*/
/* Object types */
-#define VLC_OBJECT_GLOBAL (-1)
+
#define VLC_OBJECT_LIBVLC (-2)
#define VLC_OBJECT_MODULE (-3)
#define VLC_OBJECT_INTF (-4)
#define VLC_OBJECT_VOUT (-9)
#define VLC_OBJECT_AOUT (-10)
#define VLC_OBJECT_SOUT (-11)
-#define VLC_OBJECT_HTTPD (-12)
+
#define VLC_OBJECT_PACKETIZER (-13)
#define VLC_OBJECT_ENCODER (-14)
#define VLC_OBJECT_DIALOGS (-15)
-#define VLC_OBJECT_VLM (-16)
+
#define VLC_OBJECT_ANNOUNCE (-17)
#define VLC_OBJECT_DEMUX (-18)
#define VLC_OBJECT_ACCESS (-19)
#define VLC_OBJECT_OSDMENU (-28)
#define VLC_OBJECT_HTTPD_HOST (-30)
-#define VLC_OBJECT_META_ENGINE (-31)
+
#define VLC_OBJECT_INTERACTION (-32)
+#define VLC_OBJECT_CHROMA (-33)
#define VLC_OBJECT_GENERIC (-666)
/* Types */
typedef void (*vlc_destructor_t)(struct vlc_object_t *);
-/* Constants */
-VLC_PUBLIC_API const vlc_destructor_t kVLCDestructor;
-
/*****************************************************************************
* The vlc_object_t type. Yes, it's that simple :-)
*****************************************************************************/
VLC_EXPORT( void, __vlc_object_yield, ( vlc_object_t * ) );
VLC_EXPORT( void, __vlc_object_release, ( vlc_object_t * ) );
VLC_EXPORT( vlc_list_t *, __vlc_list_find, ( vlc_object_t *, int, int ) );
+VLC_EXPORT( vlc_list_t *, __vlc_list_children, ( vlc_object_t * ) );
VLC_EXPORT( void, vlc_list_release, ( vlc_list_t * ) );
+/* __vlc_object_dump */
+VLC_EXPORT( void, __vlc_object_dump, ( vlc_object_t *p_this ) );
+
/*}@*/
#define vlc_object_create(a,b) \
#define vlc_list_find(a,b,c) \
__vlc_list_find( VLC_OBJECT(a),b,c)
+#define vlc_list_children(a) \
+ __vlc_list_children( VLC_OBJECT(a) )
+
+#define vlc_object_dump(a) \
+ __vlc_object_dump( VLC_OBJECT(a))
+
/* Objects and threading */
VLC_EXPORT( void, __vlc_object_lock, ( vlc_object_t * ) );
#define vlc_object_unlock( obj ) \
__vlc_object_unlock( VLC_OBJECT( obj ) )
-VLC_EXPORT( vlc_bool_t, __vlc_object_wait, ( vlc_object_t * ) );
+VLC_EXPORT( void, __vlc_object_wait, ( vlc_object_t * ) );
#define vlc_object_wait( obj ) \
__vlc_object_wait( VLC_OBJECT( obj ) )
#define vlc_object_kill(a) \
__vlc_object_kill( VLC_OBJECT(a) )
-VLC_EXPORT( vlc_bool_t, __vlc_object_alive, ( vlc_object_t * ) );
+VLC_EXPORT( bool, __vlc_object_alive, ( vlc_object_t * ) );
#define vlc_object_alive(a) \
__vlc_object_alive( VLC_OBJECT(a) )
* See the vlc_object_alive() documentation for a better alternative.
*/
static inline
-vlc_bool_t __vlc_object_lock_and_wait( vlc_object_t *obj )
+bool __vlc_object_lock_and_wait( vlc_object_t *obj )
{
- vlc_bool_t b = VLC_TRUE;
+ bool b;
vlc_object_lock( obj );
- if( vlc_object_alive( obj ) )
- b = vlc_object_wait( obj );
+ b = vlc_object_alive( obj );
+ if( b )
+ {
+ vlc_object_wait( obj );
+ b = vlc_object_alive( obj );
+ }
vlc_object_unlock( obj );
return b;
}