p_vout_font_t       p_font;            /* font, NULL for default */
+            int                 i_style;                       /* text style */
+            u32                 i_char_color;             /* character color */
+            u32                 i_border_color;              /* border color */
+            u32                 i_bg_color;              /* background color */
+        } text;
+    } type;
+#endif
 
+    /* The subpicture rendering routine */
+    void ( *pf_render ) ( const struct vout_thread_s *, picture_t *,
+                          const struct subpicture_s * );
 
+    /* Private data - the subtitle plugin might want to put stuff here to
+     * keep track of the subpicture */
+    struct subpicture_sys_s *p_sys;                       /* subpicture data */
 
+} subpicture_t;
 
+/* Subpicture type */
+#define EMPTY_SUBPICTURE       0     /* subtitle slot is empty and available */
+#define MEMORY_SUBPICTURE      100            /* subpicture stored in memory */
 
+/* Subpicture status */
+#define FREE_SUBPICTURE        0                   /* free and not allocated */
+#define RESERVED_SUBPICTURE    1                   /* allocated and reserved */
+#define READY_SUBPICTURE       2                        /* ready for display */
+#define DESTROYED_SUBPICTURE   3           /* allocated but not used anymore */