/* Maximum number of active areas in a rendering buffer. Active areas are areas
* of the picture which need to be cleared before re-using the buffer. If a
* picture, including its many additions such as subtitles, additionnal user
- * informations and interface, has too many active areas, some of them are
+ * information and interface, has too many active areas, some of them are
* joined. */
#define VOUT_MAX_AREAS 5