-/*******************************************************************************
+/*****************************************************************************
* video.h: common video definitions
- * (c)1999 VideoLAN
- *******************************************************************************
* This header is required by all modules which have to handle pictures. It
* includes all common video types and constants.
- *******************************************************************************
- * Requires:
- * "config.h"
- * "common.h"
- * "mtime.h"
- *******************************************************************************/
-
-/*******************************************************************************
- * pixel_t: universal pixel value descriptor
- *******************************************************************************
- * This type and associated macros and functions are provided as an universal
- * way of storing colors/pixels parameters. For pixels, it represents the
- * actual value of the pixel. For RGB values, it is a 24 bits RGB encoded
- * value. For masks, it is 0 or 1...
- *******************************************************************************/
-typedef u32 pixel_t;
-
-#define RGBVALUE2RED( value ) ( (value) & 0x0000ff )
-#define RGBVALUE2GREEN( value ) ( ((value) >> 8) & 0x0000ff )
-#define RGBVALUE2BLUE( value ) ( ((value) >> 16) & 0x0000ff )
-
-/*******************************************************************************
- * picture_t: video picture
- *******************************************************************************
- * Any picture destined to be displayed by a video output thread should be
+ *****************************************************************************
+ * Copyright (C) 1999, 2000 VideoLAN
+ * $Id: video.h,v 1.46 2002/03/16 23:03:19 sam Exp $
+ *
+ * Authors: Vincent Seguin <seguin@via.ecp.fr>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ *****************************************************************************/
+
+/*****************************************************************************
+ * plane_t: description of a planar graphic field
+ *****************************************************************************/
+typedef struct plane_s
+{
+ u8 *p_pixels; /* Start of the plane's data */
+
+ /* Variables used for fast memcpy operations */
+ int i_lines; /* Number of lines */
+ int i_pitch; /* Number of bytes in a line, including margins */
+
+ /* Size of a macropixel, defaults to 1 */
+ int i_pixel_bytes;
+
+ /* Is there a margin ? defaults to no */
+ boolean_t b_margin;
+
+ /* Variables used for pictures with margins */
+ int i_visible_bytes; /* How many real pixels are there ? */
+ boolean_t b_hidden; /* Are we allowed to write to the margin ? */
+
+} plane_t;
+
+/*****************************************************************************
+ * picture_t: video picture
+ *****************************************************************************
+ * Any picture destined to be displayed by a video output thread should be
* stored in this structure from it's creation to it's effective display.
- * Two forms of pictures exists: independant pictures, which can be manipulated
- * freely, although usage of graphic library is recommanded, and heap pictures.
- * Extreme care should be taken when manipulating heap pictures, since any error
- * could cause a segmentation fault in the video output thread. The rule is:
- * once a picture is in the video heap, only it's data can be written. All other
- * fields should only be read or modified using interface functions.
- * Note that for all pictures, some properties should never be modified, except
- * by the video output thread itself, once the picture has been created !
- *******************************************************************************/
-typedef struct
+ * Picture type and flags should only be modified by the output thread. Note
+ * that an empty picture MUST have its flags set to 0.
+ *****************************************************************************/
+typedef struct picture_s
{
+ /* Picture data - data can always be freely modified, but p_data may
+ * NEVER be modified. A direct buffer can be handled as the plugin
+ * wishes, it can even swap p_pixels buffers. */
+ u8 *p_data;
+ plane_t p[ VOUT_MAX_PLANES ]; /* description of the planes */
+ int i_planes; /* number of allocated planes */
+
/* Type and flags - should NOT be modified except by the vout thread */
- int i_type; /* picture type */
- int i_flags; /* picture flags */
-
- /* Picture properties - those properties are fixed at initialization and
- * should NOT be modified */
- int i_width; /* picture width */
- int i_height; /* picture height */
- int i_bpp; /* padded bits per pixel */
- int i_bytes_per_line; /* total number of bytes per line */
-
- /* Picture properties - those properties can be modified is the picture is
- * independant, or in a heap but permanent or reserved */
- int i_x; /* x position offset in output window */
- int i_y; /* y position offset in output window */
- int i_h_align; /* horizontal alignment */
- int i_v_align; /* vertical alignment */
- int i_h_ratio; /* horizontal display ratio */
- int i_v_ratio; /* vertical display ratio */
- int i_level; /* overlay hierarchical level */
-
- /* Link reference counter - it can be modified using vout_Link and
- * vout_Unlink functions, or directly if the picture is independant */
- int i_refcount; /* link reference counter */
-
- /* Video properties - those properties should not be modified once
- * the picture is in a heap, but can be freely modified if it is
- * independant */
- int i_stream; /* video stream id */
- mtime_t date; /* display date */
- mtime_t duration; /* duration for overlay pictures */
-
- /* Picture data - data can always be freely modified, although special care
- * should be taken for permanent pictures to avoid flickering - p_data
- * itself (the pointer) should NEVER be modified */
- pixel_t pixel; /* pixel value, for mask pictures */
- byte_t * p_data; /* picture data */
+ int i_status; /* picture flags */
+ int i_type; /* is picture a direct buffer ? */
+ int i_matrix_coefficients; /* in YUV type, encoding type */
+
+ /* Picture management properties - these properties can be modified using
+ * the video output thread API, but should never be written directly */
+ int i_refcount; /* link reference counter */
+ mtime_t date; /* display date */
+
+ /* Picture dynamic properties - those properties can be changed by the
+ * decoder */
+ boolean_t b_progressive; /* is it a progressive frame ? */
+ boolean_t b_repeat_first_field; /* RFF bit */
+ boolean_t b_top_field_first; /* which field is first */
+
+ /* The picture heap we are attached to */
+ struct picture_heap_s* p_heap;
+
+ /* Private data - the video output plugin might want to put stuff here to
+ * keep track of the picture */
+ struct picture_sys_s *p_sys;
+
} picture_t;
-/* Pictures types */
-#define EMPTY_PICTURE 0 /* picture is waiting to be used */
-#define RGB_BLANK_PICTURE 10 /* blank picture (rgb color, no data) */
-#define PIXEL_BLANK_PICTURE 11 /* blank picture (pixel color, no data) */
-#define RGB_PICTURE 20 /* picture is 24 bits rgb encoded */
-#define PIXEL_PICTURE 30 /* picture is pixel encoded */
-#define RGB_MASK_PICTURE 40 /* picture is a 1 bpp rgb mask */
-#define PIXEL_MASK_PICTURE 41 /* picture is a 1 bpp pixel mask */
-
-/* ?? */
-#define YUV_444_PICTURE 100 /* chroma 444 YUV picture */
-#define YUV_422_PICTURE 101 /* chroma 422 YUV picture */
-#define YUV_420_PICTURE 102 /* chroma 420 YUV picture */
-
-/* Pictures properties (flags) */
-#define RESERVED_PICTURE (1 << 0) /* picture is not ready but reserved */
-#define PERMANENT_PICTURE (1 << 1) /* picture is permanent */
-#define DISPLAYED_PICTURE (1 << 2) /* picture has been displayed */
-#define OWNER_PICTURE (1 << 3) /* picture owns its data */
-#define DISPLAY_PICTURE (1 << 4) /* picture will be displayed */
-#define DESTROY_PICTURE (1 << 5) /* picture will be destroyed */
-#define TRANSPARENT_PICTURE (1 << 8) /* picture is transparent */
-#define OVERLAY_PICTURE (1 << 9) /* picture overlays another one */
-
-/* Alignments - this field describe how the position of the picture will
- * be calculated */
-#define ALIGN_LEFT -1 /* left-aligned */
-#define ALIGN_TOP -1 /* up-aligned */
-#define ALIGN_ENTER 0 /* centered */
-#define ALIGN_RIGHT 1 /* right-aligned */
-#define ALIGN_BOTTOM 1 /* bottom-aligned */
-#define ALIGN_H_DEFAULT ALIGN_LEFT /* default horizontal alignment */
-#define ALIGN_V_DEFAULT ALIGN_TOP /* default vertical alignment */
-
-/* Display ratios - this field describe how the image will be resized before
- * being displayed */
-#define DISPLAY_RATIO_HALF -1 /* 1:2 half size */
-#define DISPLAY_RATIO_NORMAL 0 /* 1:1 normal size */
-#define DISPLAY_RATIO_DOUBLE 1 /* 2:1 double size */
-/* ?? add other ratios (TRIPLE, THIRD), TV, automatic, ... */
-
-/*******************************************************************************
- * video_cfg_t: video object configuration structure
- *******************************************************************************
- * This structure is passed as a parameter to many initialization function of
- * the vout and vdec modules. It includes many fields describing potential
- * properties of a new object. The 'i_properties' field allow to set only a
- * subset of the required properties, asking the called function to use default
- * settings for the other ones.
- *******************************************************************************/
-typedef struct video_cfg_s
+/*****************************************************************************
+ * picture_heap_t: video picture heap, either render (to store pictures used
+ * by the decoder) or output (to store pictures displayed by the vout plugin)
+ *****************************************************************************/
+typedef struct picture_heap_s
{
- u64 i_properties; /* used properties */
-
- /* Size properties */
- int i_width; /* image or window width */
- int i_height; /* image or window height */
- int i_size; /* heap size */
-
- /* X11 properties */
- char * psz_display; /* display name */
- char * psz_title; /* window title */
- boolean_t b_shm_ext; /* try to use XShm extension */
-
- /* Pictures properties */
- int i_type; /* picture type */
- int i_flags; /* picture flags */
- int i_bpp; /* padded bits per pixel */
- int i_x; /* x position offset in output window */
- int i_y; /* y position offset in output window */
- int i_h_align; /* horizontal alignment */
- int i_v_align; /* vertical alignment */
- int i_h_ratio; /* horizontal display ratio */
- int i_v_ratio; /* vertical display ratio */
- int i_level; /* overlay hierarchical level */
- int i_refcount; /* link reference counter */
- int i_stream; /* video stream id */
- mtime_t date; /* picture display date */
- mtime_t duration; /* duration for overlay pictures */
- pixel_t pixel; /* pixel value, for mask pictures */
- byte_t * p_data; /* picture data */
-} video_cfg_t;
-
-/* Properties flags (see picture_t and other video structures for
- * explanations) */
-#define VIDEO_CFG_WIDTH (1 << 0)
-#define VIDEO_CFG_HEIGHT (1 << 1)
-#define VIDEO_CFG_SIZE (1 << 2)
-
-#define VIDEO_CFG_DISPLAY (1 << 4)
-#define VIDEO_CFG_TITLE (1 << 5)
-#define VIDEO_CFG_SHM_EXT (1 << 6)
-
-#define VIDEO_CFG_TYPE (1 << 8)
-#define VIDEO_CFG_FLAGS (1 << 9)
-#define VIDEO_CFG_BPP (1 << 10)
-#define VIDEO_CFG_POSITION (1 << 11) /* both i_x and i_y */
-#define VIDEO_CFG_ALIGN (1 << 12) /* both i_h_align and i_v_align */
-#define VIDEO_CFG_RATIO (1 << 13) /* both i_h_ratio and i_y_ratio */
-#define VIDEO_CFG_LEVEL (1 << 14)
-#define VIDEO_CFG_REFCOUNT (1 << 15)
-#define VIDEO_CFG_STREAM (1 << 16)
-#define VIDEO_CFG_DATE (1 << 17)
-#define VIDEO_CFG_DURATION (1 << 18)
-#define VIDEO_CFG_PIXEL (1 << 19)
-#define VIDEO_CFG_DATA (1 << 20)
+ int i_pictures; /* current heap size */
+
+ /* Picture static properties - those properties are fixed at initialization
+ * and should NOT be modified */
+ int i_width; /* picture width */
+ int i_height; /* picture height */
+ u32 i_chroma; /* picture chroma */
+ int i_aspect; /* aspect ratio */
+
+ /* Variables used for RGB planes */
+ int i_rmask, i_rrshift, i_lrshift;
+ int i_gmask, i_rgshift, i_lgshift;
+ int i_bmask, i_rbshift, i_lbshift;
+
+ /* Real pictures */
+ picture_t* pp_picture[VOUT_MAX_PICTURES]; /* pictures */
+
+} picture_heap_t;
+
+/* RGB2PIXEL: assemble RGB components to a pixel value, returns a u32 */
+#define RGB2PIXEL( p_vout, i_r, i_g, i_b ) \
+ (((((u32)i_r) >> p_vout->output.i_rrshift) << p_vout->output.i_lrshift) | \
+ ((((u32)i_g) >> p_vout->output.i_rgshift) << p_vout->output.i_lgshift) | \
+ ((((u32)i_b) >> p_vout->output.i_rbshift) << p_vout->output.i_lbshift))
+
+/*****************************************************************************
+ * Flags used to describe the status of a picture
+ *****************************************************************************/
+
+/* Picture type */
+#define EMPTY_PICTURE 0 /* empty buffer */
+#define MEMORY_PICTURE 100 /* heap-allocated buffer */
+#define DIRECT_PICTURE 200 /* direct buffer */
+
+/* Picture status */
+#define FREE_PICTURE 0 /* free and not allocated */
+#define RESERVED_PICTURE 1 /* allocated and reserved */
+#define RESERVED_DATED_PICTURE 2 /* waiting for DisplayPicture */
+#define RESERVED_DISP_PICTURE 3 /* waiting for a DatePicture */
+#define READY_PICTURE 4 /* ready for display */
+#define DISPLAYED_PICTURE 5 /* been displayed but is linked */
+#define DESTROYED_PICTURE 6 /* allocated but no more used */
+
+/*****************************************************************************
+ * Flags used to describe picture format - see http://www.webartz.com/fourcc/
+ *****************************************************************************/
+
+/* Packed RGB formats */
+#define FOURCC_BI_RGB 0x00000000 /* RGB for 8bpp */
+#define FOURCC_RGB 0x32424752 /* alias for BI_RGB */
+#define FOURCC_BI_BITFIELDS 0x00000003 /* RGB, for 16, 24, 32bpp */
+#define FOURCC_RV15 0x35315652 /* RGB 15bpp, 0x1f, 0x7e0, 0xf800 */
+#define FOURCC_RV16 0x36315652 /* RGB 16bpp, 0x1f, 0x3e0, 0x7c00 */
+#define FOURCC_RV24 0x34325652 /* RGB 24bpp, 0xff, 0xff00, 0xff0000 */
+#define FOURCC_RV32 0x32335652 /* RGB 32bpp, 0xff, 0xff00, 0xff0000 */
+
+/* Planar YUV formats */
+#define FOURCC_I420 0x30323449 /* Planar 4:2:0, Y:U:V */
+#define FOURCC_IYUV 0x56555949 /* alias for I420 */
+#define FOURCC_YV12 0x32315659 /* Planar 4:2:0, Y:V:U */
+
+/* Packed YUV formats */
+#define FOURCC_IUYV 0x56595549 /* Packed 4:2:2, U:Y:V:Y, interlaced */
+#define FOURCC_UYVY 0x59565955 /* Packed 4:2:2, U:Y:V:Y */
+#define FOURCC_UYNV 0x564e5955 /* alias for UYVY */
+#define FOURCC_Y422 0x32323459 /* alias for UYVY */
+#define FOURCC_cyuv 0x76757963 /* Packed 4:2:2, U:Y:V:Y, reverted */
+#define FOURCC_YUY2 0x32595559 /* Packed 4:2:2, Y:U:Y:V */
+#define FOURCC_YUNV 0x564e5559 /* alias for YUY2 */
+#define FOURCC_YVYU 0x55585659 /* Packed 4:2:2, Y:V:Y:U */
+#define FOURCC_Y211 0x31313259 /* Packed 2:1:1, Y:U:Y:V */
+
+/* Custom formats which we use but which don't exist in the fourcc database */
+#define FOURCC_YMGA 0x41474d59 /* Planar Y, packed UV, from Matrox */
+#define FOURCC_I422 0x32323449 /* Planar 4:2:2, Y:U:V */
+#define FOURCC_I444 0x34343449 /* Planar 4:4:4, Y:U:V */
+
+/* Plane indices */
+#define Y_PLANE 0
+#define U_PLANE 1
+#define V_PLANE 2
+
+/* Shortcuts */
+#define Y_PIXELS p[Y_PLANE].p_pixels
+#define U_PIXELS p[U_PLANE].p_pixels
+#define V_PIXELS p[V_PLANE].p_pixels
+
+static __inline__ int vout_ChromaCmp( u32 i_chroma, u32 i_amorhc )
+{
+ /* If they are the same, they are the same ! */
+ if( i_chroma == i_amorhc )
+ {
+ return 1;
+ }
+
+ /* Check for equivalence classes */
+ switch( i_chroma )
+ {
+ case FOURCC_I420:
+ case FOURCC_IYUV:
+ case FOURCC_YV12:
+ switch( i_amorhc )
+ {
+ case FOURCC_I420:
+ case FOURCC_IYUV:
+ case FOURCC_YV12:
+ return 1;
+
+ default:
+ return 0;
+ }
+
+ case FOURCC_UYVY:
+ case FOURCC_UYNV:
+ case FOURCC_Y422:
+ switch( i_amorhc )
+ {
+ case FOURCC_UYVY:
+ case FOURCC_UYNV:
+ case FOURCC_Y422:
+ return 1;
+
+ default:
+ return 0;
+ }
+
+ case FOURCC_YUY2:
+ case FOURCC_YUNV:
+ switch( i_amorhc )
+ {
+ case FOURCC_YUY2:
+ case FOURCC_YUNV:
+ return 1;
+
+ default:
+ return 0;
+ }
+
+ default:
+ return 0;
+ }
+}
+
+/*****************************************************************************
+ * vout_CopyPicture: copy a picture to another one
+ *****************************************************************************
+ * This function takes advantage of the image format, and reduces the
+ * number of calls to memcpy() to the minimum. Source and destination
+ * images must have same width, height, and chroma.
+ *****************************************************************************/
+static __inline__ void vout_CopyPicture( picture_t *p_src, picture_t *p_dest )
+{
+ int i;
+
+ for( i = 0; i < p_src->i_planes ; i++ )
+ {
+ if( p_src->p[i].i_pitch == p_dest->p[i].i_pitch )
+ {
+ if( p_src->p[i].b_margin )
+ {
+ /* If p_src->b_margin is set, p_dest->b_margin must be set */
+ if( p_dest->p[i].b_hidden )
+ {
+ /* There are margins, but they are hidden : perfect ! */
+ FAST_MEMCPY( p_dest->p[i].p_pixels, p_src->p[i].p_pixels,
+ p_src->p[i].i_pitch * p_src->p[i].i_lines );
+ continue;
+ }
+ else
+ {
+ /* We can't directly copy the margin. Too bad. */
+ }
+ }
+ else
+ {
+ /* Same pitch, no margins : perfect ! */
+ FAST_MEMCPY( p_dest->p[i].p_pixels, p_src->p[i].p_pixels,
+ p_src->p[i].i_pitch * p_src->p[i].i_lines );
+ continue;
+ }
+ }
+ else
+ {
+ /* Pitch values are different */
+ }
+
+ /* We need to proceed line by line */
+ {
+ u8 *p_in = p_src->p[i].p_pixels, *p_out = p_dest->p[i].p_pixels;
+ int i_line;
+
+ for( i_line = p_src->p[i].i_lines; i_line--; )
+ {
+ FAST_MEMCPY( p_out, p_in, p_src->p[i].i_visible_bytes );
+ p_in += p_src->p[i].i_pitch;
+ p_out += p_dest->p[i].i_pitch;
+ }
+ }
+ }
+}
+
+/*****************************************************************************
+ * subpicture_t: video subtitle
+ *****************************************************************************
+ * Any subtitle destined to be displayed by a video output thread should
+ * be stored in this structure from it's creation to it's effective display.
+ * Subtitle type and flags should only be modified by the output thread. Note
+ * that an empty subtitle MUST have its flags set to 0.
+ *****************************************************************************/
+typedef struct subpicture_s
+{
+ /* Type and flags - should NOT be modified except by the vout thread */
+ int i_type; /* type */
+ int i_status; /* flags */
+ int i_size; /* data size */
+ struct subpicture_s * p_next; /* next subtitle to be displayed */
+
+ /* Date properties */
+ mtime_t i_start; /* beginning of display date */
+ mtime_t i_stop; /* end of display date */
+ boolean_t b_ephemer; /* does the subtitle have a TTL ? */
+
+ /* Display properties - these properties are only indicative and may be
+ * changed by the video output thread, or simply ignored depending of the
+ * subtitle type. */
+ int i_x; /* offset from alignment position */
+ int i_y; /* offset from alignment position */
+ int i_width; /* picture width */
+ int i_height; /* picture height */
+
+#if 0
+ /* Additionnal properties depending of the subpicture type */
+ union
+ {
+ /* Text subpictures properties - text is stored in data area, in ASCIIZ
+ * format */
+ struct
+ {
+ p_vout_font_t p_font; /* font, NULL for default */
+ int i_style; /* text style */
+ u32 i_char_color; /* character color */
+ u32 i_border_color; /* border color */
+ u32 i_bg_color; /* background color */
+ } text;
+ } type;
+#endif
+
+ /* The subpicture rendering routine */
+ void ( *pf_render ) ( const struct vout_thread_s *, picture_t *,
+ const struct subpicture_s * );
+
+ /* Private data - the subtitle plugin might want to put stuff here to
+ * keep track of the subpicture */
+ struct subpicture_sys_s *p_sys; /* subpicture data */
+
+} subpicture_t;
+
+/* Subpicture type */
+#define EMPTY_SUBPICTURE 0 /* subtitle slot is empty and available */
+#define MEMORY_SUBPICTURE 100 /* subpicture stored in memory */
+
+/* Subpicture status */
+#define FREE_SUBPICTURE 0 /* free and not allocated */
+#define RESERVED_SUBPICTURE 1 /* allocated and reserved */
+#define READY_SUBPICTURE 2 /* ready for display */
+#define DESTROYED_SUBPICTURE 3 /* allocated but not used anymore */
+