/* Object properties */ \
volatile bool b_error; /**< set by the object */ \
volatile bool b_die; /**< set by the outside */ \
- bool b_force; /**< set by the outside (eg. module_Need()) */ \
+ bool b_force; /**< set by the outside (eg. module_need()) */ \
\
/** Just a reminder so that people don't cast garbage */ \
bool be_sure_to_add_VLC_COMMON_MEMBERS_to_struct; \