]> git.sesse.net Git - vlc/blobdiff - include/video_output.h
* Fixed the BeOS compile typo.
[vlc] / include / video_output.h
index 53ffd3d284e30b1a58157e00e38d4c57a33eb339..4c7bcfa970f7e164045b5788db97ed0a307c61ac 100644 (file)
-/*******************************************************************************
+/*****************************************************************************
  * video_output.h : video output thread
- * (c)1999 VideoLAN
- *******************************************************************************
  * This module describes the programming interface for video output threads.
  * It includes functions allowing to open a new thread, send pictures to a
  * thread, and destroy a previously oppenned video output thread.
- *******************************************************************************/
+ *****************************************************************************
+ * Copyright (C) 1999, 2000 VideoLAN
+ * $Id: video_output.h,v 1.61 2001/05/30 17:03:11 sam Exp $
+ *
+ * Authors: Vincent Seguin <seguin@via.ecp.fr>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ * 
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA.
+ *****************************************************************************/
 
-/*******************************************************************************
+/*****************************************************************************
+ * vout_bank_t, p_vout_bank (global variable)
+ *****************************************************************************
+ * This global variable is accessed by any function using the video output.
+ *****************************************************************************/
+typedef struct vout_bank_s
+{
+    /* Array to all the video outputs */
+    struct vout_thread_s *pp_vout[ VOUT_MAX_THREADS ];
+
+    int                   i_count;
+    vlc_mutex_t           lock;                               /* Global lock */
+
+} vout_bank_t;
+
+extern vout_bank_t *p_vout_bank;
+
+/*****************************************************************************
+ * vout_yuv_convert_t: YUV conversion function
+ *****************************************************************************
+ * This is the prototype common to all conversion functions. The type of p_pic
+ * will change depending on the processed screen depth.
+ * Parameters:
+ *      p_vout                          video output thread
+ *      p_pic                           picture address
+ *      p_y, p_u, p_v                   Y,U,V samples addresses
+ *      i_width, i_height               Y samples extension
+ *      i_pic_width, i_pic_height       picture extension
+ *      i_pic_line_width                picture total line width
+ *      i_matrix_coefficients           matrix coefficients
+ * Picture width and source dimensions must be multiples of 16.
+ *****************************************************************************/
+typedef void (vout_yuv_convert_t)( p_vout_thread_t p_vout, void *p_pic,
+                                   yuv_data_t *p_y, yuv_data_t *p_u, yuv_data_t *p_v,
+                                   int i_width, int i_height,
+                                   int i_pic_width, int i_pic_height, int i_pic_line_width,
+                                   int i_matrix_coefficients );
+
+/*****************************************************************************
+ * vout_yuv_t: pre-calculated YUV conversion tables
+ *****************************************************************************
+ * These tables are used by conversion and scaling functions.
+ *****************************************************************************/
+typedef int  (yuv_init_t)           ( p_vout_thread_t p_vout );
+typedef int  (yuv_reset_t)          ( p_vout_thread_t p_vout );
+typedef void (yuv_end_t)            ( p_vout_thread_t p_vout );
+
+typedef struct vout_yuv_s
+{
+    /* conversion functions */
+    vout_yuv_convert_t *pf_yuv420;                    /* YUV 4:2:0 converter */
+    vout_yuv_convert_t *pf_yuv422;                    /* YUV 4:2:2 converter */
+    vout_yuv_convert_t *pf_yuv444;                    /* YUV 4:4:4 converter */
+
+    /* Pre-calculated conversion tables */
+    void *              p_base;            /* base for all conversion tables */
+    union
+    {
+        u8 *            p_gray8;                        /* gray 8 bits table */
+        u16 *           p_gray16;                      /* gray 16 bits table */
+        u32 *           p_gray32;                      /* gray 32 bits table */
+        u8 *            p_rgb8;                          /* RGB 8 bits table */
+        u16 *           p_rgb16;                        /* RGB 16 bits table */
+        u32 *           p_rgb32;                        /* RGB 32 bits table */
+    } yuv;
+
+    /* Temporary conversion buffer and offset array */
+    void *              p_buffer;                       /* conversion buffer */
+    int *               p_offset;                            /* offset array */
+
+    /* Plugin used and shortcuts to access its capabilities */
+    struct module_s *   p_module;
+    yuv_init_t *        pf_init;                    /* initialize YUV tables */
+    yuv_reset_t *       pf_reset;                        /* reset YUV tables */
+    yuv_end_t *         pf_end;                           /* free YUV tables */
+
+} vout_yuv_t;
+
+/*****************************************************************************
+ * vout_buffer_t: rendering buffer
+ *****************************************************************************
+ * This structure stores information about a buffer. Buffers are not completely
+ * cleared between displays, and modified areas need to be stored.
+ *****************************************************************************/
+typedef struct vout_buffer_s
+{
+    /* Picture area */
+    int         i_pic_x, i_pic_y;                       /* picture position  */
+    int         i_pic_width, i_pic_height;                   /* picture size */
+
+    /* Other areas - only vertical extensions of areas are stored */
+    int         i_areas;                                  /* number of areas */
+    int         pi_area_begin[VOUT_MAX_AREAS];          /* beginning of area */
+    int         pi_area_end[VOUT_MAX_AREAS];                  /* end of area */
+
+    /* Picture data */
+    byte_t *    p_data;                                    /* memory address */
+} vout_buffer_t;
+
+/*****************************************************************************
+ * vout_fifo_t
+ *****************************************************************************/
+typedef struct vout_fifo_s
+{
+    /* See the fifo types below */
+    int                 i_type;
+    boolean_t           b_die;
+    int                 i_fifo;      /* Just to keep track of the fifo index */
+
+    int                 i_width;
+    int                 i_height;
+
+    vlc_mutex_t         data_lock;
+    vlc_cond_t          data_wait;
+
+} vout_fifo_t;
+
+#define VOUT_EMPTY_FIFO         0
+#define VOUT_YUV_FIFO           1
+#define VOUT_SPU_FIFO           2
+
+/*****************************************************************************
  * vout_thread_t: video output thread descriptor
- *******************************************************************************
+ *****************************************************************************
  * Any independant video output device, such as an X11 window or a GGI device,
- * is represented by a video output thread, and described using following 
+ * is represented by a video output thread, and described using the following
  * structure.
- *******************************************************************************/
+ *****************************************************************************/
 typedef struct vout_thread_s
 {
-    /* Thread properties and locks */
-    boolean_t           b_die;                                   /* `die' flag */
-    boolean_t           b_error;                               /* `error' flag */
-    boolean_t           b_active;                             /* `active' flag */
-    pthread_t           thread_id;                 /* id for pthread functions */
-    pthread_mutex_t     lock;                                   /* thread lock */
-    int *               pi_status;                    /* temporary status flag */
-
-    /* Common display properties */
-    int                 i_width;                /* current output method width */
-    int                 i_height;              /* current output method height */
-    int                 i_screen_depth;                      /* bits per pixel */
-    int                 i_bytes_per_pixel;                /* real screen depth */
-    float               f_x_ratio;                 /* horizontal display ratio */
-    float               f_y_ratio;                   /* vertical display ratio */
-
-#ifdef STATS    
-    /* Statistics */
-    count_t         c_loops;                               /* number of loops */
-    count_t         c_idle_loops;                     /* number of idle loops */
-    count_t         c_pictures;           /* number of pictures added to heap */
-#endif
+    /* Thread properties and lock */
+    boolean_t           b_die;                                 /* `die' flag */
+    boolean_t           b_error;                             /* `error' flag */
+    boolean_t           b_active;                           /* `active' flag */
+    vlc_thread_t        thread_id;               /* id for pthread functions */
+    vlc_mutex_t         picture_lock;                   /* picture heap lock */
+    vlc_mutex_t         subpicture_lock;             /* subpicture heap lock */
+    vlc_mutex_t         change_lock;                   /* thread change lock */
+    int *               pi_status;                  /* temporary status flag */
+    p_vout_sys_t        p_sys;                       /* system output method */
+                                                                   
+    /* Current display properties */
+    u16                 i_changes;             /* changes made to the thread */
+    int                 i_width;              /* current output method width */
+    int                 i_height;            /* current output method height */
+    int                 i_bytes_per_line;  /* bytes per line (incl. virtual) */
+    int                 i_screen_depth;  /* significant bpp: 8, 15, 16 or 24 */
+    int                 i_bytes_per_pixel;/* real screen depth: 1, 2, 3 or 4 */
+    float               f_gamma;                                    /* gamma */
+    boolean_t           b_need_render;  /* does the output method need a YUV 
+                                         * conversion ?                      */
 
-    /* Output method */
-    p_vout_sys_t        p_sys;                         /* system output method */
-
-    /* Video heap */
-    int                 i_pictures;                       /* current heap size */
-    picture_t           p_picture[VOUT_MAX_PICTURES];              /* pictures */
-
-    /* YUV translation tables, for 15,16 and 24/32 bpp displays. 16 bits and 32
-     * bits pointers points on the same data.
-     * CAUTION: these tables are translated: their origin is -384 */
-    u16 *           pi_trans16_red;
-    u16 *           pi_trans16_green;
-    u16 *           pi_trans16_blue;
-    u32 *           pi_trans32_red;
-    u32 *           pi_trans32_green;
-    u32 *           pi_trans32_blue;          
-} vout_thread_t;
+    /* Color masks and shifts in RGB mode - masks are set by system
+     * initialization, shifts are calculated. A pixel color value can be
+     * obtained using the formula ((value >> rshift) << lshift) */
+    u32                 i_red_mask;                              /* red mask */
+    u32                 i_green_mask;                          /* green mask */
+    u32                 i_blue_mask;                            /* blue mask */
+    int                 i_red_lshift, i_red_rshift;            /* red shifts */
+    int                 i_green_lshift, i_green_rshift;      /* green shifts */
+    int                 i_blue_lshift, i_blue_rshift;         /* blue shifts */
 
-/*******************************************************************************
- * Prototypes
- *******************************************************************************/
-vout_thread_t * vout_CreateThread               ( 
-#ifdef VIDEO_X11
-                                                  char *psz_display, Window root_window, 
-#endif
-                                                  int i_width, int i_height, int *pi_status
-                                                );
+    /* Useful pre-calculated pixel values - these are not supposed to be
+     * accurate values, but rather values looking nice, given their usage. */
+    u32                 i_white_pixel;                              /* white */
+    u32                 i_black_pixel;                              /* black */
+    u32                 i_gray_pixel;                                /* gray */
+    u32                 i_blue_pixel;                                /* blue */
 
-void            vout_DestroyThread              ( vout_thread_t *p_vout, int *pi_status );
+    /* Plugin used and shortcuts to access its capabilities */
+    struct module_s *   p_module;
+    int  ( *pf_create )     ( struct vout_thread_s * );
+    int  ( *pf_init )       ( struct vout_thread_s * );
+    void ( *pf_end )        ( struct vout_thread_s * );
+    void ( *pf_destroy )    ( struct vout_thread_s * );
+    int  ( *pf_manage )     ( struct vout_thread_s * );
+    void ( *pf_display )    ( struct vout_thread_s * );
+    void ( *pf_setpalette ) ( struct vout_thread_s *, u16 *red,
+                              u16 *green, u16 *blue, u16 *transp );
+    void ( *pf_setbuffers ) ( struct vout_thread_s *, void *, void * );
 
-picture_t *     vout_CreatePicture              ( vout_thread_t *p_vout, int i_type, 
-                                                 int i_width, int i_height, int i_bytes_per_line );
-void            vout_DestroyPicture             ( vout_thread_t *p_vout, picture_t *p_pic );
-void            vout_DisplayPicture             ( vout_thread_t *p_vout, picture_t *p_pic );
-void            vout_LinkPicture                ( vout_thread_t *p_vout, picture_t *p_pic );
-void            vout_UnlinkPicture              ( vout_thread_t *p_vout, picture_t *p_pic );
+    /* Pictures and rendering properties */
+    boolean_t           b_grayscale;           /* color or grayscale display */
+    boolean_t           b_YCbr;            /* use YUV to YCbr instead of RGB */
+    boolean_t           b_info;              /* print additional information */
+    boolean_t           b_interface;                     /* render interface */
+    boolean_t           b_scale;                    /* allow picture scaling */
+    boolean_t           b_fullscreen;           /* toogle fullscreen dusplay */
+    mtime_t             render_time;             /* last picture render time */
 
 
+    /* Idle screens management */
+    mtime_t             last_display_date;     /* last non idle display date */
+    mtime_t             last_idle_date;            /* last idle display date */
+    mtime_t             init_display_date;
 
+    /* Statistics - these numbers are not supposed to be accurate, but are a
+     * good indication of the thread status */
+    count_t             c_fps_samples;                     /* picture counts */
+    mtime_t             p_fps_sample[VOUT_FPS_SAMPLES]; /* FPS samples dates */
 
+    /* Rendering buffers */
+    int                 i_buffer_index;                      /* buffer index */
+    vout_buffer_t       p_buffer[2];                   /* buffers properties */
 
+    /* Video heap and translation tables */
+    picture_t           p_picture[VOUT_MAX_PICTURES];            /* pictures */
+    subpicture_t        p_subpicture[VOUT_MAX_PICTURES];      /* subpictures */
+    int                 i_pictures;                     /* current heap size */
+    vout_yuv_t          yuv;                           /* translation tables */
+    picture_t *         p_rendered_pic;  /* picture currently being rendered */
 
+    /* Bitmap fonts */
+    p_vout_font_t       p_default_font;                      /* default font */
+    p_vout_font_t       p_large_font;                          /* large font */
 
+#ifdef STATS
+    count_t             c_loops;
+#endif
+} vout_thread_t;
+
+/* Flags for changes - these flags are set in the i_changes field when another
+ * thread changed a variable */
+#define VOUT_INFO_CHANGE        0x0001                     /* b_info changed */
+#define VOUT_GRAYSCALE_CHANGE   0x0002                /* b_grayscale changed */
+#define VOUT_INTF_CHANGE        0x0004                /* b_interface changed */
+#define VOUT_SCALE_CHANGE       0x0008                    /* b_scale changed */
+#define VOUT_GAMMA_CHANGE       0x0010                      /* gamma changed */
+#define VOUT_CURSOR_CHANGE      0x0020                   /* b_cursor changed */
+#define VOUT_FULLSCREEN_CHANGE  0x0040               /* b_fullscreen changed */
+#define VOUT_SIZE_CHANGE        0x0200                       /* size changed */
+#define VOUT_DEPTH_CHANGE       0x0400                      /* depth changed */
+#define VOUT_YUV_CHANGE         0x0800                  /* change yuv tables */
 
+/* Disabled for thread deadlocks issues --Meuuh */
+//#define VOUT_NODISPLAY_CHANGE   0xff00    /* changes which forbidden display */
 
+/*****************************************************************************
+ * Macros
+ *****************************************************************************/
 
+/* RGB2PIXEL: assemble RGB components to a pixel value, returns a u32 */
+#define RGB2PIXEL( p_vout, i_red, i_green, i_blue )                           \
+    (((((u32)i_red)   >> p_vout->i_red_rshift)   << p_vout->i_red_lshift)   | \
+     ((((u32)i_green) >> p_vout->i_green_rshift) << p_vout->i_green_lshift) | \
+     ((((u32)i_blue)  >> p_vout->i_blue_rshift)  << p_vout->i_blue_lshift))
 
 
+/*****************************************************************************
+ * Prototypes
+ *****************************************************************************/
+void            vout_InitBank           ( void );
+void            vout_EndBank            ( void );
 
+vout_thread_t * vout_CreateThread   ( int *pi_status );
+void            vout_DestroyThread  ( vout_thread_t *p_vout, int *pi_status );
 
+vout_fifo_t *   vout_CreateFifo         ( void );
+void            vout_DestroyFifo        ( vout_fifo_t *p_fifo );
+void            vout_FreeFifo           ( vout_fifo_t *p_fifo );
 
+picture_t *     vout_CreatePicture  ( vout_thread_t *p_vout, int i_type,
+                                      int i_width, int i_height );
+void            vout_DestroyPicture ( vout_thread_t *p_vout, picture_t *p_pic );
+void            vout_DisplayPicture ( vout_thread_t *p_vout, picture_t *p_pic );
+void            vout_DatePicture    ( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date );
+void            vout_LinkPicture    ( vout_thread_t *p_vout, picture_t *p_pic );
+void            vout_UnlinkPicture  ( vout_thread_t *p_vout, picture_t *p_pic );
 
+subpicture_t *  vout_CreateSubPicture   ( vout_thread_t *p_vout, int i_type, int i_size );
+void            vout_DestroySubPicture  ( vout_thread_t *p_vout, subpicture_t *p_subpic );
+void            vout_DisplaySubPicture  ( vout_thread_t *p_vout, subpicture_t *p_subpic );