/*****************************************************************************
* vlc_playlist.h : Playlist functions
*****************************************************************************
- * Copyright (C) 1999, 2000, 2001, 2002 VideoLAN
- * $Id: vlc_playlist.h,v 1.8 2003/01/29 11:34:11 jlj Exp $
+ * Copyright (C) 1999-2004 the VideoLAN team
+ * $Id$
*
* Authors: Samuel Hocevar <sam@zoy.org>
*
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
- *
+ *
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301, USA.
*****************************************************************************/
-/*****************************************************************************
- * playlist_item_t: playlist item
- *****************************************************************************/
+#if !defined( __LIBVLC__ )
+ #error You are not libvlc or one of its plugins. You cannot include this file
+#endif
+
+#ifndef _VLC_PLAYLIST_H_
+#define _VLC_PLAYLIST_H_
+
+# ifdef __cplusplus
+extern "C" {
+# endif
+
+#include <assert.h>
+#include <vlc_input.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t);
+TYPEDEF_ARRAY(input_item_t*, input_item_array_t);
+
+/**
+ * \file
+ * This file contain structures and function prototypes related
+ * to the playlist in vlc
+ *
+ * \defgroup vlc_playlist Playlist
+ *
+ * The VLC playlist system has a tree structure. This allows advanced
+ * categorization, like for SAP streams (which are grouped by "sap groups").
+ *
+ * The base structure for all playlist operations is the input_item_t. This
+ * contains all information needed to play a stream and get info, ie, mostly,
+ * mrl and metadata. This structure contains a unique i_id field. ids are
+ * not recycled when an item is destroyed.
+ *
+ * Input items are not used directly, but through playlist items.
+ * The playlist items are themselves in a tree structure. They only contain
+ * a link to the input item, a unique id and a few flags. the playlist
+ * item id is NOT the same as the input item id.
+ * Several playlist items can be attached to a single input item. The input
+ * item is refcounted and is automatically destroyed when it is not used
+ * anymore.
+ *
+ * In the playlist itself, there are two trees, that should always be kept
+ * in sync. The "category" tree contains the whole tree structure with
+ * several levels, while the onelevel tree contains only one level :), ie
+ * it only contains "real" items, not nodes
+ * For example, if you open a directory, you will have
+ *\verbatim
+ * Category tree: Onevelel tree:
+ * Playlist Playlist
+ * - Dir - item1
+ * - Subdir - item2
+ * - item1
+ * - item2
+ *\endverbatim
+ * The top-level items of both tree are the same, and they are reproduced
+ * in the left-part of the playlist GUIs, they are the "sources" from the
+ * source selectors. Top-level items include: playlist, media library, SAP,
+ * Shoutcast, devices, ...
+ *
+ * It is envisioned that a third tree will appear: VLM, but it's not done yet
+ *
+ * The playlist also stores, for utility purposes, an array of all input
+ * items, an array of all playlist items and an array of all playlist items
+ * and nodes (both are represented by the same structure).
+ *
+ * So, here is an example:
+ * \verbatim
+ * Inputs array
+ * - input 1 -> name = foo 1 uri = ...
+ * - input 2 -> name = foo 2 uri = ...
+ *
+ * Category tree Onlevel tree
+ * - playlist (id 1) - playlist (id 3)
+ * - category 1 (id 2) - foo 2 (id 8 - input 2)
+ * - foo 2 (id 6 - input 2) - media library (id 4)
+ * - media library (id 2) - foo 1 (id6 - input 1)
+ * - foo 1 (id 5 - input 1)
+ * \endverbatim
+ * Sometimes, an item must be transformed to a node. This happens for the
+ * directory access for example. In that case, the item is removed from
+ * the onelevel tree, as it is not a real item anymore.
+ *
+ * For "standard" item addition, you can use playlist_Add, playlist_AddExt
+ * (more options) or playlist_AddInput if you already created your input
+ * item. This will add the item at the root of "Playlist" or of "Media library"
+ * in each of the two trees.
+ *
+ * If you want more control (like, adding the item as the child of a given
+ * node in the category tree, use playlist_BothAddInput. You'll have to provide
+ * the node in the category tree. The item will be added as a child of
+ * this node in the category tree, and as a child of the matching top-level
+ * node in the onelevel tree. (Nodes are created with playlist_NodeCreate)
+ *
+ * Generally speaking, playlist_NodeAddInput should not be used in newer code, it
+ * will maybe become useful again when we merge VLM;
+ *
+ * To delete an item, use playlist_DeleteFromInput( input_id ) which will
+ * remove all occurences of the input in both trees
+ *
+ * @{
+ */
+
+/** Helper structure to export to file part of the playlist */
+struct playlist_export_t
+{
+ char *psz_filename;
+ FILE *p_file;
+ playlist_item_t *p_root;
+};
+
+/** playlist item / node */
struct playlist_item_t
{
- char * psz_name;
- char * psz_uri;
- int i_type; /* unused yet */
- int i_status; /* unused yet */
- vlc_bool_t b_autodeletion;
+ input_item_t *p_input; /**< Linked input item */
+ /** Number of children, -1 if not a node */
+ int i_children;
+ playlist_item_t **pp_children; /**< Children nodes/items */
+ playlist_item_t *p_parent; /**< Item parent */
+
+ int i_id; /**< Playlist item specific id */
+ uint8_t i_flags; /**< Flags */
};
-/*****************************************************************************
- * playlist_t: playlist structure
- *****************************************************************************
- * The structure contains information about the size and browsing mode of
- * the playlist, a change lock, a dynamic array of playlist items, and a
- * current item which is an exact copy of one of the array members.
- *****************************************************************************/
+#define PLAYLIST_SAVE_FLAG 0x0001 /**< Must it be saved */
+#define PLAYLIST_SKIP_FLAG 0x0002 /**< Must playlist skip after it ? */
+#define PLAYLIST_DBL_FLAG 0x0004 /**< Is it disabled ? */
+#define PLAYLIST_RO_FLAG 0x0008 /**< Write-enabled ? */
+#define PLAYLIST_REMOVE_FLAG 0x0010 /**< Remove this item at the end */
+#define PLAYLIST_EXPANDED_FLAG 0x0020 /**< Expanded node */
+
+/** Playlist status */
+typedef enum
+{ PLAYLIST_STOPPED,PLAYLIST_RUNNING,PLAYLIST_PAUSED } playlist_status_t;
+
+
+struct services_discovery_t
+{
+ VLC_COMMON_MEMBERS
+ char *psz_module;
+
+ module_t *p_module;
+
+ services_discovery_sys_t *p_sys;
+ void (*pf_run) ( services_discovery_t *);
+};
+
+/** Structure containing information about the playlist */
struct playlist_t
{
VLC_COMMON_MEMBERS
+ int i_enabled; /**< How many items are enabled ? */
+
+ playlist_item_array_t items; /**< Arrays of items */
+ playlist_item_array_t all_items; /**< Array of items and nodes */
+
+ input_item_array_t input_items; /**< Array of input items */
+
+ playlist_item_array_t current; /**< Items currently being played */
+ int i_current_index; /**< Index in current array */
+ /** Reset current item array */
+ vlc_bool_t b_reset_currently_playing;
+ mtime_t last_rebuild_date;
+
+ int i_last_playlist_id; /**< Last id to an item */
+ int i_last_input_id ; /**< Last id on an input */
+
+ services_discovery_t **pp_sds; /**< Loaded service discovery modules */
+ int i_sds; /**< Number of service discovery modules */
- int i_index; /* current index */
- int i_status;
- int i_size; /* total size */
+ /* Predefined items */
+ playlist_item_t * p_root_category; /**< Root of category tree */
+ playlist_item_t * p_root_onelevel; /**< Root of onelevel tree */
+ playlist_item_t * p_local_category; /** < "Playlist" in CATEGORY view */
+ playlist_item_t * p_ml_category; /** < "Library" in CATEGORY view */
+ playlist_item_t * p_local_onelevel; /** < "Playlist" in ONELEVEL view */
+ playlist_item_t * p_ml_onelevel; /** < "Library" in ONELEVEL iew */
- playlist_item_t ** pp_items;
+ vlc_bool_t b_always_tree;/**< Always display as tree */
+ vlc_bool_t b_never_tree;/**< Never display as tree */
- input_thread_t * p_input;
+ vlc_bool_t b_doing_ml; /**< Doing media library stuff, */
+ /*get quicker */
+ vlc_bool_t b_auto_preparse;
+
+ /* Runtime */
+ input_thread_t * p_input; /**< the input thread associated
+ * with the current item */
+ int i_sort; /**< Last sorting applied to the playlist */
+ int i_order; /**< Last ordering applied to the playlist */
+ mtime_t gc_date;
+ vlc_bool_t b_cant_sleep;
+ playlist_preparse_t *p_preparse; /**< Preparser object */
+ playlist_fetcher_t *p_fetcher;/**< Meta and art fetcher object */
+
+ vlc_mutex_t gc_lock; /**< Lock to protect the garbage collection */
+
+ struct {
+ /* Current status. These fields are readonly, only the playlist
+ * main loop can touch it*/
+ playlist_status_t i_status; /**< Current status of playlist */
+ playlist_item_t * p_item; /**< Currently playing/active item */
+ playlist_item_t * p_node; /**< Current node to play from */
+ } status;
+
+ struct {
+ /* Request. Use this to give orders to the playlist main loop */
+ int i_status; /**< requested playlist status */
+ playlist_item_t * p_node; /**< requested node to play from */
+ playlist_item_t * p_item; /**< requested item to play in the node */
+
+ int i_skip; /**< Number of items to skip */
+
+ vlc_bool_t b_request;/**< Set to true by the requester
+ The playlist sets it back to false
+ when processing the request */
+ vlc_mutex_t lock; /**< Lock to protect request */
+ } request;
+
+ // Playlist-unrelated fields
+ interaction_t *p_interaction; /**< Interaction manager */
+ input_thread_t *p_stats_computer; /**< Input thread computing stats */
+ global_stats_t *p_stats; /**< Global statistics */
};
-/*****************************************************************************
- * Playlist status
- *****************************************************************************/
-#define PLAYLIST_STOPPED 0
-#define PLAYLIST_RUNNING 1
-#define PLAYLIST_PAUSED 2
+/** Helper to add an item */
+struct playlist_add_t
+{
+ int i_node;
+ int i_item;
+ int i_position;
+};
+
+#define SORT_ID 0
+#define SORT_TITLE 1
+#define SORT_TITLE_NODES_FIRST 2
+#define SORT_ARTIST 3
+#define SORT_GENRE 4
+#define SORT_RANDOM 5
+#define SORT_DURATION 6
+#define SORT_TITLE_NUMERIC 7
+#define SORT_ALBUM 8
+
+#define ORDER_NORMAL 0
+#define ORDER_REVERSE 1
/*****************************************************************************
* Prototypes
*****************************************************************************/
-#define playlist_Create(a) __playlist_Create(VLC_OBJECT(a))
-playlist_t * __playlist_Create ( vlc_object_t * );
-void playlist_Destroy ( playlist_t * );
-
-#define playlist_Play(p) playlist_Command(p,PLAYLIST_PLAY,0)
-#define playlist_Pause(p) playlist_Command(p,PLAYLIST_PAUSE,0)
-#define playlist_Stop(p) playlist_Command(p,PLAYLIST_STOP,0)
-#define playlist_Next(p) playlist_Command(p,PLAYLIST_SKIP,1)
-#define playlist_Prev(p) playlist_Command(p,PLAYLIST_SKIP,-1)
-#define playlist_Skip(p,i) playlist_Command(p,PLAYLIST_SKIP,i)
-#define playlist_Goto(p,i) playlist_Command(p,PLAYLIST_GOTO,i)
-VLC_EXPORT( void, playlist_Command, ( playlist_t *, int, int ) );
-
-VLC_EXPORT( int, playlist_Add, ( playlist_t *, const char *, int, int ) );
-VLC_EXPORT( int, playlist_AddItem, ( playlist_t *, playlist_item_t *, int, int ) );
-VLC_EXPORT( int, playlist_Delete, ( playlist_t *, int ) );
-VLC_EXPORT( int, playlist_LoadFile, ( playlist_t *, const char * ) );
-VLC_EXPORT( int, playlist_SaveFile, ( playlist_t *, const char * ) );
-
-static inline vlc_bool_t playlist_IsPlaying( playlist_t * p_playlist )
+
+/* Helpers */
+#define PL_LOCK vlc_mutex_lock( &p_playlist->object_lock );
+#define PL_UNLOCK vlc_mutex_unlock( &p_playlist->object_lock );
+
+#define pl_Get( a ) a->p_libvlc->p_playlist
+#define pl_Yield( a ) __pl_Yield( VLC_OBJECT(a) )
+static inline playlist_t *__pl_Yield( vlc_object_t *p_this )
{
- vlc_bool_t b_playing;
+ assert( p_this->p_libvlc->p_playlist );
+ vlc_object_yield( p_this->p_libvlc->p_playlist );
+ return p_this->p_libvlc->p_playlist;
+}
+#define pl_Release(a) vlc_object_release( a->p_libvlc->p_playlist );
+
+/* Playlist control */
+#define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, VLC_FALSE )
+#define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, VLC_FALSE )
+#define playlist_Stop(p) playlist_Control(p,PLAYLIST_STOP, VLC_FALSE )
+#define playlist_Next(p) playlist_Control(p,PLAYLIST_SKIP, VLC_FALSE, 1)
+#define playlist_Prev(p) playlist_Control(p,PLAYLIST_SKIP, VLC_FALSE, -1)
+#define playlist_Skip(p,i) playlist_Control(p,PLAYLIST_SKIP, VLC_FALSE, i)
+
+/**
+ * Do a playlist action.
+ * If there is something in the playlist then you can do playlist actions.
+ * Possible queries are listed in vlc_common.h
+ * \param p_playlist the playlist to do the command on
+ * \param i_query the command to do
+ * \param b_locked TRUE if playlist is locked when entering this function
+ * \param variable number of arguments
+ * \return VLC_SUCCESS or an error
+ */
+VLC_EXPORT( int, playlist_Control, ( playlist_t *p_playlist, int i_query, vlc_bool_t b_locked, ... ) );
+
+/** Clear the playlist
+ * \param b_locked TRUE if playlist is locked when entering this function
+ */
+VLC_EXPORT( void, playlist_Clear, ( playlist_t *, vlc_bool_t ) );
+
+/** Enqueue an input item for preparsing */
+VLC_EXPORT( int, playlist_PreparseEnqueue, (playlist_t *, input_item_t *) );
+
+/** Enqueue a playlist item and all of its children if any for preparsing */
+VLC_EXPORT( int, playlist_PreparseEnqueueItem, (playlist_t *, playlist_item_t *) );
+/** Request the art for an input item to be fetched */
+VLC_EXPORT( int, playlist_AskForArtEnqueue, (playlist_t *, input_item_t *) );
+
+/********************** Services discovery ***********************/
- vlc_mutex_lock( &p_playlist->object_lock );
- b_playing = p_playlist->i_status == PLAYLIST_RUNNING;
- vlc_mutex_unlock( &p_playlist->object_lock );
+/** Add a list of comma-separated service discovery modules */
+VLC_EXPORT( int, playlist_ServicesDiscoveryAdd, (playlist_t *, const char *));
+/** Remove a services discovery module by name */
+VLC_EXPORT( int, playlist_ServicesDiscoveryRemove, (playlist_t *, const char *));
+/** Check whether a given SD is loaded */
+VLC_EXPORT( vlc_bool_t, playlist_IsServicesDiscoveryLoaded, ( playlist_t *,const char *));
- return( b_playing );
+/* Playlist sorting */
+VLC_EXPORT( int, playlist_TreeMove, ( playlist_t *, playlist_item_t *, playlist_item_t *, int ) );
+VLC_EXPORT( int, playlist_RecursiveNodeSort, ( playlist_t *, playlist_item_t *,int, int ) );
+
+/**
+ * Export a node of the playlist to a certain type of playlistfile
+ * \param p_playlist the playlist to export
+ * \param psz_filename the location where the exported file will be saved
+ * \param p_export_root the root node to export
+ * \param psz_type the type of playlist file to create (m3u, pls, ..)
+ * \return VLC_SUCCESS on success
+ */
+VLC_EXPORT( int, playlist_Export, ( playlist_t *p_playlist, const char *psz_name, playlist_item_t *p_export_root, const char *psz_type ) );
+
+/********************************************************
+ * Item management
+ ********************************************************/
+
+/*************************** Item creation **************************/
+
+VLC_EXPORT( playlist_item_t* , playlist_ItemNewWithType, ( vlc_object_t *,const char *,const char *, int , const char *const *, int, int) );
+
+/** Create a new item, without adding it to the playlist
+ * \param p_obj a vlc object (anyone will do)
+ * \param psz_uri the mrl of the item
+ * \param psz_name a text giving a name or description of the item
+ * \return the new item or NULL on failure
+ */
+#define playlist_ItemNew( a , b, c ) \
+ playlist_ItemNewWithType( VLC_OBJECT(a) , b , c, 0, NULL, -1, 0 )
+
+#define playlist_ItemNewFromInput(a,b) __playlist_ItemNewFromInput(VLC_OBJECT(a),b)
+VLC_EXPORT( playlist_item_t *, __playlist_ItemNewFromInput, ( vlc_object_t *p_obj,input_item_t *p_input ) );
+
+/*************************** Item deletion **************************/
+VLC_EXPORT( int, playlist_DeleteFromInput, ( playlist_t *, int, vlc_bool_t ) );
+
+/*************************** Item fields accessors **************************/
+VLC_EXPORT( int, playlist_ItemSetName, (playlist_item_t *, const char * ) );
+
+/******************** Item addition ********************/
+VLC_EXPORT( int, playlist_Add, ( playlist_t *, const char *, const char *, int, int, vlc_bool_t, vlc_bool_t ) );
+VLC_EXPORT( int, playlist_AddExt, ( playlist_t *, const char *, const char *, int, int, mtime_t, const char *const *,int, vlc_bool_t, vlc_bool_t ) );
+VLC_EXPORT( int, playlist_AddInput, ( playlist_t *, input_item_t *, int, int, vlc_bool_t, vlc_bool_t ) );
+VLC_EXPORT( playlist_item_t *, playlist_NodeAddInput, ( playlist_t *, input_item_t *,playlist_item_t *,int , int, vlc_bool_t ) );
+VLC_EXPORT( int, playlist_BothAddInput, ( playlist_t *, input_item_t *,playlist_item_t *,int , int, int*, int*, vlc_bool_t ) );
+
+/********************** Misc item operations **********************/
+VLC_EXPORT( playlist_item_t*, playlist_ItemToNode, (playlist_t *,playlist_item_t *, vlc_bool_t) );
+
+playlist_item_t *playlist_ItemFindFromInputAndRoot( playlist_t *p_playlist,
+ int i_input_id, playlist_item_t *p_root,
+ vlc_bool_t );
+
+/********************************** Item search *************************/
+VLC_EXPORT( playlist_item_t *, playlist_ItemGetById, (playlist_t *, int, vlc_bool_t ) );
+VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInput, (playlist_t *,input_item_t *, vlc_bool_t ) );
+VLC_EXPORT( playlist_item_t *, playlist_ItemGetByInputId, (playlist_t *, int, playlist_item_t *) );
+
+VLC_EXPORT( int, playlist_LiveSearchUpdate, (playlist_t *, playlist_item_t *, const char *) );
+
+/********************************************************
+ * Tree management
+ ********************************************************/
+VLC_EXPORT(void, playlist_NodeDump, ( playlist_t *p_playlist, playlist_item_t *p_item, int i_level ) );
+VLC_EXPORT( int, playlist_NodeChildrenCount, (playlist_t *,playlist_item_t* ) );
+
+/* Node management */
+VLC_EXPORT( playlist_item_t *, playlist_NodeCreate, ( playlist_t *, const char *, playlist_item_t * p_parent, int i_flags ) );
+VLC_EXPORT( int, playlist_NodeAppend, (playlist_t *,playlist_item_t*,playlist_item_t *) );
+VLC_EXPORT( int, playlist_NodeInsert, (playlist_t *,playlist_item_t*,playlist_item_t *, int) );
+VLC_EXPORT( int, playlist_NodeRemoveItem, (playlist_t *,playlist_item_t*,playlist_item_t *) );
+VLC_EXPORT( playlist_item_t *, playlist_ChildSearchName, (playlist_item_t*, const char* ) );
+VLC_EXPORT( int, playlist_NodeDelete, ( playlist_t *, playlist_item_t *, vlc_bool_t , vlc_bool_t ) );
+VLC_EXPORT( int, playlist_NodeEmpty, ( playlist_t *, playlist_item_t *, vlc_bool_t ) );
+VLC_EXPORT( void, playlist_NodesPairCreate, (playlist_t *, const char *, playlist_item_t **, playlist_item_t **, vlc_bool_t ) );
+VLC_EXPORT( playlist_item_t *, playlist_GetPreferredNode, ( playlist_t *p_playlist, playlist_item_t *p_node ) );
+VLC_EXPORT( playlist_item_t *, playlist_GetNextLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, vlc_bool_t b_ena, vlc_bool_t b_unplayed ) );
+VLC_EXPORT( playlist_item_t *, playlist_GetPrevLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root, playlist_item_t *p_item, vlc_bool_t b_ena, vlc_bool_t b_unplayed ) );
+VLC_EXPORT( playlist_item_t *, playlist_GetLastLeaf, ( playlist_t *p_playlist, playlist_item_t *p_root ) );
+
+/***********************************************************************
+ * Inline functions
+ ***********************************************************************/
+/** Open a playlist file, add its content to the current playlist */
+static inline int playlist_Import( playlist_t *p_playlist, const char *psz_file){
+ char psz_uri[256+10];
+ input_item_t *p_input;
+ snprintf( psz_uri, 256+9, "file/://%s", psz_file );
+ p_input = input_ItemNewExt( p_playlist, psz_uri, psz_file, 0, NULL, -1 );
+ playlist_AddInput( p_playlist, p_input, PLAYLIST_APPEND, PLAYLIST_END,
+ VLC_TRUE, VLC_FALSE );
+ input_Read( p_playlist, p_input, VLC_TRUE );
+ return VLC_SUCCESS;
}
-static inline vlc_bool_t playlist_IsEmpty( playlist_t * p_playlist )
-{
- vlc_bool_t b_empty;
+/** Tell if the playlist is currently running */
+#define playlist_IsPlaying( pl ) ( pl->status.i_status == PLAYLIST_RUNNING )
- vlc_mutex_lock( &p_playlist->object_lock );
- b_empty = p_playlist->i_size == 0;
- vlc_mutex_unlock( &p_playlist->object_lock );
+/** Tell if the playlist is empty */
+#define playlist_IsEmpty( pl ) ( pl->items.i_size == 0 )
- return( b_empty );
+/** Tell the number of items in the current playing context */
+#define playlist_CurrentSize( obj ) obj->p_libvlc->p_playlist->current.i_size
+
+/** Ask the playlist to do some work */
+static inline void playlist_Signal( playlist_t *p_playlist )
+{
+ PL_LOCK;
+ vlc_cond_signal( &p_playlist->object_wait );
+ PL_UNLOCK;
}
+
+/** @} */
+# ifdef __cplusplus
+}
+# endif
+
+#endif