TYPEDEF_ARRAY(playlist_item_t*, playlist_item_array_t)
+struct intf_thread_t;
+
/**
* \file
* This file contain structures and function prototypes related
*
* - "item-change": It will contain the input_item_t->i_id of a changed input
* item monitored by the playlist.
- * - "item-current": It will contain a input_item_t->i_id of the current
* item being played.
*
* - "playlist-item-append": It will contain a pointer to a playlist_add_t.
#define PL_UNLOCK playlist_Unlock( p_playlist )
#define PL_ASSERT_LOCKED playlist_AssertLocked( p_playlist )
-VLC_API playlist_t * pl_Get( vlc_object_t * ) VLC_USED;
-#define pl_Get( a ) pl_Get( VLC_OBJECT(a) )
-
/* Playlist control */
#define playlist_Play(p) playlist_Control(p,PLAYLIST_PLAY, pl_Unlocked )
#define playlist_Pause(p) playlist_Control(p,PLAYLIST_PAUSE, pl_Unlocked )
VLC_API void playlist_Lock( playlist_t * );
VLC_API void playlist_Unlock( playlist_t * );
VLC_API void playlist_AssertLocked( playlist_t * );
+VLC_API void playlist_Deactivate( playlist_t * );
/**
* Do a playlist action.
*/
VLC_API input_thread_t * playlist_CurrentInput( playlist_t *p_playlist ) VLC_USED;
+/** Get the duration of all items in a node.
+ */
+VLC_API mtime_t playlist_GetNodeDuration( playlist_item_t * );
+
/** Clear the playlist
* \param b_locked TRUE if playlist is locked when entering this function
*/
VLC_API void playlist_Clear( playlist_t *, bool );
-/** Enqueue an input item for preparsing */
-VLC_API int playlist_PreparseEnqueue(playlist_t *, input_item_t * );
-
-/** Request the art for an input item to be fetched */
-VLC_API int playlist_AskForArtEnqueue(playlist_t *, input_item_t * );
-
/* Playlist sorting */
VLC_API int playlist_TreeMove( playlist_t *, playlist_item_t *, playlist_item_t *, int );
VLC_API int playlist_TreeMoveMany( playlist_t *, int, playlist_item_t **, playlist_item_t *, int );
/***********************************************************************
* Inline functions
***********************************************************************/
-/** Small helper tp get current playing input or NULL. Release the input after use. */
-#define pl_CurrentInput(a) __pl_CurrentInput( VLC_OBJECT(a) )
-static inline input_thread_t * __pl_CurrentInput( vlc_object_t * p_this )
-{
- return playlist_CurrentInput( pl_Get( p_this ) );
-}
-
/** Tell if the playlist is empty */
static inline bool playlist_IsEmpty( playlist_t *p_playlist )
{