#endif
#elif defined( WIN32 )
-#if !defined( UNDER_CE )
-typedef HANDLE vlc_thread_t;
-#else
-typedef struct
-{
- HANDLE handle;
- HANDLE cancel_event;
-} *vlc_thread_t;
-#endif
+typedef struct vlc_thread *vlc_thread_t;
typedef struct
{
VLC_EXPORT( void, vlc_threadvar_delete, (vlc_threadvar_t *) );
VLC_EXPORT( int, vlc_threadvar_set, (vlc_threadvar_t, void *) );
VLC_EXPORT( void *, vlc_threadvar_get, (vlc_threadvar_t) );
-VLC_EXPORT( int, vlc_thread_create, ( vlc_object_t *, const char *, int, const char *, void * ( * ) ( vlc_object_t * ), int ) LIBVLC_USED );
-VLC_EXPORT( int, vlc_thread_set_priority, ( vlc_object_t *, const char *, int, int ) );
-VLC_EXPORT( void, vlc_thread_join, ( vlc_object_t * ) );
+VLC_EXPORT( int, vlc_thread_create, ( vlc_object_t *, void * ( * ) ( vlc_object_t * ), int ) LIBVLC_USED LIBVLC_DEPRECATED );
+VLC_EXPORT( int, vlc_thread_set_priority, ( vlc_object_t *, int ) LIBVLC_DEPRECATED );
+VLC_EXPORT( void, vlc_thread_join, ( vlc_object_t * ) LIBVLC_DEPRECATED );
VLC_EXPORT( int, vlc_clone, (vlc_thread_t *, void * (*) (void *), void *, int) LIBVLC_USED );
VLC_EXPORT( void, vlc_cancel, (vlc_thread_t) );
#endif
}
-/*****************************************************************************
- * vlc_thread_create: create a thread
- *****************************************************************************/
-#define vlc_thread_create( P_THIS, PSZ_NAME, FUNC, PRIORITY ) \
- vlc_thread_create( VLC_OBJECT(P_THIS), __FILE__, __LINE__, PSZ_NAME, FUNC, PRIORITY )
+#define vlc_thread_create( P_THIS, FUNC, PRIORITY ) \
+ vlc_thread_create( VLC_OBJECT(P_THIS), FUNC, PRIORITY )
-/*****************************************************************************
- * vlc_thread_set_priority: set the priority of the calling thread
- *****************************************************************************/
#define vlc_thread_set_priority( P_THIS, PRIORITY ) \
- vlc_thread_set_priority( VLC_OBJECT(P_THIS), __FILE__, __LINE__, PRIORITY )
+ vlc_thread_set_priority( VLC_OBJECT(P_THIS), PRIORITY )
-/*****************************************************************************
- * vlc_thread_join: wait until a thread exits
- *****************************************************************************/
#define vlc_thread_join( P_THIS ) \
vlc_thread_join( VLC_OBJECT(P_THIS) )