#define vlc_object_kill(a) \
__vlc_object_kill( VLC_OBJECT(a) )
-static inline bool __vlc_object_alive (const vlc_object_t *obj)
+static inline bool vlc_object_alive (const vlc_object_t *obj)
{
barrier ();
return !obj->b_die;
}
-#define vlc_object_alive(a) \
- __vlc_object_alive( VLC_OBJECT(a) )
+#define vlc_object_alive(a) vlc_object_alive( VLC_OBJECT(a) )