/*****************************************************************************
* vlc_objects.h: vlc_object_t definition and manipulation methods
*****************************************************************************
- * Copyright (C) 2002-2006 the VideoLAN team
+ * Copyright (C) 2002-2008 the VideoLAN team
* $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
*/
/* Object types */
-#define VLC_OBJECT_GLOBAL (-1)
+
#define VLC_OBJECT_LIBVLC (-2)
#define VLC_OBJECT_MODULE (-3)
#define VLC_OBJECT_INTF (-4)
#define VLC_OBJECT_PLAYLIST (-5)
-#define VLC_OBJECT_ITEM (-6)
+
#define VLC_OBJECT_INPUT (-7)
#define VLC_OBJECT_DECODER (-8)
#define VLC_OBJECT_VOUT (-9)
#define VLC_OBJECT_AOUT (-10)
#define VLC_OBJECT_SOUT (-11)
-#define VLC_OBJECT_HTTPD (-12)
+
#define VLC_OBJECT_PACKETIZER (-13)
#define VLC_OBJECT_ENCODER (-14)
#define VLC_OBJECT_DIALOGS (-15)
-#define VLC_OBJECT_VLM (-16)
+
#define VLC_OBJECT_ANNOUNCE (-17)
#define VLC_OBJECT_DEMUX (-18)
#define VLC_OBJECT_ACCESS (-19)
#define VLC_OBJECT_STREAM (-20)
#define VLC_OBJECT_OPENGL (-21)
#define VLC_OBJECT_FILTER (-22)
-#define VLC_OBJECT_VOD (-23)
-#define VLC_OBJECT_SPU (-24)
-/*#define VLC_OBJECT_xxx (-25) - formerly TLS */
-#define VLC_OBJECT_SD (-26)
-#define VLC_OBJECT_XML (-27)
+
+
+
+
+
#define VLC_OBJECT_OSDMENU (-28)
-#define VLC_OBJECT_STATS (-29)
+
#define VLC_OBJECT_HTTPD_HOST (-30)
-#define VLC_OBJECT_META_ENGINE (-31)
+
+#define VLC_OBJECT_INTERACTION (-32)
#define VLC_OBJECT_GENERIC (-666)
#define OBJECT_FLAGS_QUIET 0x0002
#define OBJECT_FLAGS_NOINTERACT 0x0004
+/* Types */
+typedef void (*vlc_destructor_t)(struct vlc_object_t *);
+
+/* Constants */
+VLC_PUBLIC_API const vlc_destructor_t kVLCDestructor;
+
/*****************************************************************************
* The vlc_object_t type. Yes, it's that simple :-)
*****************************************************************************/
* Prototypes
*****************************************************************************/
VLC_EXPORT( void *, __vlc_object_create, ( vlc_object_t *, int ) );
-VLC_EXPORT( void, __vlc_object_destroy, ( vlc_object_t * ) );
+VLC_EXPORT( void, __vlc_object_set_destructor, ( vlc_object_t *, vlc_destructor_t ) );
VLC_EXPORT( void, __vlc_object_attach, ( vlc_object_t *, vlc_object_t * ) );
VLC_EXPORT( void, __vlc_object_detach, ( vlc_object_t * ) );
-VLC_EXPORT( void *, __vlc_object_get, ( vlc_object_t *, int ) );
+VLC_EXPORT( void *, vlc_object_get, ( int ) );
VLC_EXPORT( void *, __vlc_object_find, ( vlc_object_t *, int, int ) );
VLC_EXPORT( void *, __vlc_object_find_name, ( vlc_object_t *, const char *, int ) );
VLC_EXPORT( void, __vlc_object_yield, ( vlc_object_t * ) );
VLC_EXPORT( void, __vlc_object_release, ( vlc_object_t * ) );
VLC_EXPORT( vlc_list_t *, __vlc_list_find, ( vlc_object_t *, int, int ) );
+VLC_EXPORT( vlc_list_t *, __vlc_list_children, ( vlc_object_t * ) );
VLC_EXPORT( void, vlc_list_release, ( vlc_list_t * ) );
+/* __vlc_object_dump */
+VLC_EXPORT( void, __vlc_object_dump, ( vlc_object_t *p_this ) );
+
/*}@*/
#define vlc_object_create(a,b) \
__vlc_object_create( VLC_OBJECT(a), b )
-#define vlc_object_destroy(a) do { \
- __vlc_object_destroy( VLC_OBJECT(a) ); \
- (a) = NULL; } while(0)
+#define vlc_object_set_destructor(a,b) \
+ __vlc_object_set_destructor( VLC_OBJECT(a), b )
#define vlc_object_detach(a) \
__vlc_object_detach( VLC_OBJECT(a) )
#define vlc_object_attach(a,b) \
__vlc_object_attach( VLC_OBJECT(a), VLC_OBJECT(b) )
-#define vlc_object_get(a,b) \
- __vlc_object_get( VLC_OBJECT(a),b)
-
#define vlc_object_find(a,b,c) \
__vlc_object_find( VLC_OBJECT(a),b,c)
#define vlc_list_find(a,b,c) \
__vlc_list_find( VLC_OBJECT(a),b,c)
+#define vlc_list_children(a) \
+ __vlc_list_children( VLC_OBJECT(a) )
+
+#define vlc_object_dump(a) \
+ __vlc_object_dump( VLC_OBJECT(a))
+
/* Objects and threading */
VLC_EXPORT( void, __vlc_object_lock, ( vlc_object_t * ) );
#define vlc_object_unlock( obj ) \
__vlc_object_unlock( VLC_OBJECT( obj ) )
-VLC_EXPORT( vlc_bool_t, __vlc_object_wait, ( vlc_object_t * ) );
+VLC_EXPORT( bool, __vlc_object_wait, ( vlc_object_t * ) );
#define vlc_object_wait( obj ) \
__vlc_object_wait( VLC_OBJECT( obj ) )
#define vlc_object_kill(a) \
__vlc_object_kill( VLC_OBJECT(a) )
-VLC_EXPORT( vlc_bool_t, __vlc_object_alive, ( vlc_object_t * ) );
+VLC_EXPORT( bool, __vlc_object_alive, ( vlc_object_t * ) );
#define vlc_object_alive(a) \
__vlc_object_alive( VLC_OBJECT(a) )
* See the vlc_object_alive() documentation for a better alternative.
*/
static inline
-vlc_bool_t __vlc_object_lock_and_wait( vlc_object_t *obj )
+bool __vlc_object_lock_and_wait( vlc_object_t *obj )
{
- vlc_bool_t b = VLC_TRUE;
+ bool b = true;
vlc_object_lock( obj );
if( vlc_object_alive( obj ) )