#define OBJECT_FLAGS_QUIET 0x0002
#define OBJECT_FLAGS_NOINTERACT 0x0004
+/* Types */
+typedef void (*vlc_destructor_t)(struct vlc_object_t *);
+
+/* Constants */
+VLC_PUBLIC_API const vlc_destructor_t kVLCDestructor;
+
/*****************************************************************************
* The vlc_object_t type. Yes, it's that simple :-)
*****************************************************************************/
* Prototypes
*****************************************************************************/
VLC_EXPORT( void *, __vlc_object_create, ( vlc_object_t *, int ) );
+VLC_EXPORT( void, __vlc_object_set_destructor, ( vlc_object_t *, vlc_destructor_t ) );
VLC_EXPORT( void, __vlc_object_attach, ( vlc_object_t *, vlc_object_t * ) );
VLC_EXPORT( void, __vlc_object_detach, ( vlc_object_t * ) );
VLC_EXPORT( void *, vlc_object_get, ( int ) );
#define vlc_object_create(a,b) \
__vlc_object_create( VLC_OBJECT(a), b )
+#define vlc_object_set_destructor(a,b) \
+ __vlc_object_set_destructor( VLC_OBJECT(a), b )
+
#define vlc_object_detach(a) \
__vlc_object_detach( VLC_OBJECT(a) )