* XXX You must call vlc_object_release as soon as possible */
INPUT_GET_AOUT, /* arg1=aout_instance_t ** res=can fail */
INPUT_GET_VOUTS, /* arg1=vout_thread_t ***, int * res=can fail */
+ INPUT_GET_ES_OBJECTS, /* arg1=int id, vlc_object_t **dec, vout_thread_t **, aout_instance_t ** */
};
/** @}*/
return input_Control( p_input, INPUT_GET_AOUT, &p_aout ) ? NULL : p_aout;
}
+/**
+ * Returns the objects associated to an ES.
+ *
+ * You must release all non NULL object using vlc_object_release.
+ * You may set pointer of pointer to NULL to avoid retreiving it.
+ */
+static inline int input_GetEsObjects( input_thread_t *p_input, int i_id,
+ vlc_object_t **pp_decoder,
+ vout_thread_t **pp_vout, aout_instance_t **pp_aout )
+{
+ return input_Control( p_input, INPUT_GET_ES_OBJECTS, i_id,
+ pp_decoder, pp_vout, pp_aout );
+}
+
/* */
typedef struct input_clock_t input_clock_t;
VLC_EXPORT( decoder_t *, input_DecoderNew, ( input_thread_t *, es_format_t *, input_clock_t *, sout_instance_t * ) );