/**
* Video picture
- *
- * Any picture destined to be displayed by a video output thread should be
- * stored in this structure from it's creation to it's effective display.
- * Picture type and flags should only be modified by the output thread. Note
- * that an empty picture MUST have its flags set to 0.
*/
struct picture_t
{
*/
video_frame_format_t format;
- /** Picture data - data can always be freely modified, but p_data may
- * NEVER be modified. A direct buffer can be handled as the plugin
- * wishes, it can even swap p_pixels buffers. */
- uint8_t *p_data;
void *p_data_orig; /**< pointer before memalign */
plane_t p[PICTURE_PLANE_MAX]; /**< description of the planes */
int i_planes; /**< number of allocated planes */
- /** \name Type and flags
- * Should NOT be modified except by the vout thread
- * @{*/
- int i_status; /**< picture flags */
- int i_type; /**< is picture a direct buffer ? */
- bool b_slow; /**< is picture in slow memory ? */
- /**@}*/
-
/** \name Picture management properties
* These properties can be modified using the video output thread API,
* but should never be written directly */
* Flags used to describe the status of a picture
*****************************************************************************/
-/* Picture type
- * FIXME are the values meaningfull ? */
-enum
-{
- EMPTY_PICTURE = 0, /* empty buffer */
- MEMORY_PICTURE = 100, /* heap-allocated buffer */
- DIRECT_PICTURE = 200, /* direct buffer */
-};
-
-/* Picture status */
-enum
-{
- FREE_PICTURE, /* free and not allocated */
- RESERVED_PICTURE, /* allocated and reserved */
- READY_PICTURE, /* ready for display */
- DISPLAYED_PICTURE, /* been displayed but is linked */
- DESTROYED_PICTURE, /* allocated but no more used */
-};
-
/* Quantification type */
enum
{