static inline vout_thread_t *input_GetVout( input_thread_t *p_input )
{
vout_thread_t **pp_vout, *p_vout;
- unsigned i_vout;
+ size_t i_vout;
if( input_Control( p_input, INPUT_GET_VOUTS, &pp_vout, &i_vout ) )
return NULL;
- for( unsigned i = 1; i < i_vout; i++ )
+ for( size_t i = 1; i < i_vout; i++ )
vlc_object_release( (vlc_object_t *)(pp_vout[i]) );
p_vout = (i_vout >= 1) ? pp_vout[0] : NULL;