#define osd_MenuDown(object) __osd_MenuDown( VLC_OBJECT(object) )\r
\r
/**\r
- * Turn Volume Up\r
+ * Display the audio volume bitmap.\r
*\r
- * Use the OSD menu to turn the audio volume up.\r
+ * Display the correct audio volume bitmap that corresponds to the\r
+ * current Audio Volume setting.\r
*/\r
-VLC_EXPORT( void, __osd_VolumeUp, ( vlc_object_t * ) );\r
+VLC_EXPORT( void, __osd_Volume, ( vlc_object_t * ) );\r
\r
-/**\r
- * Turn Volume Down\r
- *\r
- * Use the OSD menu to turn the audio volume down.\r
- */\r
-VLC_EXPORT( void, __osd_VolumeDown, ( vlc_object_t * ) );\r
-\r
-#define osd_VolumeUp(object) __osd_VolumeUp( VLC_OBJECT(object) )\r
-#define osd_VolumeDown(object) __osd_VolumeDown( VLC_OBJECT(object) )\r
+#define osd_Volume(object) __osd_Volume( VLC_OBJECT(object) )\r
\r
/**\r
* Retrieve a non modifyable pointer to the OSD Menu state\r